summaryrefslogtreecommitdiff
path: root/ui.js
diff options
context:
space:
mode:
Diffstat (limited to 'ui.js')
-rw-r--r--ui.js556
1 files changed, 0 insertions, 556 deletions
diff --git a/ui.js b/ui.js
deleted file mode 100644
index 92fb42f..0000000
--- a/ui.js
+++ /dev/null
@@ -1,556 +0,0 @@
-"use strict";
-
-/* global game, PIECES, SPACES */
-
-const SEASON_X = [ 893, 978, 1064, 1149 ];
-const YEAR_X = { 1801: 175, 1802: 294, 1803: 413, 1804: 532, 1805: 652, 1806: 771 };
-const YEAR_Y = 728;
-
-function get_piece_id(name) {
- return PIECES.indexOf(name);
-}
-
-function get_space_id(name) {
- return SPACES.indexOf(name);
-}
-
-function create_piece_list(n, name) {
- let list = [];
- for (let i = 1; i <= n; ++i)
- list.push(get_piece_id(name + i));
- return list;
-}
-
-const US_FRIGATES = create_piece_list(8, 'us_frigate_');
-const TR_FRIGATES = create_piece_list(2, 'tr_frigate_');
-const FRIGATES = US_FRIGATES.concat(TR_FRIGATES);
-
-const ALEXANDRIA = get_space_id("Alexandria");
-const ALGIERS = get_space_id("Algiers");
-const ALGIERS_PATROL_ZONE = get_space_id("Algiers Patrol Zone");
-const BENGHAZI = get_space_id("Benghazi");
-const DERNE = get_space_id("Derne");
-const GIBRALTAR = get_space_id("Gibraltar");
-const GIBRALTAR_PATROL_ZONE = get_space_id("Gibraltar Patrol Zone");
-const MALTA = get_space_id("Malta");
-const TANGIER = get_space_id("Tangier");
-const TANGIER_PATROL_ZONE = get_space_id("Tangier Patrol Zone");
-const TRIPOLI = get_space_id("Tripoli");
-const TRIPOLI_PATROL_ZONE = get_space_id("Tripoli Patrol Zone");
-const TUNIS = get_space_id("Tunis");
-const TUNIS_PATROL_ZONE = get_space_id("Tunis Patrol Zone");
-const UNITED_STATES_SUPPLY = get_space_id("United States Supply");
-const TRIPOLITAN_SUPPLY = get_space_id("Tripolitan Supply");
-const TRACK_1801 = get_space_id("1801");
-const TRACK_1802 = get_space_id("1802");
-const TRACK_1803 = get_space_id("1803");
-const TRACK_1804 = get_space_id("1804");
-const TRACK_1805 = get_space_id("1805");
-const TRACK_1806 = get_space_id("1806");
-
-const US_CARD_NAMES = [
- "Thomas Jefferson",
- "Swedish Frigates Arrive",
- "Hamet\u{2019}s Army Created",
- "Treaty of Peace and Amity",
- "Assault on Tripoli",
- "Naval Movement",
- "Naval Movement",
- "Naval Movement",
- "Naval Movement",
- "Early Deployment",
- "A Show of Force",
- "Tribute Paid",
- "Constantinople Demands Tribute",
- "Hamet Recruits Bedouins",
- "Bainbridge Supplies Intel",
- "Congress Authorizes Action",
- "Corsairs Confiscated",
- "Burn the Philadelphia",
- "Launch the Intrepid",
- "General Eaton Attacks Derne",
- "General Eaton Attacks Benghazi",
- "Lieutenant Sterett in Pursuit",
- "Preble\u{2019}s Boys Take Aim",
- "The Daring Stephen Decatur",
- "Send in the Marines",
- "Lieutenant O'Bannon Leads the Charge",
- "Marine Sharpshooters",
-];
-
-const TR_CARD_NAMES = [
- "Yusuf Qaramanli",
- "Murad Reis Breaks Out",
- "Constantinople Sends Aid",
- "US Supplies Run Low",
- "Algerine Corsairs Raid",
- "Algerine Corsairs Raid",
- "Moroccan Corsairs Raid",
- "Moroccan Corsairs Raid",
- "Tunisian Corsairs Raid",
- "Tunisian Corsairs Raid",
- "Troops to Derne",
- "Troops to Benghazi",
- "Troops to Tripoli",
- "Storms",
- "Tripoli Attacks",
- "Sweden Pays Tribute",
- "Tripoli Acquires Corsairs",
- "The Philadelphia Runs Aground",
- "Algiers Declares War",
- "Morocco Declares War",
- "Tunis Declares War",
- "US Signal Books Overboard",
