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-rw-r--r--rules.js8
1 files changed, 1 insertions, 7 deletions
diff --git a/rules.js b/rules.js
index 184f8d1..01c86b6 100644
--- a/rules.js
+++ b/rules.js
@@ -426,9 +426,7 @@ function play_card(player, card) {
remove_from_array(player.core, card);
remove_from_array(player.hand, card);
remove_from_array(player.discard, card);
- if (REMOVE_AFTER_PLAY.includes(card))
- game.removed.push(card);
- else
+ if (!REMOVE_AFTER_PLAY.includes(card))
player.discard.push(card);
game.active_card = card;
}
@@ -436,7 +434,6 @@ function play_card(player, card) {
function play_battle_card(player, card) {
log(game.active + " plays \u{201c}" + CARD_NAMES[card] + "\u{201d}.");
remove_from_array(player.hand, card);
- game.removed.push(card);
}
function deploy(piece_name, space) {
@@ -2508,7 +2505,6 @@ function can_play_corsairs_confiscated() {
function play_corsairs_confiscated() {
move_all_pieces(TR_CORSAIRS, GIBRALTAR, TRIPOLITAN_SUPPLY);
remove_from_array(game.tr.core, MURAD_REIS_BREAKS_OUT);
- game.removed.push(MURAD_REIS_BREAKS_OUT);
end_american_play();
}
@@ -2784,7 +2780,6 @@ exports.setup = function (scenario, players) {
discard: [],
gold: 0,
},
- removed: [],
where: null,
undo: [],
};
@@ -2914,7 +2909,6 @@ exports.view = function(state, current) {
score: 30 - tr_score,
},
card: game.active_card,
- removed: game.removed,
where: game.where,
};