From 3323c0680fbba31b7b08643c3d73a68e5ee57731 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sat, 10 Feb 2024 16:33:10 +0100 Subject: Fix control change bugs. --- rules.js | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/rules.js b/rules.js index e6ba131..c43e5d9 100644 --- a/rules.js +++ b/rules.js @@ -6349,17 +6349,15 @@ function goto_intercept() { function end_intercept() { game.intercept_group = 0 game.who = NOBODY - clear_undo() - set_active_enemy() - goto_kings_parley() } function goto_kings_parley() { // If Henry VI in space, with King's Parley capability - if (game.active === LANCASTER) { + if (game.active === YORK) { if (get_lord_locale(LORD_HENRY_VI) === game.march.to) { if (lord_has_capability(LORD_HENRY_VI, AOW_LANCASTER_KINGS_PARLEY)) { + set_active_enemy() game.state = "kings_parley" return } @@ -6383,9 +6381,11 @@ states.kings_parley = { for (let lord of game.group) set_lord_locale(lord, game.march.from) + set_active_enemy() end_march() }, pass() { + set_active_enemy() end_kings_parley() }, } @@ -6433,6 +6433,7 @@ states.intercept = { } }, pass() { + set_active_enemy() end_intercept() }, intercept() { @@ -6450,6 +6451,7 @@ states.intercept = { if (success) { goto_intercept_march() } else { + set_active_enemy() end_intercept() } }, -- cgit v1.2.3