From 5718d3695e0783ce8695aeb51f3af797d6037e60 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sun, 6 Jun 2021 22:11:00 +0200 Subject: tripoli: Naval bombardment and combat. --- ui.js | 33 ++++++++++++++++++++++++++++----- 1 file changed, 28 insertions(+), 5 deletions(-) (limited to 'ui.js') diff --git a/ui.js b/ui.js index b9b8928..205d42c 100644 --- a/ui.js +++ b/ui.js @@ -12,6 +12,17 @@ function get_space_id(name) { return SPACES.indexOf(name); } +function create_piece_list(n, name) { + let list = []; + for (let i = 1; i <= n; ++i) + list.push(get_piece_id(name + i)); + return list; +} + +const US_FRIGATES = create_piece_list(8, 'us_frigate_'); +const TR_FRIGATES = create_piece_list(2, 'tr_frigate_'); +const FRIGATES = US_FRIGATES.concat(TR_FRIGATES); + const ALEXANDRIA_HARBOR = get_space_id("Alexandria Harbor"); const ALGIERS_HARBOR = get_space_id("Algiers Harbor"); const ALGIERS_PATROL_ZONE = get_space_id("Algiers Patrol Zone"); @@ -44,12 +55,12 @@ let ui = { } function on_focus_space(evt) { - let where = evt.target.space; + let where = SPACES[evt.target.space]; document.getElementById("status").textContent = where; } function on_focus_piece(evt) { - let who = evt.target.piece; + let who = PIECES[evt.target.piece]; document.getElementById("status").textContent = who; } @@ -199,15 +210,27 @@ function update_pieces() { layout_space(game.location, TANGIER_PATROL_ZONE, 125, 410, 3); layout_space(game.location, TRIPOLI_PATROL_ZONE, 1575, 390, 6); layout_space(game.location, TUNIS_PATROL_ZONE, 1300, 130, 3); + + for (let p of FRIGATES) { + if (game.damaged.includes(p)) + ui.pieces[p].classList.add("damaged"); + else + ui.pieces[p].classList.remove("damaged"); + } } function update_spaces() { - for (let space in ui.spaces) - ui.spaces[space].classList.remove('enabled'); + for (let space in ui.spaces) { + ui.spaces[space].classList.remove('highlight'); + ui.spaces[space].classList.remove('where'); + } + if (game.where != null) { + ui.spaces[game.where].classList.add('where'); + } if (game.actions && game.actions.space) { for (let space of game.actions.space) { console.log("enable space " + space); - ui.spaces[space].classList.add('enabled'); + ui.spaces[space].classList.add('highlight'); } } } -- cgit v1.2.3