From 8a9df63f920180f51c89e0eccea9880758faf158 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sun, 4 May 2025 22:25:02 +0200 Subject: Fix last_area (don't try to recruit into Pool, etc). --- rules.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rules.js b/rules.js index 8e86356..a694335 100644 --- a/rules.js +++ b/rules.js @@ -16,7 +16,7 @@ exports.roles = [ "York", "Lancaster" ] const { CARDS, BLOCKS, AREAS, BORDERS, block_index, area_index } = require('./data') const first_area = 6 // first real area (skip pools and seas) -const last_area = AREAS.length - 4 // skip layout areas at end +const last_area = AREAS.length - 5 // skip layout areas at end const block_count = BLOCKS.length -- cgit v1.2.3