diff options
-rw-r--r-- | rules.ts | 18 |
1 files changed, 11 insertions, 7 deletions
@@ -2757,7 +2757,8 @@ function goto_muster() { } if (is_event_in_play(EVENT_YORK_LOYALTY_AND_TRUST)) - game.levy_flags.loyalty_and_trust = 1 + if (game.active === YORK) + game.levy_flags.loyalty_and_trust = 1 if (game.active === YORK) log_h2("York Muster") @@ -4311,7 +4312,7 @@ function apply_so_wise_so_young(lord) { function do_tax(who: Lord, where: Locale, mul: number) { let amount = get_tax_amount(where, who) * mul - log(`Tax %${where} for ${mul} Coin.`) + log(`Tax %${where} for ${amount} Coin.`) add_lord_assets(who, COIN, amount) apply_so_wise_so_young(who) deplete_locale(where) @@ -5007,6 +5008,7 @@ states.kings_parley = { set_lord_locale(lord, game.march.from) set_active_enemy() + spend_all_actions() // end command end_march() }, pass() { @@ -6343,9 +6345,9 @@ states.culverins_and_falconets = { if (is_event_in_play(EVENT_YORK_PATRICK_DE_LA_MOTE) && game.active === YORK) { logcap(EVENT_YORK_PATRICK_DE_LA_MOTE) die2 = roll_die() - logi(`${lord_name[lord]} Artillery does ${die1} + ${die2} hits`) + logi(`${die1} + ${die2} hits`) } else { - logi(`${lord_name[lord]} Artillery does ${die1} hits`) + logi(`${die1} hits`) } if (is_attacker()) @@ -11512,6 +11514,7 @@ function can_play_y_aspielles() { } function goto_play_aspielles() { + clear_undo() // cannot undo after looking at hidden information! game.state = "aspielles" game.who = NOBODY if (game.active === YORK) @@ -11523,17 +11526,18 @@ function goto_play_aspielles() { states.aspielles = { inactive: "Aspielles", prompt() { - view.prompt = "Aspielles: You may see enemy held cards" if (game.hidden) { - view.prompt += " and an enemy lord to see his mat" if (game.who === NOBODY) { + view.prompt = "Aspielles: Inspect enemy Held cards and one hidden Lord mat." for (let lord of all_enemy_lords()) gen_action_lord(lord) } else { + view.prompt = "Aspielles: Inspect enemy Held cards and ${lord_name[game.who]} mat." reveal_lord(game.who) view.actions.done = 1 } } else { + view.prompt = "Aspielles: Inspect enemy Held cards." view.actions.done = 1 } if (game.active === YORK) @@ -11542,7 +11546,7 @@ states.aspielles = { view.hand = game.hand_y }, lord(lord) { - log(`${lord_name[lord]} Spied`) + log(`Spied L${lord} mat.`) game.who = lord }, done() { |