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-rw-r--r--rules.js8
1 files changed, 4 insertions, 4 deletions
diff --git a/rules.js b/rules.js
index 303c5ce..f8ccf2c 100644
--- a/rules.js
+++ b/rules.js
@@ -6004,7 +6004,7 @@ states.allied_player_initiative = {
gen_action('real_card')
if (hand[DUMMY] > 0)
gen_action('dummy_card')
- gen_action_next()
+ gen_action('pass')
},
real_card() {
log(`Allied challenged for the initiative.`)
@@ -6019,7 +6019,7 @@ states.allied_player_initiative = {
set_active_player()
game.state = 'axis_player_initiative'
},
- next() {
+ pass() {
goto_player_turn()
}
}
@@ -6031,7 +6031,7 @@ states.axis_player_initiative = {
let hand = player_hand()
if (hand[REAL] > 0)
gen_action('real_card')
- gen_action_next()
+ gen_action('pass')
},
real_card() {
player_hand()[0]--
@@ -6043,7 +6043,7 @@ states.axis_player_initiative = {
game.phasing = AXIS
goto_player_turn()
},
- next() {
+ pass() {
if (game.phasing === ALLIED)
log("Allied siezed the initiative.")
else