From be9c35dc195e2b8865d58d52c716d2d6c4339aae Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Thu, 9 Jun 2022 14:47:45 +0200 Subject: More grammar tweaks. --- rules.js | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/rules.js b/rules.js index 99fe0c6..c5d8730 100644 --- a/rules.js +++ b/rules.js @@ -949,8 +949,8 @@ function check_instant_victory() { } function eliminate_block(who) { - log(block_name(who) + " eliminated."); - game.flash += " " + block_name(who) + " eliminated."; + log(block_name(who) + " was eliminated."); + game.flash += " " + block_name(who) + " was eliminated."; if (who === "Exeter/Y") { game.location[who] = null; ++game.killed_heirs[LANCASTER]; @@ -2102,13 +2102,13 @@ function pump_battle_round() { if (count_attackers() === 0 || count_defenders() === 0) { // Deploy reserves immediately if all blocks on one side are eliminated. if (count_attackers() === 0) { - log("Attacking main force eliminated."); + log("Attacking main force was eliminated."); bring_on_reserves(game.attacker[game.where], true); } else if (count_defenders() === 0) { - log("Defending main force eliminated."); + log("Defending main force was eliminated."); bring_on_reserves(ENEMY[game.attacker[game.where]], true); if (game.battle_round === 1) { - log("The attacker is now the defender."); + log("Battlefield control changed."); game.attacker[game.where] = ENEMY[game.attacker[game.where]]; } } -- cgit v1.2.3