diff options
Diffstat (limited to 'tools/messages.txt')
-rw-r--r-- | tools/messages.txt | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/tools/messages.txt b/tools/messages.txt new file mode 100644 index 0000000..aef5c4d --- /dev/null +++ b/tools/messages.txt @@ -0,0 +1,123 @@ +1 hit per die. + 1 hit per die. +1 hit per die. 1 self per action. + 1 hit per die. 1 self. +1 hit per die. 1 self per action. If reduced to one stick, no self hits. + 1 hit per die. 1 self. If reduced to one stick, no self hits. +1 hit per die. 1 self per action. You CHOOSE the target. + 1 hit per die. 1 self. You CHOOSE the target. +1 hit per pair. + 1 hit per pair. +1 hit per pair. 1 self per action. + 1 hit per pair. 1 self. +1 hit plus 1 hit per die. +1 hit, PLUS 1 hit per die. + 1 hit plus 1 hit per die. + +1 hit plus 1 hit per die. 1 self per action. +1 hit, PLUS 1 hit per die. 1 self per action. +1 hit, PLUS hit per die. 1 self per action. +1 hit, PLUS one hit per die. 1 self per action. + 1 hit plus 1 hit per die. 1 self. +1 hit. + 1 hit. + 1 hit only. +1 hit. 1 self per action. + 1 hit. 1 self. + +1 hit. Additionally, this unit only suffers one hit. + 1 hit. Suffers 1 hit only. +1 hit. Additionally, this unit suffers one less hit per die. + 1 hit. Suffers 1 less hit per die. +1 hit. Additionally, this unit suffers one less hit. + 1 hit. Suffers 1 less hit. + +1 hit. This unit suffers ONE less hit and never more than one. + 1 hit. Suffers 1 less hit and never more than 1. +1 hit. This unit suffers TWO less hits and never more than one. + 1 hit. Suffers 2 less hits and never more than 1. + +2 hits, PLUS 1 hit per die. 1 self per action. + 2 hits plus 1 hit per die. 1 self. +2 hits. + 2 hits. +5 hits. + 5 hits. + +This unit suffers one less hit. + Suffers 1 less hit. + +When target suffers Hits, this card suffers 1 hit ONLY instead. +When target suffers Hits, this unit suffers 1 hit ONLY instead. + Suffers 1 hit only. + +When target suffers Hits, this card suffers one less Hit instead. +When target suffers Hits, this card suffers 1 less hit instead. +When target suffers Hits, this unit suffers 1 less hit. + Suffers 1 less hit. + +When target suffers Hits, this unit suffers 1 less hit per die. +When target suffers Hits, this card suffers 1 less hit per die. + Suffers 1 less hit per die. + Suffers hits (reduced by dice). + +When target suffers Hits, this card suffers them instead. +When target suffers Hits, this unit suffers them instead. + Suffers hits. + Suffers hits normally. + +1 hit per die versus Driesen. 2 hits per die versus Retzow. + 1 hit per die versus Driesen.<br>2 hits per die versus Retzow. + +1 hit per die (but see below). 1 self per action. + 1 hit per die (plus dice from Saxon Infantry). 1 self. + +1 hit per die (1 extra versus Essex). 1 self per action. (See W. Fielding.) + 1 hit per die (1 extra versus Essex, and see W. Fielding). 1 self. + 1 hit per die (1 extra versus Essex, plus optionally dice from W. Fielding). 1 self. + 1 hit per die (1 extra versus Essex). 1 self.<br>May take dice from W. Fielding. +1 hit per die. 1 self per action. (But see William Fielding.) + 1 hit per die (but see W. Fielding). 1 self. + 1 hit per die (plus optionally dice from W. Fielding). 1 self. + 1 hit per die. 1 self.<br>May take dice from W. Fielding. + +1 hit per die. 1 self per action. Does 1 extra hit if Dutch Horse Routed. + 1 hit per die (1 extra if Dutch Horse routed). 1 self. +1 hit per die. 1 self per action. Does 1 extra hit versus Dutch Left Foot. + 1 hit per die (1 extra versus Dutch Left Foot). 1 self. + +1 hit per die. Inflicts 1 extra hit if Fourth Line is in play. + 1 hit per die (1 extra if The Fourth Line is in play). + +1 hit per die (1 extra versus Tullibardine). 1 self per action. +1 hit per die (2 hits per die vs. Blenheim). 1 self per action. +1 hit per die (2 hits per die vs. Villars's Left). 1 self per action. +1 hit per die (also take all dice from Astley). 1 self per action. +1 hit per die (also take all dice from Horn). 1 self per action. +1 hit per die (also take all dice from Ingoldsby). 1 self per action. +1 hit per die (also take all dice from Kilpont). 1 self per action. +1 hit per die (also take all dice from Lawers's Horse). 1 self per action. +1 hit per die (also take all dice from Montagu). 1 self per action. +1 hit per die (also take all dice from Waller). 1 self per action. +1 hit per die (also take dice from 141st Pennsylvania). 1 self per action. +1 hit per die (also take dice from 68th Pennsylvania). 1 self per action. +1 hit per die (plus dice from A. Left Phalanx). 1 self per action. +1 hit per die (plus dice from A. Right Phalanx). 1 self per action. +1 hit per die (plus dice from E. Phalanx). +1 hit per die (plus dice from S. Left Phalanx). 1 self per action. +1 hit per die (plus dice from S. Right Phalanx). 1 self per action. +1 hit per die. 1 self per action (but see Auvergne). +1 hit per die. 1 self per action (but see Bayonets!). +1 hit per die. 1 self per action (but see Cannons). +1 hit per die. 1 self per action (but see Vaisseaux). +1 hit per die. 1 self per action. (But see 4th Alabama.) +1 hit per die. 1 self per action. (But see Lang.) +1 hit per die. 1 self per action. (But see Semmes.) +1 hit per die. 1 self per action. (But see Sharpshooters.) +1 hit. Ignores Link. +1 hit. Warwick Retires upon completing this Attack Action. +1 hit. You CHOOSE the target. +If either Chariot formation is screened, it suffers one Hit! +Oxford immediately Routs. This cannot be Screened. +When this Reaction is used, choose any friendly Formation except Little Round Top; that Formation suffers the hits instead. + |