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-rw-r--r--rules.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/rules.js b/rules.js
index cd2b53e..83fc567 100644
--- a/rules.js
+++ b/rules.js
@@ -3372,7 +3372,7 @@ states.move = {
}
// Select Regroup Move 2
- if (game.to1) {
+ if (game.to2) {
for_each_hex_and_adjacent_hex(game.from2, from => {
if (!has_enemy_unit(from) && from !== game.to2) {
let fastest = fastest_undisrupted_and_unmoved_friendly_unit_in_hex(from)