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-rw-r--r--rules.js8
1 files changed, 6 insertions, 2 deletions
diff --git a/rules.js b/rules.js
index f970bb6..bbef09b 100644
--- a/rules.js
+++ b/rules.js
@@ -5535,8 +5535,9 @@ exports.setup = function (seed, scenario, options) {
setup_market_pile(CARD_P4),
setup_market_pile(CARD_M4X),
setup_market_pile(CARD_S4X),
- setup_market_pile(CARD_P4X),
]
+ if (!options.no_demagogue)
+ game.market.push(setup_market_pile(CARD_P4X))
break
case "Expansion - Random":
game.market = [
@@ -5548,8 +5549,11 @@ exports.setup = function (seed, scenario, options) {
setup_market_pile(random(2) ? CARD_P3 : CARD_P3X),
setup_market_pile(random(2) ? CARD_M4 : CARD_M4X),
setup_market_pile(random(2) ? CARD_S4B : CARD_S4X),
- setup_market_pile(random(2) ? CARD_P4 : CARD_P4X),
]
+ if (!options.no_demagogue)
+ game.market.push(setup_market_pile(random(2) ? CARD_P4 : CARD_P4X))
+ else
+ game.market.push(setup_market_pile(CARD_P4))
break
}