- "Uncharted Waters",
- "Merchant Ship Converted",
- "Happy Hunting",
- "The Guns of Tripoli",
- "Mercenaries Desert",
-];
-
-let ui = {
- spaces: {},
- pieces: {},
- gold: [],
- cards: {},
-}
-
-function sub_log_entry_tip(match, p1, offset, string) {
- let card_number;
- card_number = US_CARD_NAMES.indexOf(p1) + 1;
- if (card_number > 0)
- return `\n<span class="us_tip" onmouseenter="on_focus_card_tip('us_card_${card_number}')" onmouseleave="on_blur_card_tip()">${p1}</span>`;
- card_number = TR_CARD_NAMES.indexOf(p1) + 1;
- if (card_number > 0)
- return `\n<span class="tr_tip" onmouseenter="on_focus_card_tip('tr_card_${card_number}')" onmouseleave="on_blur_card_tip()">${p1}</span>`;
- return match;
-}
-
-let last_log_who = 'st';
-create_log_entry = function (text) {
- let p = document.createElement("div");
- text = text.replace(/&/g, "&amp;");
- text = text.replace(/</g, "&lt;");
- text = text.replace(/>/g, "&gt;");
- text = text.replace(/\u201c(.*)\u201d/g, sub_log_entry_tip);
- if (text.match(/^Start of \d+/)) {
- text = text.substring(9, text.length-1);
- p.className = 'st';
- } else if (text.match(/^Start of /)) {
- text = text.substring(9, text.length-1);
- p.className = 'ss';
- } else if (text.match(/(victory:|ends in a draw)/)) {
- p.className = 'end';
- }
- p.innerHTML = text;
- return p;
-}
-
-function on_focus_card_tip(card_name) {
- document.getElementById("tooltip").classList = "card show " + card_name;
-}
-
-function on_blur_card_tip() {
- document.getElementById("tooltip").classList = "card";
-}
-
-function on_focus_space(evt) {
- let where = SPACES[evt.target.space];
- document.getElementById("status").textContent = where;
-}
-
-function on_focus_piece(evt) {
- let who = PIECES[evt.target.piece];
- document.getElementById("status").textContent = who;
-}
-
-function on_blur(evt) {
- document.getElementById("status").textContent = "";
-}
-
-function on_pass() { if (game.actions) { send_action('pass'); } }
-function on_undo() { if (game.actions) { send_action('undo'); } }
-function on_next() { if (game.actions) { send_action('next'); } }
-
-function on_click_space(evt) { send_action('space', evt.target.space); }
-function on_click_piece(evt) { send_action('piece', evt.target.piece); }
-
-function on_focus_active_card(evt) {
- if (typeof game.card === 'number') {
- if (game.card < 27)
- document.getElementById("tooltip").className = "card show us_card_" + game.card;
- else
- document.getElementById("tooltip").className = "card show tr_card_" + (game.card-27);
- }
-}
-
-function on_blur_active_card(evt) {
- document.getElementById("tooltip").classList = "card";
-}
-
-function build_map() {
- let map = document.getElementById("svgmap");
- for (let i = 0; i < SPACES.length; ++i) {
- let space = SPACES[i];
- let id = space.replace(/ /g, "_").toLowerCase();
- let e = map.getElementById(id);
- if (e) {
- e.addEventListener("mouseenter", on_focus_space);
- e.addEventListener("mouseleave", on_blur);
- e.addEventListener("click", on_click_space);
- e.space = i;
- ui.spaces[i] = e;
- }
- }
- for (let i = 0; i < PIECES.length; ++i) {
- let piece = PIECES[i];
- let e = document.getElementById(piece);
- if (e) {
- e.addEventListener("mouseenter", on_focus_piece);
- e.addEventListener("mouseleave", on_blur);
- e.addEventListener("click", on_click_piece);
- e.piece = i;
- ui.pieces[i] = e;
- }
- }
- for (let i = 1; i <= 12; ++i) {
