diff options
Diffstat (limited to 'ui.js')
-rw-r--r-- | ui.js | 556 |
1 files changed, 0 insertions, 556 deletions
@@ -1,556 +0,0 @@ -"use strict"; - -/* global game, PIECES, SPACES */ - -const SEASON_X = [ 893, 978, 1064, 1149 ]; -const YEAR_X = { 1801: 175, 1802: 294, 1803: 413, 1804: 532, 1805: 652, 1806: 771 }; -const YEAR_Y = 728; - -function get_piece_id(name) { - return PIECES.indexOf(name); -} - -function get_space_id(name) { - return SPACES.indexOf(name); -} - -function create_piece_list(n, name) { - let list = []; - for (let i = 1; i <= n; ++i) - list.push(get_piece_id(name + i)); - return list; -} - -const US_FRIGATES = create_piece_list(8, 'us_frigate_'); -const TR_FRIGATES = create_piece_list(2, 'tr_frigate_'); -const FRIGATES = US_FRIGATES.concat(TR_FRIGATES); - -const ALEXANDRIA = get_space_id("Alexandria"); -const ALGIERS = get_space_id("Algiers"); -const ALGIERS_PATROL_ZONE = get_space_id("Algiers Patrol Zone"); -const BENGHAZI = get_space_id("Benghazi"); -const DERNE = get_space_id("Derne"); -const GIBRALTAR = get_space_id("Gibraltar"); -const GIBRALTAR_PATROL_ZONE = get_space_id("Gibraltar Patrol Zone"); -const MALTA = get_space_id("Malta"); -const TANGIER = get_space_id("Tangier"); -const TANGIER_PATROL_ZONE = get_space_id("Tangier Patrol Zone"); -const TRIPOLI = get_space_id("Tripoli"); -const TRIPOLI_PATROL_ZONE = get_space_id("Tripoli Patrol Zone"); -const TUNIS = get_space_id("Tunis"); -const TUNIS_PATROL_ZONE = get_space_id("Tunis Patrol Zone"); -const UNITED_STATES_SUPPLY = get_space_id("United States Supply"); -const TRIPOLITAN_SUPPLY = get_space_id("Tripolitan Supply"); -const TRACK_1801 = get_space_id("1801"); -const TRACK_1802 = get_space_id("1802"); -const TRACK_1803 = get_space_id("1803"); -const TRACK_1804 = get_space_id("1804"); -const TRACK_1805 = get_space_id("1805"); -const TRACK_1806 = get_space_id("1806"); - -const US_CARD_NAMES = [ - "Thomas Jefferson", - "Swedish Frigates Arrive", - "Hamet\u{2019}s Army Created", - "Treaty of Peace and Amity", - "Assault on Tripoli", - "Naval Movement", - "Naval Movement", - "Naval Movement", - "Naval Movement", - "Early Deployment", - "A Show of Force", - "Tribute Paid", - "Constantinople Demands Tribute", - "Hamet Recruits Bedouins", - "Bainbridge Supplies Intel", - "Congress Authorizes Action", - "Corsairs Confiscated", - "Burn the Philadelphia", - "Launch the Intrepid", - "General Eaton Attacks Derne", - "General Eaton Attacks Benghazi", - "Lieutenant Sterett in Pursuit", - "Preble\u{2019}s Boys Take Aim", - "The Daring Stephen Decatur", - "Send in the Marines", - "Lieutenant O'Bannon Leads the Charge", - "Marine Sharpshooters", -]; - -const TR_CARD_NAMES = [ - "Yusuf Qaramanli", - "Murad Reis Breaks Out", - "Constantinople Sends Aid", - "US Supplies Run Low", - "Algerine Corsairs Raid", - "Algerine Corsairs Raid", - "Moroccan Corsairs Raid", - "Moroccan Corsairs Raid", - "Tunisian Corsairs Raid", - "Tunisian Corsairs Raid", - "Troops to Derne", - "Troops to Benghazi", - "Troops to Tripoli", - "Storms", - "Tripoli Attacks", - "Sweden Pays Tribute", - "Tripoli Acquires Corsairs", - "The Philadelphia Runs Aground", - "Algiers Declares War", - "Morocco Declares War", - "Tunis Declares War", - "US Signal Books Overboard", - "Uncharted Waters", - "Merchant Ship Converted", - "Happy Hunting", - "The Guns of Tripoli", - "Mercenaries Desert", -]; - -let