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-rw-r--r--rules.js15
-rw-r--r--rules.ts20
2 files changed, 27 insertions, 8 deletions
diff --git a/rules.js b/rules.js
index 1b235b7..0864b57 100644
--- a/rules.js
+++ b/rules.js
@@ -1908,6 +1908,8 @@ function reset_unpaid_lords(here) {
}
}
function goto_pay_troops() {
+ if (is_percys_power_triggered())
+ logcap(AOW_LANCASTER_PERCYS_POWER);
for (let lord of all_friendly_lords()) {
let here = get_lord_locale(lord);
let n = Math.ceil(count_lord_all_forces(lord) / 6);
@@ -1915,8 +1917,7 @@ function goto_pay_troops() {
logcap(AOW_LANCASTER_MADAME_LA_GRANDE);
add_lord_assets(lord, COIN, 1);
}
- if (lord_has_capability(lord, AOW_LANCASTER_PERCYS_POWER) && is_lord_in_north(lord)) {
- logcap(AOW_LANCASTER_PERCYS_POWER);
+ if (is_percys_power_triggered() && is_lord_in_north(lord)) {
n = 0;
}
set_lord_unfed(lord, n);
@@ -2086,7 +2087,7 @@ function goto_pay_lords() {
log_br();
for (let lord of all_friendly_lords()) {
if (is_lord_on_map(lord)) {
- if (lord_has_capability(lord, AOW_LANCASTER_PERCYS_POWER) && is_lord_in_north(lord))
+ if (is_percys_power_triggered() && is_lord_in_north(lord))
continue;
set_lord_unfed(lord, 1);
}
@@ -2168,7 +2169,7 @@ function for_each_unpaid_vassal(f) {
for (let v of all_vassals) {
let lord = get_vassal_lord(v);
if (is_friendly_lord(lord) && get_vassal_service(v) === current_turn()) {
- if (lord_has_capability(lord, AOW_LANCASTER_PERCYS_POWER) && is_lord_in_north(lord))
+ if (is_percys_power_triggered() && is_lord_in_north(lord))
continue;
f(v);
}
@@ -9680,6 +9681,12 @@ function end_heralds_attempt() {
spend_all_actions();
resume_command();
}
+// === CAPABILITY: PERCY'S POWER ===
+function is_percys_power_triggered() {
+ return (game.active === LANCASTER &&
+ lord_has_capability(LORD_NORTHUMBERLAND_L, AOW_LANCASTER_PERCYS_POWER) &&
+ is_lord_in_north(LORD_NORTHUMBERLAND_L));
+}
// === EVENTS: IMMEDIATE ===
function goto_immediate_event(c) {
set_add(game.events, c);
diff --git a/rules.ts b/rules.ts
index 4f38744..88f718a 100644
--- a/rules.ts
+++ b/rules.ts
@@ -2424,6 +2424,9 @@ function reset_unpaid_lords(here: Locale) {
}
function goto_pay_troops() {
+ if (is_percys_power_triggered())
+ logcap(AOW_LANCASTER_PERCYS_POWER)
+
for (let lord of all_friendly_lords()) {
let here = get_lord_locale(lord)
let n = Math.ceil(count_lord_all_forces(lord) / 6)
@@ -2431,8 +2434,7 @@ function goto_pay_troops() {
logcap(AOW_LANCASTER_MADAME_LA_GRANDE)
add_lord_assets(lord, COIN, 1)
}
- if (lord_has_capability(lord, AOW_LANCASTER_PERCYS_POWER) && is_lord_in_north(lord)) {
- logcap(AOW_LANCASTER_PERCYS_POWER)
+ if (is_percys_power_triggered() && is_lord_in_north(lord)) {
n = 0
}
set_lord_unfed(lord, n)
@@ -2623,7 +2625,7 @@ function goto_pay_lords() {
for (let lord of all_friendly_lords()) {
if (is_lord_on_map(lord)) {
- if (lord_has_capability(lord, AOW_LANCASTER_PERCYS_POWER) && is_lord_in_north(lord))
+ if (is_percys_power_triggered() && is_lord_in_north(lord))
continue
set_lord_unfed(lord, 1)
}
@@ -2711,7 +2713,7 @@ function for_each_unpaid_vassal(f) {
for (let v of all_vassals) {
let lord = get_vassal_lord(v)
if (is_friendly_lord(lord) && get_vassal_service(v) === current_turn()) {
- if (lord_has_capability(lord, AOW_LANCASTER_PERCYS_POWER) && is_lord_in_north(lord))
+ if (is_percys_power_triggered() && is_lord_in_north(lord))
continue
f(v)
}
@@ -11231,6 +11233,16 @@ function end_heralds_attempt() {
resume_command()
}
+// === CAPABILITY: PERCY'S POWER ===
+
+function is_percys_power_triggered() {
+ return (
+ game.active === LANCASTER &&
+ lord_has_capability(LORD_NORTHUMBERLAND_L, AOW_LANCASTER_PERCYS_POWER) &&
+ is_lord_in_north(LORD_NORTHUMBERLAND_L)
+ )
+}
+
// === EVENTS: IMMEDIATE ===
function goto_immediate_event(c: Card) {