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-rw-r--r--play.js15
1 files changed, 8 insertions, 7 deletions
diff --git a/play.js b/play.js
index f2add88..a860eb3 100644
--- a/play.js
+++ b/play.js
@@ -1318,6 +1318,12 @@ function on_update() {
action_button("play_all", "Play All")
+ action_button("recruit_general", "Recruit General")
+ action_button("create_army", "Create Army")
+
+ action_button("recruit_governor", "Recruit Governor")
+ action_button("place_governor", "Place Governor")
+
action_button("enter", "Enter Capital")
action_button("leave", "Leave Capital")
@@ -1326,12 +1332,11 @@ function on_update() {
action_button("reroll", "Reroll")
action_button("roll", "Roll")
- action_button("recall_governor", "Recall Governor")
-
action_button("disperse_mob", "Disperse Mob")
action_button("train_legions", "Train Legions")
action_button("add_legion_to_army", "Add Legion to Army")
+ action_button("recall_governor", "Recall Governor")
action_button("hold_games", "Hold Games")
action_button("place_militia", "Place Militia")
action_button("build_improvement", "Build Improvement")
@@ -1340,14 +1345,10 @@ function on_update() {
action_button("basilica", "Basilica")
action_button("limes", "Limes")
- action_button("recruit_general", "Recruit General")
- action_button("recruit_governor", "Recruit Governor")
-
- action_button("keep", "Keep")
-
action_button("end_actions", "End Actions")
action_button("end_turn", "End Turn")
+ action_button("keep", "Keep")
action_button("pass", "Pass")
action_button("done", "Done")
action_button("undo", "Undo")