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-rw-r--r--rules.js8
1 files changed, 4 insertions, 4 deletions
diff --git a/rules.js b/rules.js
index 2a9a6ce..aa9b107 100644
--- a/rules.js
+++ b/rules.js
@@ -3363,7 +3363,7 @@ states.frumentarii = {
function can_play_mobile_vulgus() {
for (let where = 0; where < 12; ++where) {
if (is_enemy_province(where)) {
- let n = get_support(where) * 2 + count_units_in_capital(where)
+ let n = get_support(where) + count_units_in_capital(where)
if (game.pip >= n)
return true
}
@@ -3382,7 +3382,7 @@ states.mobile_vulgus_where = {
view.color = POPULACE
for (let where = 0; where < 12; ++where) {
if (is_enemy_province(where)) {
- let n = get_support(where) * 2 + count_units_in_capital(where)
+ let n = get_support(where) + count_units_in_capital(where)
if (game.pip >= n)
gen_action_region(where)
}
@@ -3399,7 +3399,7 @@ states.mobile_vulgus = {
inactive: "Mobile Vulgus",
prompt() {
prompt("Mobile Vulgus: " + game.pip + " populace. Reduce support in " + REGION_NAME[game.where] + ".")
- let n = get_support(game.where) * 2 + count_units_in_capital(game.where)
+ let n = get_support(game.where) + count_units_in_capital(game.where)
if (game.pip >= n)
gen_action_support(game.where, get_support(game.where) - 1)
view.actions.done = 1
@@ -3407,7 +3407,7 @@ states.mobile_vulgus = {
support() {
push_undo()
log("Reduce support level in %" + game.where + ".")
- let n = get_support(game.where) * 2 + count_units_in_capital(game.where)
+ let n = get_support(game.where) + count_units_in_capital(game.where)
spend_populace(n)
reduce_support(game.where)
if (is_neutral_province(game.where))