From a0b060839c320d6fa47fbe3b49c349a32aac8180 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Fri, 30 Sep 2022 12:30:44 +0200 Subject: Fix bug with selecting units for Regroup Move 2. --- rules.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rules.js b/rules.js index cd2b53e..83fc567 100644 --- a/rules.js +++ b/rules.js @@ -3372,7 +3372,7 @@ states.move = { } // Select Regroup Move 2 - if (game.to1) { + if (game.to2) { for_each_hex_and_adjacent_hex(game.from2, from => { if (!has_enemy_unit(from) && from !== game.to2) { let fastest = fastest_undisrupted_and_unmoved_friendly_unit_in_hex(from) -- cgit v1.2.3