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2022-11-17Gazala sequence. Cleaned up regions. Style stuff.Tor Andersson
2022-11-17Keep battle blocks sorted.Tor Andersson
2022-11-17Group units by status in stacks.Tor Andersson
2022-11-17Separate stacks for axis and allied units in battle hexes.Tor Andersson
2022-11-17Formatting of turn option prompt.Tor Andersson
2022-11-17Show battle/pursuit dialogs explicitly in given states only.Tor Andersson
2022-11-17Fix supply line calculation.Tor Andersson
2022-11-17Gazala pregame buildup sequence.Tor Andersson
2022-11-17Streamline unit buildup and redeployment.Tor Andersson
2022-11-17Separate buttons for Rommel moves.Tor Andersson
2022-11-17Misc fixes.Tor Andersson
End battle properly when routing. Forced march into battle. Skip combat phase during pass turns. Clear moved flags before buildup.
2022-11-17Misc bugs.Tor Andersson
2022-11-17Reduce number of control swaps during buildup.Tor Andersson
Merge supply check and elimination steps. Merge discard and reinforcements and spending steps.
2022-11-17Don't highlight pass turn group non-retreat moves with disrupted units.Tor Andersson
2022-11-17Broken border color for disrupted and unsupplied units.Tor Andersson
2022-11-17More summaries.Tor Andersson
2022-11-17Fix retreat bug.Tor Andersson
2022-11-17move highlights?Tor Andersson
2022-11-17Pass not Next.Tor Andersson
2022-11-17Fix return to refit path check.Tor Andersson
2022-11-17Give supply to all units in final supply check.Tor Andersson
2022-11-17Close stack by clicking inactive units in open stack.Tor Andersson
2022-11-17Tweak inactive prompts.Tor Andersson
2022-11-17Summarize free deployment.Tor Andersson
2022-11-17Bugs.Tor Andersson
2022-11-17Hatch pattern for showing battle control.Tor Andersson
2022-11-17Highlight movement destination hex when selecting hexside.Tor Andersson
2022-11-17Optimize supply network calculations.Tor Andersson
2022-11-17Use svg lines to show supply lines.Tor Andersson
2022-11-17Misc clean ups and bug fixes.Tor Andersson
Inactive prompts. Hide units after rout. Don't allow wasting supply by picking lesser turn options.
2022-11-17Don't include hexes not in 2004 map.Tor Andersson
2022-11-17Don't regroup retreat to enemy hex!Tor Andersson
Auto-target non-artillery.
2022-11-17Deployment area not on turn track.Tor Andersson
2022-11-17Pass withdrawal permutations.Tor Andersson
2022-11-17Remove unreachable map edge hex.Tor Andersson
2022-11-17Clean up hex_supply_source (for non-overlapping supply nets).Tor Andersson
2022-11-17Remove bad supply source optimization.Tor Andersson
Supply lines can't loop around through itself. We added extra supply sources when we found a highway or head of chain hex in supply, which could (incorrectly) be used as a supply source for a loop further ahead.
2022-11-17Remember old supply lines during withdrawal regroup moves.Tor Andersson
2022-11-17Withdrawal regroup moves.Tor Andersson
Unfinished.
2022-11-17Use original logo font.Tor Andersson
2022-11-17Refix supply chain from highway bug.Tor Andersson
Revert "Fix bug in supply network calculations." This reverts commit a288c0dbed909597fe5c8f47cad86096f166d82e.
2022-11-17Optimize retreat workflow.Tor Andersson
2022-11-17Highlight to/from hexes with higher priority than hex control.Tor Andersson
2022-11-17Rearrange functions.Tor Andersson
2022-11-17Cache withdraw calculations. Fortress withdraw.Tor Andersson
2022-11-17Search legal group withdrawal moves.Tor Andersson
TODO: Fortress supply! TODO: Withdrawal Regroup moves.
2022-11-17Build minefields.Tor Andersson
2022-11-17End fire button.Tor Andersson
2022-11-17Reveal minefields moved through.Tor Andersson
2022-11-17Fix bug in supply network calculations.Tor Andersson
Setting supply_src on highway prevents certain chains forming. Remove broken optimization.