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-rw-r--r--play.js6
-rw-r--r--rules.js2
2 files changed, 5 insertions, 3 deletions
diff --git a/play.js b/play.js
index a104ed1..ac3ef91 100644
--- a/play.js
+++ b/play.js
@@ -358,8 +358,10 @@ function on_update() {
let w1 = data.cards[view.front[0][0]].wing
let w2 = data.cards[view.front[1][0]].wing
- ui.role_panel[0].className = "role " + side_color[w1]
- ui.role_panel[1].className = "role " + side_color[w2]
+ ui.role_panel[0].classList.add(side_color[w1])
+ ui.role_panel[0].classList.remove(side_color[w2])
+ ui.role_panel[1].classList.add(side_color[w2])
+ ui.role_panel[1].classList.remove(side_color[w1])
ui.role_name[0].textContent = data.scenarios[view.scenario].players[0].name
ui.role_name[1].textContent = data.scenarios[view.scenario].players[1].name
diff --git a/rules.js b/rules.js
index bca5b72..d7428b5 100644
--- a/rules.js
+++ b/rules.js
@@ -2550,7 +2550,7 @@ states.bombard = {
view.actions.bombard = 1
},
bombard() {
- log("Bombard\nC" + c)
+ log("Bombard\nC" + game.selected)
let opp = 1 - player_index()
game.morale[opp] --