- ui.gold.push(document.getElementById("gold_" + i));
- }
- for (let i = 1; i <= 27; ++i) {
- let e = ui.cards[i] = document.getElementById("us_card_"+i);
- e.addEventListener("click", on_click_card);
- e.card = i;
- }
- for (let i = 28; i <= 54; ++i) {
- let e = ui.cards[i] = document.getElementById("tr_card_"+(i-27));
- e.addEventListener("click", on_click_card);
- e.card = i;
- }
- document.getElementById("active_card").addEventListener("mouseenter", on_focus_active_card);
- document.getElementById("active_card").addEventListener("mouseleave", on_blur_active_card);
-}
-
-const CARD_ACTIONS = [
- 'card_build_corsair',
- 'card_build_gunboat',
- 'card_event',
- 'card_move_frigates',
- 'card_pirate_raid',
- 'card_take',
- 'discard',
-];
-
-function is_card_enabled(c) {
- if (game.actions)
- for (let a of CARD_ACTIONS)
- if (game.actions[a] && game.actions[a].includes(c))
- return true;
- return false;
-}
-
-function update_card(c, show) {
- if (is_card_enabled(c))
- ui.cards[c].classList.add('enabled');
- else
- ui.cards[c].classList.remove('enabled');
- if (show)
- ui.cards[c].classList.add('show');
- else
- ui.cards[c].classList.remove('show');
-}
-
-function update_cards() {
- for (let i = 1; i <= 3; ++i) {
- update_card(i, game.core.includes(i));
- update_card(i+27, game.core.includes(i+27));
- }
- for (let i = 4; i <= 27; ++i) {
- update_card(i, game.hand.includes(i));
- update_card(i+27, game.hand.includes(i+27));
- }
-}
-
-/* MAP AND PIECE LAYOUT */
-
-function tr_info() {
- let text = "";
- text += "Hand: " + game.tr.hand + " / ";
- text += "Draw: " + game.tr.draw + " / ";
- text += "Discard: " + game.tr.discard + "\n";
- return text;
-}
-
-function us_info() {
- let text = "";
- text += "Hand: " + game.us.hand + " / ";
- text += "Draw: " + game.us.draw + " / ";
- text += "Discard: " + game.us.discard + "\n";
- return text;
-}
-
-function on_update() {
- show_action_button("#button_pass", "pass");
- show_action_button("#button_next", "next");
- show_action_button("#button_undo", "undo");
-
- document.getElementById("tr_score").textContent = game.tr.score;
- document.getElementById("us_score").textContent = game.us.score;
- document.getElementById("tr_info").textContent = tr_info();
- document.getElementById("us_info").textContent = us_info();
-
- if (game.card === undefined)
- document.getElementById("active_card").className = "card show blank";
- else if (game.card === "United States")
- document.getElementById("active_card").className = "card show us_card_back";
- else if (game.card === "Tripolitania")
- document.getElementById("active_card").className = "card show tr_card_back";
- else if (game.card < 27)
- document.getElementById("active_card").className = "card show us_card_" + game.card;
- else
- document.getElementById("active_card").className = "card show tr_card_" + (game.card-27);
-
- update_year_marker(game.year);
- update_season_marker(game.season);
- update_gold();
- update_pieces();
- update_cards();
- update_spaces();
-}
-
-function update_year_marker(year) {
- let e = document.getElementById("year");
- e.style.left = Math.round(YEAR_X[year] - 27) + "px";
- e.style.top = Math.round(YEAR_Y - 27) + "px";
-}
-
-function update_season_marker(season) {
- let e = document.getElementById("season");
- e.style.left = Math.round(SEASON_X[season] - 27) + "px";
- e.style.top = Math.round(YEAR_Y - 27) + "px";
-}
-
-function set_piece_xy(p, x, y) {
