diff options
-rw-r--r-- | rules.js | 9 |
1 files changed, 8 insertions, 1 deletions
@@ -1299,8 +1299,8 @@ function goto_attack_space() { }) for_each_movable(game.cmd.attacker, p => { if (piece_space(p) === game.cmd.where) { - set_add(game.cmd.selected, p) if (game.cmd.attacker === MI || !set_has(game.cmd.pieces, p)) { + set_add(game.cmd.selected, p) set_add(game.cmd.pieces, p) game.cmd.n_units[0] += 1 } @@ -1528,6 +1528,13 @@ states.attack_casualties = { ) { view.prompt = `Attack: Remove ${game.cmd.count} piece${game.cmd.count > 1 ? "s" : ""} as casualties.` + // Adding all units in space as targets + if (game.cmd.step === 3) { + for_each_movable(game.cmd.attacker, p => { + if (piece_space(p) === game.cmd.where) { set_add(game.cmd.selected, p) } + }) + } + for (let p of game.cmd.selected) if (piece_faction(p) === game.current) gen_action_piece(p) |