# Events for Vijayanagara EVENT 1 log "NOT IMPLEMENTED" SHADED 1 log "NOT IMPLEMENTED" EVENT 2 log "NOT IMPLEMENTED" SHADED 2 log "NOT IMPLEMENTED" EVENT 3 log "NOT IMPLEMENTED" SHADED 3 log "NOT IMPLEMENTED" EVENT 4 log "NOT IMPLEMENTED" SHADED 4 log "NOT IMPLEMENTED" EVENT 5 log "NOT IMPLEMENTED" SHADED 5 log "NOT IMPLEMENTED" EVENT 6 log "NOT IMPLEMENTED" SHADED 6 log "NOT IMPLEMENTED" EVENT 7 log "NOT IMPLEMENTED" SHADED 7 log "NOT IMPLEMENTED" EVENT 8 log "NOT IMPLEMENTED" SHADED 8 log "NOT IMPLEMENTED" EVENT 9 log "NOT IMPLEMENTED" SHADED 9 log "NOT IMPLEMENTED" EVENT 10 prompt "Move up to 4 Delhi Sultanate Units into adjacent Provinces." piece_undo_opt 4 is_ds_unit(p) prompt "Move Delhi Sultanate Unit into an adjacent space." space_no_undo 1 is_adjacent(s, piece_space(game.vm.p)) move endspace endpiece resources DS -5 SHADED 10 current DS prompt "Move any Qasbah to Spaces containing Governors." piece_opt all is_qasbah(p) space 1 has_governor(s) && !has_qasbah(s) move endspace endpiece prompt "Add up to 2 Troops in each Space with a Qasbah." space_opt all has_qasbah(s) place_opt DS TROOPS place_opt DS TROOPS endspace EVENT 11 prompt "Place up to two Mongol Invaders in each of Mtn Passes and Punjab." space_opt 2 (s === S_PUNJAB || s === S_MOUNTAIN_PASSES) place MI TROOPS place_opt MI TROOPS endspace SHADED 11 current DS prompt "Remove 4 Mongol Invaders." piece 4 is_mongol_invader(p) remove endpiece EVENT 12 log "NOT IMPLEMENTED" SHADED 12 log "NOT IMPLEMENTED" EVENT 13 log "NOT IMPLEMENTED" SHADED 13 log "NOT IMPLEMENTED" EVENT 14 log "NOT IMPLEMENTED" SHADED 14 log "NOT IMPLEMENTED" EVENT 15 log "NOT IMPLEMENTED" SHADED 15 log "NOT IMPLEMENTED" EVENT 16 log "NOT IMPLEMENTED" SHADED 16 log "NOT IMPLEMENTED" EVENT 17 log "NOT IMPLEMENTED" SHADED 17 log "NOT IMPLEMENTED" EVENT 18 log "NOT IMPLEMENTED" SHADED 18 log "NOT IMPLEMENTED" EVENT 19 log "NOT IMPLEMENTED" SHADED 19 log "NOT IMPLEMENTED" EVENT 20 log "NOT IMPLEMENTED" SHADED 20 log "NOT IMPLEMENTED" EVENT 21 log "NOT IMPLEMENTED" SHADED 21 log "NOT IMPLEMENTED" EVENT 22 log "NOT IMPLEMENTED" SHADED 22 log "NOT IMPLEMENTED" EVENT 23 log "NOT IMPLEMENTED" SHADED 23 log "NOT IMPLEMENTED" EVENT 24 log "NOT IMPLEMENTED" SHADED 24 log "NOT IMPLEMENTED" EVENT 25 log "NOT IMPLEMENTED" SHADED 25 log "NOT IMPLEMENTED" EVENT 26 log "NOT IMPLEMENTED" EVENT 27 log "NOT IMPLEMENTED" SHADED 27 log "NOT IMPLEMENTED" EVENT 28 log "NOT IMPLEMENTED" SHADED 28 log "NOT IMPLEMENTED" EVENT 29 log "NOT IMPLEMENTED" SHADED 29 log "NOT IMPLEMENTED" EVENT 30 log "NOT IMPLEMENTED" SHADED 30 log "NOT IMPLEMENTED" EVENT 31 log "NOT IMPLEMENTED" SHADED 31 log "NOT IMPLEMENTED" EVENT 32 log "NOT IMPLEMENTED" SHADED 32 log "NOT IMPLEMENTED" EVENT 33 current (has_majority_goa()) prompt "Remove up to 3 Opposing Units adjacent to Goa." piece_opt 3 (is_adjacent_to_city(C_GOA, piece_space(p))) remove endpiece resources (game.current) 2 SHADED 33 current DS prompt "Reduce Rebel Factions Resources by half." resources_opt BK (-Math.floor(game.resources[BK]/2)) resources_opt VE (-Math.floor(game.resources[VE]/2)) EVENT 34 log "NOT IMPLEMENTED" SHADED 34 log "NOT IMPLEMENTED" EVENT 35 log "NOT IMPLEMENTED" SHADED 35 log "NOT IMPLEMENTED" EVENT 36 log "NOT IMPLEMENTED" SHADED 36 log "NOT IMPLEMENTED"