- let e = ui.pieces[p];
- e.style.left = Math.round(x - e.offsetWidth/2) + "px";
- e.style.top = Math.round(y - e.offsetHeight/2) + "px";
-}
-
-function set_gold_xy(i, x, y) {
- let e = ui.gold[i];
- e.style.left = Math.round(x - e.offsetWidth/2) + "px";
- e.style.top = Math.round(y - e.offsetHeight/2) + "px";
-}
-
-function layout_space(location, s, x0, y0, size) {
- const LOUT_W = { se_f:46, us_f:46, tr_f:46, us_g:36, tr_c:36, al_c:36, us_m:28, ar_i:28, tr_i:28 };
- const LOUT_H = { se_f:32, us_f:32, tr_f:32, us_g:28, tr_c:28, al_c:28, us_m:28, ar_i:28, tr_i:28 };
- function lout(row, prefix) {
- row.w = LOUT_W[prefix];
- row.h = LOUT_H[prefix];
- return row;
- }
-
- let pps = { se_f:[], us_f:[], us_g:[], us_m:[], ar_i:[], tr_f:[], tr_c:[], al_c:[], tr_i:[] };
- for (let p = 0; p < PIECES.length; ++p) {
- if (location[p] === s) {
- let prefix = PIECES[p].substring(0,4);
- if (location[p] === TRIPOLITAN_SUPPLY && prefix === 'tr_f') prefix = 'us_f';
- if (prefix === 'se_f') prefix = 'us_f';
- if (prefix === 'al_c') prefix = 'tr_c';
- pps[prefix].push(p);
- }
- }
-
- let rows = [];
- for (let prefix in pps) {
- let row = pps[prefix];
- if (row.length > 0) {
- let wrap = (prefix === 'ar_i' || prefix === 'tr_i') ? size+1 : size;
- if (row.length > wrap*2) {
- rows.push(lout(row.slice(0,wrap), prefix))
- rows.push(lout(row.slice(wrap,wrap*2), prefix))
- rows.push(lout(row.slice(wrap*2), prefix))
- } else if (row.length > wrap) {
- rows.push(lout(row.slice(0,wrap), prefix))
- rows.push(lout(row.slice(wrap), prefix))
- } else {
- rows.push(lout(row, prefix));
- }
- }
- }
-
- let h = rows.reduce((acc, row) => acc + row.h, 0);
- let y = y0 - h / 2;
- for (let r = 0; r < rows.length; ++r) {
- let row = rows[r];
- let w = row.w * row.length;
- let x = x0 - w / 2 + row.w/2;
- for (let c = 0; c < row.length; ++c) {
- let p = row[c];
- set_piece_xy(p, x + c * row.w, y + row.h/2);
- }
- y += row.h;
- }
-}
-
-function update_pieces() {
- layout_space(game.location, UNITED_STATES_SUPPLY, 1933, 180, 6);
- layout_space(game.location, TRIPOLITAN_SUPPLY, 2195, 180, 6);
-
- layout_space(game.location, TRACK_1801, YEAR_X[1801], 625, 2);
- layout_space(game.location, TRACK_1802, YEAR_X[1802], 625, 2);
- layout_space(game.location, TRACK_1803, YEAR_X[1803], 625, 2);
- layout_space(game.location, TRACK_1804, YEAR_X[1804], 625, 2);
- layout_space(game.location, TRACK_1805, YEAR_X[1805], 625, 2);
- layout_space(game.location, TRACK_1806, YEAR_X[1806], 625, 2);
-
- layout_space(game.location, ALEXANDRIA, 2335, 454, 3);
- layout_space(game.location, ALGIERS, 883, 318, 3);
- layout_space(game.location, BENGHAZI, 1877, 583, 3);
- layout_space(game.location, DERNE, 2030, 437, 3);
- layout_space(game.location, GIBRALTAR, 374, 216, 3);
- layout_space(game.location, MALTA, 1592, 189, 3);
- layout_space(game.location, TANGIER, 296, 426, 3);
- layout_space(game.location, TRIPOLI, 1416, 604, 5);
- layout_space(game.location, TUNIS, 1232, 278, 3);
-
- layout_space(game.location, ALGIERS_PATROL_ZONE, 875, 170, 3);
- layout_space(game.location, GIBRALTAR_PATROL_ZONE, 560, 245, 3);
- layout_space(game.location, TANGIER_PATROL_ZONE, 125, 410, 3);
- layout_space(game.location, TRIPOLI_PATROL_ZONE, 1575, 420, 5);
- layout_space(game.location, TUNIS_PATROL_ZONE, 1300, 130, 3);
-
- for (let p of FRIGATES) {
- if (game.damaged.includes(p))
- ui.pieces[p].classList.add("damaged");
- else
