diff options
author | Tor Andersson <tor@ccxvii.net> | 2023-06-24 02:38:13 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2023-07-07 18:39:37 +0200 |
commit | 667b3711da87ba6b3181f5ebd823d00efd922ce8 (patch) | |
tree | 4cea905966463286df5249f15eec8554572a1497 /play.js | |
parent | cabc26701c17b3875ac9baea957e32252f445874 (diff) | |
download | time-of-crisis-667b3711da87ba6b3181f5ebd823d00efd922ce8.tar.gz |
Fix bugs.
Diffstat (limited to 'play.js')
-rw-r--r-- | play.js | 38 |
1 files changed, 28 insertions, 10 deletions
@@ -23,7 +23,7 @@ const DICE = { // === SYNC with rules.js === const LEGION_COUNT = 33 -const BARBARIAN_COUNT = 53 +const BARBARIAN_COUNT = [ 36, 46, 56 ] const CARD_M1 = [ 0, 11 ] const CARD_S1 = [ 12, 23 ] @@ -119,8 +119,8 @@ const UNAVAILABLE = 22 const ARMY = 23 -const first_barbarian = [ 0, 10, 20, 31, 43 ] -const last_barbarian = [ 9, 19, 30, 42, 52 ] +const first_barbarian = [ 3, 13, 23, 34, 46 ] +const last_barbarian = [ 12, 22, 33, 45, 55 ] const first_governor = [ 0, 6, 12, 18 ] const first_general = [ 0, 6, 12, 18 ] @@ -596,6 +596,12 @@ let ui = { played: document.getElementById("played"), market: document.getElementById("market"), pieces: document.getElementById("pieces"), + player_info: [ + document.querySelector("#role_Red .role_vp"), + document.querySelector("#role_Blue .role_vp"), + document.querySelector("#role_Yellow .role_vp"), + document.querySelector("#role_Green .role_vp"), + ], legacy: [ document.getElementById("red_legacy"), document.getElementById("blue_legacy"), @@ -924,6 +930,13 @@ function layout_barbarian_dice(black, white, tribe) { function on_update() { let player_count = view.legacy.length + for (let p = 0; p < player_count; ++p) { + let t = view.legacy[p] + " (" + view.emperor_turns[p] + ")" + if (p === view.first) + t = "\u2756 " + t + ui.player_info[p].textContent = t + } + ui.body.classList.toggle("p2", player_count === 2) ui.body.classList.toggle("p3", player_count === 3) ui.body.classList.toggle("p4", player_count === 4) @@ -1041,9 +1054,9 @@ function on_update() { ui.legions[i].classList.toggle("reduced", false) } - for (let id = 0; id < BARBARIAN_COUNT; ++id) { + for (let id = 3; id < BARBARIAN_COUNT[player_count-2]; ++id) { let loc = get_barbarian_location(id) - if (loc === UNAVAILABLE) + if (loc === AVAILABLE) hide(ui.barbarians[id]) else show(ui.barbarians[id]) @@ -1052,6 +1065,8 @@ function on_update() { else ui.barbarians[id].classList.toggle("inactive", false) } + for (let id = BARBARIAN_COUNT[player_count-2]; id < 56; ++id) + hide(ui.barbarians[id]) stack_count.fill(0) @@ -1083,13 +1098,13 @@ function on_update() { for (let id of [ CNIVA, ARDASHIR, SHAPUR ]) { let loc = get_barbarian_location(id) - if (loc !== UNAVAILABLE) + if (loc !== AVAILABLE) layout_stack(-1, [ ui.barbarians[id] ], loc, false, 8, 8) } for (let id = 0; id < 3; ++id) { let loc = get_rival_emperor_location(id) - if (loc === UNAVAILABLE) + if (loc === AVAILABLE) hide(ui.rival_emperors[id]) else { show(ui.rival_emperors[id]) @@ -1307,8 +1322,11 @@ function on_update() { action_button("recruit_general", "Recruit General") action_button("recruit_governor", "Recruit Governor") + action_button("play_all", "Play All") + action_button("end_actions", "End Actions") + action_button("continue", "Continue") action_button("save", "Save") action_button("pass", "Pass") action_button("done", "Done") @@ -1336,7 +1354,7 @@ function on_log(text) { text = text.replace(/</g, "<") text = text.replace(/>/g, ">") - text = text.replace(/S(\d+)/g, sub_region_name) + text = text.replace(/%(\d+)/g, sub_region_name) text = text.replace(/\b[BW]\d\b/g, sub_dice_image) if (text.match(/^.turn/)) { @@ -1364,9 +1382,9 @@ function on_log(text) { text = text.substring(4) p.className = "h1" } - else if (text.match(/^\.h4/)) { + else if (text.match(/^\.h2/)) { text = text.substring(4) - p.className = "h3" + p.className = "h2" } else if (text.match(/^\.h3/)) { text = text.substring(4) |