diff options
-rw-r--r-- | events.txt | 6 | ||||
-rw-r--r-- | rules.js | 10 |
2 files changed, 8 insertions, 8 deletions
@@ -23,7 +23,7 @@ SHADED 1 to_rebel BK to_rebel VE log_br - log `Opposing Units to Rebelling in ${SPACE_NAME[game.vm.s]}` + log `Opposing Units to Rebelling in ${SPACE_NAME[game.vm.s]}.` endif endspace prompt "Free Attack in selected space." @@ -821,7 +821,7 @@ SUCC 2 any_limited_command if (game.prosperity[BK] === 0) log_br - log "Not enough prosperity." + log "Not enough Prosperity." else cav_resources (Math.min(game.prosperity[BK],3)) endif @@ -830,7 +830,7 @@ SUCC 2 any_limited_command if (game.prosperity[VE] === 0) log_br - log "Not enough prosperity." + log "Not enough Prosperity." else cav_resources (Math.min(game.prosperity[VE],3)) endif @@ -1387,8 +1387,8 @@ function next_attack_cavalry_step() { game.cmd.d_hit = game.dice.slice(4).filter(d => d > 0 && d <= game.cmd.n_units[1] && d < 6).length game.cmd.victor = get_attack_victor() log_br() - log(`${faction_flags[game.cmd.attacker]} scores ${game.cmd.a_hit} hits.`) - log(`${faction_flags[game.cmd.target]} scores ${game.cmd.d_hit} hits.`) + log(`${faction_flags[game.cmd.attacker]} scored ${game.cmd.a_hit} hits.`) + log(`${faction_flags[game.cmd.target]} scored ${game.cmd.d_hit} hits.`) log_br() goto_attack_casualties() } @@ -5964,7 +5964,7 @@ CODE[1 * 2 + 1] = [ [ vm_to_rebel, BK ], [ vm_to_rebel, VE ], [ vm_log_br ], - [ vm_log, ()=>`Opposing Units to Rebelling in ${SPACE_NAME[game.vm.s]}` ], + [ vm_log, ()=>`Opposing Units to Rebelling in ${SPACE_NAME[game.vm.s]}.` ], [ vm_endif ], [ vm_endspace ], [ vm_prompt, "Free Attack in selected space." ], @@ -6974,7 +6974,7 @@ CODE[2 * 2 + 74] = [ [ vm_any_limited_command ], [ vm_if, ()=>(game.prosperity[BK] === 0) ], [ vm_log_br ], - [ vm_log, "Not enough prosperity." ], + [ vm_log, "Not enough Prosperity." ], [ vm_else ], [ vm_cav_resources, ()=>(Math.min(game.prosperity[BK],3)) ], [ vm_endif ], @@ -6983,7 +6983,7 @@ CODE[2 * 2 + 74] = [ [ vm_any_limited_command ], [ vm_if, ()=>(game.prosperity[VE] === 0) ], [ vm_log_br ], - [ vm_log, "Not enough prosperity." ], + [ vm_log, "Not enough Prosperity." ], [ vm_else ], [ vm_cav_resources, ()=>(Math.min(game.prosperity[VE],3)) ], [ vm_endif ], |