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-rw-r--r--play.js32
1 files changed, 17 insertions, 15 deletions
diff --git a/play.js b/play.js
index c02f8ba..6452394 100644
--- a/play.js
+++ b/play.js
@@ -1170,42 +1170,44 @@ function on_update() {
action_button("lim_command", "Limited Command")
action_button("pass", "Pass")
- // DS buttons
- action_button("campaign", "Campaign")
- action_button("end_campaign", "End Campaign")
+ // DS commands
action_button("conscript", "Conscript")
action_button("end_conscript", "End Conscript")
- action_button("govern", "Govern")
- action_button("end_govern", "End Govern")
action_button("march", "March")
action_button("end_march", "End March")
+ action_button("govern", "Govern")
+ action_button("end_govern", "End Govern")
// Command buttons
- action_button("attack", "Attack")
- action_button("end_attack", "End Attack")
- action_button("migrate", "Migrate")
- action_button("end_migrate", "End Migrate")
action_button("rally", "Rally")
action_button("end_rally", "End Rally")
+ action_button("migrate", "Migrate")
+ action_button("end_migrate", "End Migrate")
action_button("rebel", "Rebel")
action_button("end_rebel", "End Rebel")
+ action_button("attack", "Attack")
+ action_button("end_attack", "End Attack")
action_button("roll", "Roll")
// Decree buttons
+ action_button("tax", "Tax")
+ action_button("end_tax", "End Tax")
+ action_button("trade", "Trade")
+ action_button("end_trade", "End Trade")
action_button("build", "Build")
action_button("end_build", "End Build")
action_button("compel", "Compel")
action_button("end_compel", "End Compel")
action_button("conspire", "Conspire")
action_button("end_conspire", "End Conspire")
- action_button("demand", "Demand Obedience")
- action_button("end_demand", "End Demand Obedience")
+
+ // DS decrees
action_button("collect", "Collect Tribute")
action_button("end_collect", "End Collect Tribute")
- action_button("tax", "Tax")
- action_button("end_tax", "End Tax")
- action_button("trade", "Trade")
- action_button("end_trade", "End Trade")
+ action_button("campaign", "Campaign")
+ action_button("end_campaign", "End Campaign")
+ action_button("demand", "Demand Obedience")
+ action_button("end_demand", "End Demand Obedience")
// MI buttons
action_button("advance", "Advance")