From 3bdc5569381c9de216a0ec1481266c433bf00df5 Mon Sep 17 00:00:00 2001 From: Joël Simoneau Date: Tue, 18 Mar 2025 16:37:13 -0400 Subject: Fix MI Cavalry --- rules.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/rules.js b/rules.js index 0c56a14..360284b 100644 --- a/rules.js +++ b/rules.js @@ -1319,10 +1319,10 @@ function goto_attack_cavalry(curr) { log(`${faction_acronyms[curr]} is using Cavalry.`) attack_use_cavalry(d_hit + (curr === game.cmd.attacker ? 0 : 4), MI) } else { - let d_hit2 = dices.findIndex(d => d ===2) - if (d_hit2 !== -1) { + let d_hit2 = dices.findIndex(d => d === 2) + if (d_hit2 !== -1 && curr === game.cmd.attacker) { log(`${faction_acronyms[curr]} is using Cavalry.`) - attack_use_cavalry(d_hit + (curr === game.cmd.attacker ? 0 : 4), MI) + attack_use_cavalry(d_hit2 + (curr === game.cmd.attacker ? 0 : 4), MI) } } game.cmd.step += 1 -- cgit v1.2.3