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-rw-r--r--play.js14
1 files changed, 8 insertions, 6 deletions
diff --git a/play.js b/play.js
index 8d4d2a8..0e6e8d5 100644
--- a/play.js
+++ b/play.js
@@ -398,7 +398,7 @@ function is_levy_phase() {
function is_lord_in_battle(lord) {
if (view.battle && view.battle.array) {
- for (let i = 0; i < 12; ++i)
+ for (let i = 0; i < 6; ++i)
if (view.battle.array[i] === lord)
return true
if (view.battle.reserves.includes(lord))
@@ -624,16 +624,18 @@ function build_card(side, c) {
function build_plan() {
let elt
- for (let i = 0; i < 6; ++i) {
+
+ for (let i = 0; i < 7; ++i) {
elt = document.createElement("div")
elt.className = "hide"
ui.plan_cards.push(elt)
ui.plan.appendChild(elt)
}
- for (let lord = 0; lord < 24; ++lord) {
- let side = lord < 12 ? "york" : "lancaster"
+
+ for (let lord = 0; lord < 28; ++lord) {
+ let side = lord < 14 ? "york" : "lancaster"
elt = document.createElement("div")
- elt.className = `card cc ${side} ${lord.id}`
+ elt.className = `card cc ${side} ${data.lords[lord].id}`
register_action(elt, "plan", lord)
ui.plan_action_cards.push(elt)
ui.plan_actions.appendChild(elt)
@@ -1102,7 +1104,7 @@ function update_plan() {
if (is_planning) {
ui.plan_actions.classList.remove("hide")
- for (let lord = 0; lord < 12; ++lord) {
+ for (let lord = 0; lord < 28; ++lord) {
if (is_action("plan", lord)) {
ui.plan_action_cards[lord].classList.add("action")
ui.plan_action_cards[lord].classList.remove("disabled")