From 07ad3d0deaf49aaa8655ead84f96046f0b3bdb6f Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sun, 17 Dec 2023 18:57:31 +0100 Subject: don't line break in middle of target names --- info/s_31.html | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'info/s_31.html') diff --git a/info/s_31.html b/info/s_31.html index 3ce8e3c..47b7f4d 100644 --- a/info/s_31.html +++ b/info/s_31.html @@ -43,7 +43,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Screen
-
Any enemy formation
+
Any enemy formation
When Skippon routs, this card is removed from play (this does not constitute a rout).
Parliamentarian artillery was concentrated atop Round Hill, the position that Skippon occupied. Surrounding terrain funneled the enemy into narrow lanes within the firing zone. Dislodging Skippon and taking Round Hill in turn neutered the artillery, making that a key Royalist objective.
@@ -83,7 +83,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Absorb
Voluntary
-
Any friendly formation
+
Any friendly formation
When target suffers Hits, this card suffers one less Hit instead.
196A
@@ -152,7 +152,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Screen
-
Any enemy formation
+
Any enemy formation
While Skippon is in play, a Straight 4 is needed to earn a cube for this card. After Skippon Routs, only a Straight 3 is needed.
200A
@@ -165,7 +165,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Attack
-
London Trained Bands
+
London Trained Bands
1 hit, PLUS 1 hit per die. 1 self per action.
@@ -184,7 +184,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Attack
-
Essex OR Stapleton
+
Essex OR Stapleton
1 hit per die. 1 self per action. You CHOOSE the target.
@@ -254,7 +254,7 @@ body{background-color:dimgray;color:whitesmoke;padding:20px;background-image:url
Absorb
-
Vavasour or Wentworth
+
Vavasour or Wentworth
When target suffers Hits, this unit suffers 1 less hit per die.
For example, if three Hits are to be inflicted and there are two dice on this card, this card suffers only one instead; if there are three dice, it suffers zero. Before you ask, no, it can't suffer less than zero or regain sticks or anything silly like that.
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