diff options
Diffstat (limited to 'play.js')
-rw-r--r-- | play.js | 32 |
1 files changed, 17 insertions, 15 deletions
@@ -1170,42 +1170,44 @@ function on_update() { action_button("lim_command", "Limited Command") action_button("pass", "Pass") - // DS buttons - action_button("campaign", "Campaign") - action_button("end_campaign", "End Campaign") + // DS commands action_button("conscript", "Conscript") action_button("end_conscript", "End Conscript") - action_button("govern", "Govern") - action_button("end_govern", "End Govern") action_button("march", "March") action_button("end_march", "End March") + action_button("govern", "Govern") + action_button("end_govern", "End Govern") // Command buttons - action_button("attack", "Attack") - action_button("end_attack", "End Attack") - action_button("migrate", "Migrate") - action_button("end_migrate", "End Migrate") action_button("rally", "Rally") action_button("end_rally", "End Rally") + action_button("migrate", "Migrate") + action_button("end_migrate", "End Migrate") action_button("rebel", "Rebel") action_button("end_rebel", "End Rebel") + action_button("attack", "Attack") + action_button("end_attack", "End Attack") action_button("roll", "Roll") // Decree buttons + action_button("tax", "Tax") + action_button("end_tax", "End Tax") + action_button("trade", "Trade") + action_button("end_trade", "End Trade") action_button("build", "Build") action_button("end_build", "End Build") action_button("compel", "Compel") action_button("end_compel", "End Compel") action_button("conspire", "Conspire") action_button("end_conspire", "End Conspire") - action_button("demand", "Demand Obedience") - action_button("end_demand", "End Demand Obedience") + + // DS decrees action_button("collect", "Collect Tribute") action_button("end_collect", "End Collect Tribute") - action_button("tax", "Tax") - action_button("end_tax", "End Tax") - action_button("trade", "Trade") - action_button("end_trade", "End Trade") + action_button("campaign", "Campaign") + action_button("end_campaign", "End Campaign") + action_button("demand", "Demand Obedience") + action_button("end_demand", "End Demand Obedience") // MI buttons action_button("advance", "Advance") |