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author | Tor Andersson <tor@ccxvii.net> | 2024-08-02 15:40:58 +0200 |
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committer | Tor Andersson <tor@ccxvii.net> | 2024-08-05 20:46:48 +0200 |
commit | 29086f24da108c7555de15cf59e71bd0e1a00c16 (patch) | |
tree | 73e89d488c9d5b08cfdbf78462ca9371f0fd9818 /info/playtest.html | |
parent | 49b08c3a8d0af28317f5ad7a93142be201e4cef6 (diff) | |
download | time-of-crisis-29086f24da108c7555de15cf59e71bd0e1a00c16.tar.gz |
v2: monument
Diffstat (limited to 'info/playtest.html')
-rw-r--r-- | info/playtest.html | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/info/playtest.html b/info/playtest.html index 6696d69..38214e8 100644 --- a/info/playtest.html +++ b/info/playtest.html @@ -51,7 +51,8 @@ Add 3 new Improvement Building options. (Requires new tokens. Needs playtestin Port -- You may move one army per turn from your governed province with a Port to any other Roman province for 1 Military influence. <li> -Monument -- If an opponent successfully places a new Governor in a province you govern with a Monument, remove the Monument and place 1 Mob token in that province. +Monument -- +Any time your Governor is removed from a province with a Monument, remove the Monument and place 1 Mob token in that province. <li> Temple -- During your Crisis phase you may re-roll the Crisis dice once for each Temple in a province you govern. |