diff options
-rw-r--r-- | rules.js | 36 |
1 files changed, 21 insertions, 15 deletions
@@ -357,7 +357,7 @@ const AOW_LANCASTER_GREAT_SHIPS = L6 const AOW_LANCASTER_HARBINGERS = L7 const AOW_LANCASTER_HAY_WAINS = L8 const AOW_LANCASTER_QUARTERMASTERS = L9 -const AOW_LANCASTER_CHAMBERLAINS = L10 // TODO +const AOW_LANCASTER_CHAMBERLAINS = L10 const AOW_LANCASTER_IN_THE_NAME_OF_THE_KING = L11 const AOW_LANCASTER_COMMISION_OF_ARRAY = L12 // TODO const AOW_LANCASTER_EXPERT_COUNSELLORS = L13 @@ -439,8 +439,7 @@ const EVENT_LANCASTER_SEAMANSHIP = L6 const EVENT_LANCASTER_FOR_TRUST_NOT_HIM = L7 // TODO // Hold Event. Play at start of Battle AFTER ARRAY. Cost is always 1 + vassal modifier ( modifier: data.vassals[vassal].influence * (game.active === LANCASTER ? -1 : 1)) // Y7 DO NOT override this event. -const EVENT_LANCASTER_FORCED_MARCHES = L8 // TODO -// This Campaign, Logic already done through Y11 YORKISTS NEVER WAIT (using first_highway flag) +const EVENT_LANCASTER_FORCED_MARCHES = L8 const EVENT_LANCASTER_RISING_WAGES = L9 // TODO // This Levy Yorkist can share the coin. Basically pay one coin. I don't know if it's better // to use a new state to force the player to spend the coin or not @@ -466,9 +465,7 @@ const EVENT_LANCASTER_HENRY_PRESSURES_PARLIAMENT = L15 const EVENT_LANCASTER_WARDEN_OF_THE_MARCHES = L16 // TODO // Play during Death and Disband step of Battle. All routed (flee or not) // select a stronghold in the north and go there (they will need to feed) -const EVENT_LANCASTER_MY_CROWN_IS_IN_MY_HEART = L17 // TODO -// This Levy 2 Parleys available in addition to the other Levy actions. -// Bypass event Y15 +const EVENT_LANCASTER_MY_CROWN_IS_IN_MY_HEART = L17 const EVENT_LANCASTER_PARLIAMENT_VOTES = L18 const EVENT_LANCASTER_HENRYS_PROCLAMATION = L19 const EVENT_LANCASTER_PARLIAMENT_TRUCE = L20 // TODO @@ -1877,6 +1874,7 @@ exports.setup = function (seed, scenario, options) { first_action: 0, first_march_highway: 0, free_levy: 0, + free_parley:0, burgundians:0, charity:0, bloody:0, @@ -2227,9 +2225,9 @@ function goto_immediate_event(c) { case EVENT_LANCASTER_NEW_ACT_OF_PARLIAMENT: set_add(game.events, c) return end_immediate_event() - /*case EVENT_LANCASTER_MY_CROWN_IS_IN_MY_HEART: + case EVENT_LANCASTER_MY_CROWN_IS_IN_MY_HEART: set_add(game.events, c) - return end_immediate_event()*/ + return end_immediate_event() case EVENT_LANCASTER_PARLIAMENT_VOTES: set_add(game.events, c) return end_immediate_event() @@ -2665,7 +2663,7 @@ states.welsh_rebellion_remove_troops = { view.prompt = `Remove ${game.count} Troops from ${data.lords[game.who].name}.` if (game.count === 0) { set_lord_moved(game.who, 0) - game.who = NOBODY + view.actions.done = 1 } else { if (get_lord_forces(game.who, BURGUNDIANS) > 0) @@ -3957,6 +3955,8 @@ function goto_levy_muster() { clear_lords_moved() if (lord_has_capability(lord, AOW_LANCASTER_THOMAS_STANLEY)) game.flags.free_levy = 1 + if (is_event_in_play(EVENT_LANCASTER_MY_CROWN_IS_IN_MY_HEART)) + game.flags.free_parley = 2 } if (game.active === YORK) log_h2("York Muster") @@ -3978,7 +3978,7 @@ function end_levy_muster() { function can_lord_muster(lord) { // already mustered (except free levy)! - if (get_lord_moved(lord) && game.flags.free_levy !== 1) + if (get_lord_moved(lord) && (game.flags.free_levy !== 1 || lord !== LORD_HENRY_TUDOR) && (game.flags.free_parley === 0 || lord !== LORD_HENRY_VI)) return false // must be on map @@ -4019,7 +4019,6 @@ states.levy_muster = { game.who = lord game.count = data.lords[lord].lordship lordship_effects(lord) - console.log(game.flags.parliament_votes) }, end_muster() { clear_undo() @@ -4030,7 +4029,6 @@ states.levy_muster = { function resume_levy_muster_lord() { --game.count - if (game.count === 0 && game.flags.free_levy === 0 && can_add_troops(game.who, get_lord_locale(game.who))) { set_lord_moved(game.who, 1) pop_state() @@ -4089,9 +4087,12 @@ states.levy_muster_lord = { view.actions.soldiers_of_fortune = 1 } - if (game.count === 0 && game.flags.free_levy === 1 && can_add_troops(game.who, here)) { + if (game.count === 0 && lord_has_capability(AOW_LANCASTER_THOMAS_STANLEY) && can_add_troops(game.who, here)) { view.actions.levy_troops = 1 } + if (game.count === 0 && game.flags.free_parley > 0 && game.who === LORD_HENRY_VI) { + view.actions.parley = 1 + } } else { // Can only Parley if locale is not friendly. if (game.count > 0) { @@ -5017,7 +5018,7 @@ function list_parley_command() { } function can_action_parley_levy() { - if (game.count <= 0) + if (game.count <= 0 && (!game.who === LORD_HENRY_VI || game.flags.free_parley === 0)) return false let here = get_lord_locale(game.who) if (can_parley_at(here)) @@ -5064,6 +5065,11 @@ function end_parley() { pop_state() game.where = NOWHERE game.parley = NOTHING + if (game.flags.free_parley > 0 && game.who === LORD_HENRY_VI) { + console.log("minus free parley") + --game.flags.free_parley + ++game.count + } end_influence_check() if (is_campaign_phase()) { if (game.active === YORK && is_event_in_play(EVENT_LANCASTER_NEW_ACT_OF_PARLIAMENT)) @@ -5139,7 +5145,7 @@ function goto_levy_muster_vassal(vassal) { game.what = vassal if (game.active === YORK && is_event_in_play(EVENT_LANCASTER_BUCKINGHAMS_PLOT)) - influence += 2 + influence_cost += 2 push_state("levy_muster_vassal") init_influence_check(game.who) |