- ui.pieces[p].classList.remove("damaged");
- }
-
- for (let p = 0; p < PIECES.length; ++p) {
- if (game.actions && game.actions.piece && game.actions.piece.includes(p))
- ui.pieces[p].classList.add("highlight");
- else
- ui.pieces[p].classList.remove("highlight");
- }
-}
-
-function update_gold() {
- let split = 12 - game.tr.gold;
- let x, y;
- x = 690;
- y = 50;
- for (let i = 0; i < split; ++i) {
- set_gold_xy(i, x, y);
- x += 50;
- }
- x = 2250;
- y = 750;
- for (let i = 11; i >= split; --i) {
- set_gold_xy(i, x, y);
- x -= 50;
- }
-}
-
-function update_spaces() {
- for (let space in ui.spaces) {
- ui.spaces[space].classList.remove('highlight');
- ui.spaces[space].classList.remove('where');
- }
- if (game.where !== null) {
- ui.spaces[game.where].classList.add('where');
- }
- if (game.actions && game.actions.space) {
- for (let space of game.actions.space) {
- ui.spaces[space].classList.add('highlight');
- }
- }
-}
-
-/* CARD ACTION MENU */
-
-let current_popup_card = 0;
-
-function show_popup_menu(evt, list) {
- document.querySelectorAll("#popup div").forEach(e => e.classList.remove('enabled'));
- for (let item of list) {
- let e = document.getElementById("menu_" + item);
- e.classList.add('enabled');
- }
- let popup = document.getElementById("popup");
- popup.style.display = 'block';
- popup.style.left = (evt.clientX-50) + "px";
- popup.style.top = (evt.clientY-12) + "px";
- ui.cards[current_popup_card].classList.add("selected");
-}
-
-function hide_popup_menu() {
- let popup = document.getElementById("popup");
- popup.style.display = 'none';
- if (current_popup_card) {
- ui.cards[current_popup_card].classList.remove("selected");
- current_popup_card = 0;
- }
-}
-
-function on_card_event() {
- if (send_action('card_event', current_popup_card))
- hide_popup_menu();
-}
-
-function on_card_take() {
- if (send_action('card_take', current_popup_card))
- hide_popup_menu();
-}
-
-function on_card_move_frigates() {
- if (send_action('card_move_frigates', current_popup_card))
- hide_popup_menu();
-}
-
-function on_card_pirate_raid() {
- if (send_action('card_pirate_raid', current_popup_card))
- hide_popup_menu();
-}
-
-function on_card_build_gunboat() {
- if (send_action('card_build_gunboat', current_popup_card))
- hide_popup_menu();
-}
-
-function on_card_build_corsair() {
- if (send_action('card_build_corsair', current_popup_card))
- hide_popup_menu();
-}
-
-function is_card_action(action, card) {
- return game.actions && game.actions[action] && game.actions[action].includes(card);
-}
-
-function on_click_card(evt) {
- if (game.actions) {
- let card = evt.target.card;
- if (is_card_action('discard', card)) {
- send_action('discard', card);
- } else {
- let menu = [];
- if (is_card_action('card_event', card)) menu.push('card_event');
- if (is_card_action('card_take', card)) menu.push('card_take');
- if (is_card_action('card_move_frigates', card)) menu.push('card_move_frigates');
- if (is_card_action('card_pirate_raid', card)) menu.push('card_pirate_raid');
- if (is_card_action('card_build_gunboat', card)) menu.push('card_build_gunboat');
- if (is_card_action('card_build_corsair', card)) menu.push('card_build_corsair');
- if (menu.length > 0) {
- current_popup_card = card;
- show_popup_menu(evt, menu);
- }
- }
- }
-}
-
-/* INITIALIZE CLIENT */
-
-build_map();
-scroll_with_middle_mouse("#grid_center");
-init_map_zoom();
-init_client([ "United States", "Tripolitania" ]);