Rommel in the Desert is a game of strategy for two players based on the North African Campaign of World War II. A game of maneuver, each side has to move with precision and know when to strike, since a cut in supply spells disaster for either side.

The object of the game is to hold Tobruk and its environs, or preserve a superior army if this area remains contested. Capturing the enemy Base wins the game immediately.

Designer: Craig Besinque
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Programming © 2022 Tor Andersson;