Age | Commit message (Collapse) | Author |
|
|
|
|
|
During retreats from battle hexes, enemy units are all revealed.
|
|
|
|
|
|
|
|
Improve prompts.
|
|
|
|
|
|
|
|
|
|
And print move summary after retreats too.
|
|
|
|
|
|
And add .h4 subheading type so routs and refused battles don't stand
out as much.
|
|
|
|
|
|
|
|
Also ensure mandatory combat is respected during withdrawal regroups.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Saves one unnecessary control change.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
End battle properly when routing.
Forced march into battle.
Skip combat phase during pass turns.
Clear moved flags before buildup.
|
|
|
|
Merge supply check and elimination steps.
Merge discard and reinforcements and spending steps.
|
|
|