From f79043a200e069b95112b37ff688c0c2d9b87875 Mon Sep 17 00:00:00 2001 From: Joël Simoneau Date: Thu, 27 Mar 2025 07:22:02 -0400 Subject: No unit no dice --- play.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'play.js') diff --git a/play.js b/play.js index 220607a..d5caa27 100644 --- a/play.js +++ b/play.js @@ -906,8 +906,8 @@ function update_player_info(name, x) { function update_dice_box() { ui.attack_header.textContent = "Attack in " + data.space_name[view.attack.where] - ui.attack_attacker.textContent = faction_name[view.attack.attacker] + " - " + view.attack.n_units[0] + " units" - ui.attack_defender.textContent = faction_name[view.attack.target] + " - " + view.attack.n_units[1] + " units" + ui.attack_attacker.textContent = faction_name[view.attack.attacker] + " - " + view.attack.n_units[0] + " unit" + (view.attack.n_units[0] > 1 ? "s" : "") + ui.attack_defender.textContent = faction_name[view.attack.target] + " - " + view.attack.n_units[1] + " unit" + (view.attack.n_units[1] > 1 ? "s" : "") ui.attacker_flag.forEach(function(element){ element.src = faction_flags[view.attack.attacker]; -- cgit v1.2.3