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-rw-r--r--play.css3
-rw-r--r--play.html14
-rw-r--r--play.js22
-rw-r--r--rules.js8
4 files changed, 43 insertions, 4 deletions
diff --git a/play.css b/play.css
index 4d140ff..e2d855e 100644
--- a/play.css
+++ b/play.css
@@ -52,6 +52,9 @@ body.Versailles header.your_turn { background-color: hsl(199, 45%, 70%); }
#red_objective_panel,
#blue_objective_panel { min-width: 290px; max-width: 560px; }
+#karl_marx_panel { min-width: 830px; }
+#jules_ducatel_panel { min-width: 830px; }
+
#red_objective_header { background-color: hsl(358, 20%, 28%) }
#blue_objective_header { background-color: hsl(199, 20%, 26%) }
#red_objective { background-color: hsl(358, 10%, 36%) }
diff --git a/play.html b/play.html
index 190f175..9dd960e 100644
--- a/play.html
+++ b/play.html
@@ -61,6 +61,20 @@
</div>
</div>
+ <div id="event_grid" class="panel_grid" style="display:none">
+
+ <div id="karl_marx_panel" class="panel hide">
+ <div id="karl_marx_header" class="panel_header">Karl Marx</div>
+ <div id="karl_marx" class="panel_body"></div>
+ </div>
+
+ <div id="jules_ducatel_panel" class="panel hide">
+ <div id="jules_ducatel_header" class="panel_header">Jules Ducatel</div>
+ <div id="jules_ducatel" class="panel_body"></div>
+ </div>
+
+ </div>
+
<div class="panel_grid">
<div id="hand_panel" class="panel hide">
diff --git a/play.js b/play.js
index 3e0300b..df7b04b 100644
--- a/play.js
+++ b/play.js
@@ -527,6 +527,8 @@ function on_update() {
ui.military_vp.className = `piece cylinder purple vp${5+view.military_vp}`
ui.political_vp.className = `piece cylinder orange vp${5+view.political_vp}`
+ document.getElementById("karl_marx").replaceChildren()
+ document.getElementById("jules_ducatel").replaceChildren()
document.getElementById("hand").replaceChildren()
document.getElementById("final").replaceChildren()
document.getElementById("discard").replaceChildren()
@@ -546,6 +548,26 @@ function on_update() {
if (view.discard)
document.getElementById("discard").appendChild(ui.cards[view.discard])
+ if (view.karl_marx || view.jules_ducatel) {
+ document.getElementById("event_grid").style.display = null
+ if (view.karl_marx) {
+ document.getElementById("karl_marx_panel").classList.remove("hide")
+ for (let c of view.karl_marx)
+ document.getElementById("karl_marx").appendChild(ui.cards[c])
+ } else {
+ document.getElementById("karl_marx_panel").classList.add("hide")
+ }
+ if (view.jules_ducatel) {
+ document.getElementById("jules_ducatel_panel").classList.remove("hide")
+ for (let c of view.jules_ducatel)
+ document.getElementById("jules_ducatel").appendChild(ui.cards[c])
+ } else {
+ document.getElementById("jules_ducatel_panel").classList.add("hide")
+ }
+ } else {
+ document.getElementById("event_grid").style.display = "none"
+ }
+
if (view.hand) {
document.getElementById("hand_panel").classList.remove("hide")
for (let c of view.hand)
diff --git a/rules.js b/rules.js
index ca48ad6..458584d 100644
--- a/rules.js
+++ b/rules.js
@@ -3415,7 +3415,7 @@ states.reveal_commune_hand = {
inactive: "look at Commune player's hand",
prompt() {
event_prompt("Revealing Commune player's hand.")
- view.hand = game.red_hand
+ view.jules_ducatel = game.red_hand
view.actions.done = 1
},
done() {
@@ -3478,7 +3478,7 @@ states.karl_marx_discard = {
inactive: "discard a card",
prompt() {
event_prompt("Discard 2 cards, then play or discard the last card.")
- view.hand = game.vm.cards
+ view.karl_marx = game.vm.cards
for (let c of game.vm.cards)
gen_action_card(c)
},
@@ -3496,7 +3496,7 @@ states.karl_marx_play = {
inactive: "play or discard a card",
prompt() {
event_prompt("Play or discard the last card.")
- view.hand = game.vm.cards
+ view.karl_marx = game.vm.cards
if (can_play_event(game.vm.cards[0]))
view.actions.event = 1
else
@@ -3543,7 +3543,7 @@ states.georges_vaysset = {
inactive: "look at Commune player's hand, take a card, then give them a card",
prompt() {
event_prompt("Take a card from your opponent's hand.")
- view.hand = game.red_hand
+ view.karl_marx = game.red_hand
for (let c of game.red_hand)
gen_action_card(c)
},