diff options
-rw-r--r-- | rules.js | 42 |
1 files changed, 42 insertions, 0 deletions
@@ -427,6 +427,7 @@ const EVENT_LANCASTER_FOR_TRUST_NOT_HIM = L7 const EVENT_LANCASTER_FORCED_MARCHES = L8 const EVENT_LANCASTER_RISING_WAGES = L9 const EVENT_LANCASTER_NEW_ACT_OF_PARLIAMENT = L10 + const EVENT_LANCASTER_BLOCKED_FORD = L11 // TODO // Hold event. Play during APPROACH. This one is a bit tricky as it has odd interaction with EVENT PARLIAMENT'S TRUCE and CAPABILITY KING'S PARLEY // basically at best, you want the player that when he approaches, @@ -438,6 +439,7 @@ const EVENT_LANCASTER_BLOCKED_FORD = L11 // TODO // then exile. // Be careful about interaction aswell with EVENT FLANK ATTACK // also note that there is a confirm_approach_sail state aswell. + const EVENT_LANCASTER_RAVINE = L12 // TODO // Play at start of Battle after BATTLE ARRAY basically like Nevsky's Ambush const EVENT_LANCASTER_ASPIELLES = L13 @@ -6349,6 +6351,46 @@ function end_intercept() { game.who = NOBODY clear_undo() set_active_enemy() + + goto_kings_parley() +} + +function goto_kings_parley() { + // If Henry VI in space, with King's Parley capability + if (game.active === LANCASTER) { + if (get_lord_locale(LORD_HENRY_VI) === game.march.to) { + if (lord_has_capability(LORD_HENRY_VI, AOW_LANCASTER_KINGS_PARLEY)) { + game.state = "kings_parley" + return + } + } + } + end_kings_parley() +} + +states.kings_parley = { + inactive: "King's Parley?", + prompt() { + view.prompt = "You may discard King's Parley to cancel Yorkist approach." + gen_action_card(AOW_LANCASTER_KINGS_PARLEY) + view.actions.pass = 1 + }, + card(c) { + push_undo() + discard_lord_capability(LORD_HENRY_VI, AOW_LANCASTER_KINGS_PARLEY) + + // Cancel approach! + for (let lord of game.group) + set_lord_locale(lord, game.march.from) + + end_march() + }, + pass() { + end_kings_parley() + }, +} + +function end_kings_parley() { goto_exiles() } |