ui = { - spaces: {}, - pieces: {}, - gold: [], - cards: {}, -} - -function sub_log_entry_tip(match, p1, offset, string) { - let card_number; - card_number = US_CARD_NAMES.indexOf(p1) + 1; - if (card_number > 0) - return `\n<span class="us_tip" onmouseenter="on_focus_card_tip('us_card_${card_number}')" onmouseleave="on_blur_card_tip()">${p1}</span>`; - card_number = TR_CARD_NAMES.indexOf(p1) + 1; - if (card_number > 0) - return `\n<span class="tr_tip" onmouseenter="on_focus_card_tip('tr_card_${card_number}')" onmouseleave="on_blur_card_tip()">${p1}</span>`; - return match; -} - -let last_log_who = 'st'; -create_log_entry = function (text) { - let p = document.createElement("div"); - text = text.replace(/&/g, "&"); - text = text.replace(/</g, "<"); - text = text.replace(/>/g, ">"); - text = text.replace(/\u201c(.*)\u201d/g, sub_log_entry_tip); - if (text.match(/^Start of \d+/)) { - text = text.substring(9, text.length-1); - p.className = 'st'; - } else if (text.match(/^Start of /)) { - text = text.substring(9, text.length-1); - p.className = 'ss'; - } else if (text.match(/(victory:|ends in a draw)/)) { - p.className = 'end'; - } - p.innerHTML = text; - return p; -} - -function on_focus_card_tip(card_name) { - document.getElementById("tooltip").classList = "card show " + card_name; -} - -function on_blur_card_tip() { - document.getElementById("tooltip").classList = "card"; -} - -function on_focus_space(evt) { - let where = SPACES[evt.target.space]; - document.getElementById("status").textContent = where; -} - -function on_focus_piece(evt) { - let who = PIECES[evt.target.piece]; - document.getElementById("status").textContent = who; -} - -function on_blur(evt) { - document.getElementById("status").textContent = ""; -} - -function on_pass() { if (game.actions) { send_action('pass'); } } -function on_undo() { if (game.actions) { send_action('undo'); } } -function on_next() { if (game.actions) { send_action('next'); } } - -function on_click_space(evt) { send_action('space', evt.target.space); } -function on_click_piece(evt) { send_action('piece', evt.target.piece); } - -function on_focus_active_card(evt) { - if (typeof game.card === 'number') { - if (game.card < 27) - document.getElementById("tooltip").className = "card show us_card_" + game.card; - else - document.getElementById("tooltip").className = "card show tr_card_" + (game.card-27); - } -} - -function on_blur_active_card(evt) { - document.getElementById("tooltip").classList = "card"; -} - -function build_map() { - let map = document.getElementById("svgmap"); - for (let i = 0; i < SPACES.length; ++i) { - let space = SPACES[i]; - let id = space.replace(/ /g, "_").toLowerCase(); - let e = map.getElementById(id); - if (e) { - e.addEventListener("mouseenter", on_focus_space); - e.addEventListener("mouseleave", on_blur); - e.addEventListener("click", on_click_space); - e.space = i; - ui.spaces[i] = e; - } - } - for (let i = 0; i < PIECES.length; ++i) { - let piece = PIECES[i]; - let e = document.getElementById(piece); - if (e) { - e.addEventListener("mouseenter", on_focus_piece); - e.addEventListener("mouseleave", on_blur); - e.addEventListener("click", on_click_piece); - e.piece = i; - ui.pieces[i] = e; - } - } - for (let i = 1; i <= 12; ++i) { - ui.gold.push(document.getElementById("gold_" + i)); - } - for (let i = 1; i <= 27; ++i) { - let e = ui.cards[i] = document.getElementById("us_card_"+i); - e.addEventListener("click", on_click_card); - e.card = i; - } - for (let i = 28; i <= 54; ++i) { - let e = ui.cards[i] = document.getElementById("tr_card_"+(i-27)); - e.addEventListener("click", on_click_card); - e.card = i; - } - document.getElementById("active_card").addEventListener("mouseenter", on_focus_active_card); - document.getElementById("active_card").addEventListener("mouseleave", on_blur_active_card); -} - -const CARD_ACTIONS = [ - 'card_build_corsair', - 'card_build_gunboat', - 'card_event', - 'card_move_frigates', - 'card_pirate_raid', - 'card_take', - 'discard', -]; - -function is_card_enabled(c) { - if (game.actions) - for (let a of CARD_ACTIONS) - if (game.actions[a] && game.actions[a].includes(c)) - return true; - return false; -} - -function update_card(c, show) { - if (is_card_enabled(c)) - ui.cards[c].classList.add('enabled'); - else - ui.cards[c].classList.remove('enabled'); - if (show) - ui.cards[c].classList.add('show'); - else - ui.cards[c].classList.remove('show'); -} - -function update_cards() { - for (let i = 1; i <= 3; ++i) { - update_card(i, game.core.includes(i)); - update_card(i+27, game.core.includes(i+27)); - } - for (let i = 4; i <= 27; ++i) { - update_card(i, game.hand.includes(i)); - update_card(i+27, game.hand.includes(i+27)); - } -} - -/* MAP AND PIECE LAYOUT */ - -function tr_info() { - let text = ""; - text += "Hand: " + game.tr.hand + " / "; - text += "Draw: " + game.tr.draw + " / "; - text += "Discard: " + game.tr.discard + "\n"; - return text; -} - -function us_info() { - let text = ""; - text += "Hand: " + game.us.hand + " / "; - text += "Draw: " + game.us.draw + " / "; - text += "Discard: " + game.us.discard + "\n"; - return text; -} - -function on_update() { - show_action_button("#button_pass", "pass"); - show_action_button("#button_next", "next"); - show_action_button("#button_undo", "undo"); - - document.getElementById("tr_score").textContent = game.tr.score; - document.getElementById("us_score").textContent = game.us.score; - document.getElementById("tr_info").textContent = tr_info(); - document.getElementById("us_info").textContent = us_info(); - - if (game.card === undefined) - document.getElementById("active_card").className = "card show blank"; - else if (game.card === "United States") - document.getElementById("active_card").className = "card show us_card_back"; - else if (game.card === "Tripolitania") - document.getElementById("active_card").className = "card show tr_card_back"; - else if (game.card < 27) - document.getElementById("active_card").className = "card show us_card_" + game.card; - else - document.getElementById("active_card").className = "card show tr_card_" + (game.card-27); - - update_year_marker(game.year); - update_season_marker(game.season); - update_gold(); - update_pieces(); - update_cards(); - update_spaces(); -} - -function update_year_marker(year) { - let e = document.getElementById("year"); - e.style.left = Math.round(YEAR_X[year] - 27) + "px"; - e.style.top = Math.round(YEAR_Y - 27) + "px"; -} - -function update_season_marker(season) { - let e = document.getElementById("season"); - e.style.left = Math.round(SEASON_X[season] - 27) + "px"; - e.style.top = Math.round(YEAR_Y - 27) + "px"; -} - -function set_piece_xy(p, x, y) { - let e = ui.pieces[p]; - e.style.left = Math.round(x - e.offsetWidth/2) + "px"; - e.style.top = Math.round(y - e.offsetHeight/2) + "px"; -} - -function set_gold_xy(i, x, y) { - let e = ui.gold[i]; - e.style.left = Math.round(x - e.offsetWidth/2) + "px"; - e.style.top = Math.round(y - e.offsetHeight/2) + "px"; -} - -function layout_space(location, s, x0, y0, size) { - const LOUT_W = { se_f:46, us_f:46, tr_f:46, us_g:36, tr_c:36, al_c:36, us_m:28, ar_i:28, tr_i:28 }; - const LOUT_H = { se_f:32, us_f:32, tr_f:32, us_g:28, tr_c:28, al_c:28, us_m:28, ar_i:28, tr_i:28 }; - function lout(row, prefix) { - row.w = LOUT_W[prefix]; - row.h = LOUT_H[prefix]; - return row; - } - - let pps = { se_f:[], us_f:[], us_g:[], us_m:[], ar_i:[], tr_f:[], tr_c:[], al_c:[], tr_i:[] }; - for (let p = 0; p < PIECES.length; ++p) { - if (location[p] === s) { - let prefix = PIECES[p].substring(0,4); - if (location[p] === TRIPOLITAN_SUPPLY && prefix === 'tr_f') prefix = 'us_f'; - if (prefix === 'se_f') prefix = 'us_f'; - if (prefix === 'al_c') prefix = 'tr_c'; - pps[prefix].push(p); - } - } - - let rows = []; - for (let prefix in pps) { - let row = pps[prefix]; - if (row.length > 0) { - let wrap = (prefix === 'ar_i' || prefix === 'tr_i') ? size+1 : size; - if (row.length > wrap*2) { - rows.push(lout(row.slice(0,wrap), prefix)) - rows.push(lout(row.slice(wrap,wrap*2), prefix)) - rows.push(lout(row.slice(wrap*2), prefix)) - } else if (row.length > wrap) { - rows.push(lout(row.slice(0,wrap), prefix)) - rows.push(lout(row.slice(wrap), prefix)) - } else { - rows.push(lout(row, prefix)); - } - } - } - - let h = rows.reduce((acc, row) => acc + row.h, 0); - let y = y0 - h / 2; - for (let r = 0; r < rows.length; ++r) { - let row = rows[r]; - let w = row.w * row.length; - let x = x0 - w / 2 + row.w/2; - for (let c = 0; c < row.length; ++c) { - let p = row[c]; - set_piece_xy(p, x + c * row.w, y + row.h/2); - } - y += row.h; - } -} - -function update_pieces() { - layout_space(game.location, UNITED_STATES_SUPPLY, 1933, 180, 6); - layout_space(game.location, TRIPOLITAN_SUPPLY, 2195, 180, 6); - - layout_space(game.location, TRACK_1801, YEAR_X[1801], 625, 2); - layout_space(game.location, TRACK_1802, YEAR_X[1802], 625, 2); - layout_space(game.location, TRACK_1803, YEAR_X[1803], 625, 2); - layout_space(game.location, TRACK_1804, YEAR_X[1804], 625, 2); - layout_space(game.location, TRACK_1805, YEAR_X[1805], 625, 2); - layout_space(game.location, TRACK_1806, YEAR_X[1806], 625, 2); - - layout_space(game.location, ALEXANDRIA, 2335, 454, 3); - layout_space(game.location, ALGIERS, 883, 318, 3); - layout_space(game.location, BENGHAZI, 1877, 583, 3); - layout_space(game.location, DERNE, 2030, 437, 3); - layout_space(game.location, GIBRALTAR, 374, 216, 3); - layout_space(game.location, MALTA, 1592, 189, 3); - layout_space(game.location, TANGIER, 296, 426, 3); - layout_space(game.location, TRIPOLI, 1416, 604, 5); - layout_space(game.location, TUNIS, 1232, 278, 3); - - layout_space(game.location, ALGIERS_PATROL_ZONE, 875, 170, 3); - layout_space(game.location, GIBRALTAR_PATROL_ZONE, 560, 245, 3); - layout_space(game.location, TANGIER_PATROL_ZONE, 125, 410, 3); - layout_space(game.location, TRIPOLI_PATROL_ZONE, 1575, 420, 5); - layout_space(game.location, TUNIS_PATROL_ZONE, 1300, 130, 3); - - for (let p of FRIGATES) { - if (game.damaged.includes(p)) - ui.pieces[p].classList.add("damaged"); - else - ui.pieces[p].classList.remove("damaged"); - } - - for (let p = 0; p < PIECES.length; ++p) { - if (game.actions && game.actions.piece && game.actions.piece.includes(p)) - ui.pieces[p].classList.add("highlight"); - else - ui.pieces[p].classList.remove("highlight"); - } -} - -function update_gold() { - let split = 12 - game.tr.gold; - let x, y; - x = 690; - y = 50; - for (let i = 0; i < split; ++i) { - set_gold_xy(i, x, y); - x += 50; - } - x = 2250; - y = 750; - for (let i = 11; i >= split; --i) { - set_gold_xy(i, x, y); - x -= 50; - } -} - -function update_spaces() { - for (let space in ui.spaces) { - ui.spaces[space].classList.remove('highlight'); - ui.spaces[space].classList.remove('where'); - } - if (game.where !== null) { - ui.spaces[game.where].classList.add('where'); - } - if (game.actions && game.actions.space) { - for (let space of game.actions.space) { - ui.spaces[space].classList.add('highlight'); - } - } -} - -/* CARD ACTION MENU */ - -let current_popup_card = 0; - -function show_popup_menu(evt, list) { - document.querySelectorAll("#popup div").forEach(e => e.classList.remove('enabled')); - for (let item of list) { - let e = document.getElementById("menu_" + item); - e.classList.add('enabled'); - } - let popup = document.getElementById("popup"); - popup.style.display = 'block'; - popup.style.left = (evt.clientX-50) + "px"; - popup.style.top = (evt.clientY-12) + "px"; - ui.cards[current_popup_card].classList.add("selected"); -} - -function hide_popup_menu() { - let popup = document.getElementById("popup"); - popup.style.display = 'none'; - if (current_popup_card) { - ui.cards[current_popup_card].classList.remove("selected"); - current_popup_card = 0; - } -} - -function on_card_event() { - if (send_action('card_event', current_popup_card)) - hide_popup_menu(); -} - -function on_card_take() { - if (send_action('card_take', current_popup_card)) - hide_popup_menu(); -} - -function on_card_move_frigates() { - if (send_action('card_move_frigates', current_popup_card)) - hide_popup_menu(); -} - -function on_card_pirate_raid() { - if (send_action('card_pirate_raid', current_popup_card)) - hide_popup_menu(); -} - -function on_card_build_gunboat() { - if (send_action('card_build_gunboat', current_popup_card)) - hide_popup_menu(); -} - -function on_card_build_corsair() { - if (send_action('card_build_corsair', current_popup_card)) - hide_popup_menu(); -} - -function is_card_action(action, card) { - return game.actions && game.actions[action] && game.actions[action].includes(card); -} - -function on_click_card(evt) { - if (game.actions) { - let card = evt.target.card; - if (is_card_action('discard', card)) { - send_action('discard', card); - } else { - let menu = []; - if (is_card_action('card_event', card)) menu.push('card_event'); - if (is_card_action('card_take', card)) menu.push('card_take'); - if (is_card_action('card_move_frigates', card)) menu.push('card_move_frigates'); - if (is_card_action('card_pirate_raid', card)) menu.push('card_pirate_raid'); - if (is_card_action('card_build_gunboat', card)) menu.push('card_build_gunboat'); - if (is_card_action('card_build_corsair', card)) menu.push('card_build_corsair'); - if (menu.length > 0) { - current_popup_card = card; - show_popup_menu(evt, menu); - } - } - } -} - -/* INITIALIZE CLIENT */ - -build_map(); -scroll_with_middle_mouse("#grid_center"); -init_map_zoom(); -init_client([ "United States", "Tripolitania" ]); |