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-rw-r--r--rules.js78
1 files changed, 66 insertions, 12 deletions
diff --git a/rules.js b/rules.js
index 22c0451..5173bdf 100644
--- a/rules.js
+++ b/rules.js
@@ -487,7 +487,7 @@ const EVENT_LANCASTER_PARLIAMENT_TRUCE = L20 // TODO
// this event is active (until end of this campaign)
const EVENT_LANCASTER_FRENCH_FLEET = L21 // TODO
// Forbid sail
-const EVENT_LANCASTER_FRENCH_TROOPS = L22 // TODO
+const EVENT_LANCASTER_FRENCH_TROOPS = L22
// Select one lord at a port, then he MAY add 0, 1, 2 of each of Militia or Men-at-arms
const EVENT_LANCASTER_WARWICKS_PROPAGANDA = [ L23, L24 ] // TODO
// Select 1 stronghold, then Yorkists may pay to keep. Then select a second, then Yorkist may pay to keep. Then select a third, then Yorkist may pay to keep
@@ -1312,6 +1312,8 @@ function set_vassal_ready(vassal) {
}
function set_vassal_on_calendar(vassal, turn) {
+ if (data.vassals[vassal].service === 0)
+ return
game.pieces.vassals[vassal] = pack8_set(game.pieces.vassals[vassal], 1, turn + CALENDAR)
}
@@ -2269,9 +2271,9 @@ function goto_immediate_event(c) {
return goto_lancaster_event_henry_pressures_parliament()
case EVENT_LANCASTER_HENRYS_PROCLAMATION:
return goto_lancaster_event_henrys_proclamation()
- /*case EVENT_LANCASTER_FRENCH_TROOPS:
+ case EVENT_LANCASTER_FRENCH_TROOPS:
return goto_lancaster_event_french_troops()
- case EVENT_LANCASTER_WARWICKS_PROPAGANDA:
+ /*case EVENT_LANCASTER_WARWICKS_PROPAGANDA:
return goto_lancaster_event_warwicks_propaganda()
case EVENT_LANCASTER_WELSH_REBELLION:
return goto_lancaster_event_welsh_rebellion()
@@ -2402,6 +2404,47 @@ function goto_lancaster_event_henrys_proclamation() {
}
}
+// === EVENTS: LANCASTER FRENCH TROOPS EVENT ===
+
+function goto_lancaster_event_french_troops() {
+ let can_play = false
+ for (let lord = first_friendly_lord; lord <= last_friendly_lord; lord++) {
+ if (is_lord_on_map(lord) && data.seaports.includes(get_lord_locale(lord))) {
+ can_play = true
+ }
+ }
+
+ if (can_play) {
+ game.state = "french_troops"
+ } else {
+ end_immediate_event()
+ }
+}
+
+function end_lancaster_event_french_troops() {
+ end_immediate_event()
+}
+
+states.french_troops = {
+ inactive: "French Troops",
+ prompt() {
+ view.prompt = `Add 2 Men at Arms and 2 Militia to a Lord at a port.`
+ for (let lord = first_friendly_lord; lord <= last_friendly_lord; lord++) {
+ if (is_lord_on_map(lord) && data.seaports.includes(get_lord_locale(lord))) {
+ gen_action_lord(lord)
+ }
+ }
+ },
+ lord(lord) {
+ add_lord_forces(lord, MEN_AT_ARMS, 2)
+ add_lord_forces(lord, MILITIA, 2)
+ end_lancaster_event_french_troops()
+ },
+ done() {
+ end_lancaster_event_french_troops()
+ }
+}
+
// === EVENTS: SHIFT LORD OR SERVICE (IMMEDIATE) ===
/*
function prompt_shift_lord_on_calendar(boxes) {
@@ -2558,25 +2601,25 @@ function action_shift_cylinder_lordship() {
function capability_muster_effects(lord, c) {
if (c === AOW_LANCASTER_MONTAGU)
- muster_vassal(VASSAL_MONTAGU, game.who)
+ muster_vassal(VASSAL_MONTAGU, lord)
if (c === AOW_LANCASTER_MY_FATHERS_BLOOD)
- muster_vassal(VASSAL_CLIFFORD, game.who)
+ muster_vassal(VASSAL_CLIFFORD, lord)
if (c === AOW_LANCASTER_ANDREW_TROLLOPE)
- muster_vassal(VASSAL_TROLLOPE, game.who)
+ muster_vassal(VASSAL_TROLLOPE, lord)
if (c === AOW_LANCASTER_EDWARD)
- muster_vassal(VASSAL_EDWARD, game.who)
+ muster_vassal(VASSAL_EDWARD, lord)
if (c === AOW_LANCASTER_THOMAS_STANLEY) {
- muster_vassal(VASSAL_THOMAS_STANLEY, game.who)
+ muster_vassal(VASSAL_THOMAS_STANLEY, lord)
game.flags.free_levy = 1
}
if (c === AOW_YORK_HASTINGS) {
- add_lord_forces(game.who, MEN_AT_ARMS, 2)
- muster_vassal(VASSAL_HASTINGS, game.who)
+ add_lord_forces(lord, MEN_AT_ARMS, 2)
+ muster_vassal(VASSAL_HASTINGS, lord)
}
if (c === AOW_YORK_FAIR_ARBITER && is_friendly_locale(get_lord_locale(LORD_SALISBURY))) {
game.count += 1
@@ -2670,12 +2713,23 @@ function end_levy_arts_of_war_first() {
// === LEVY: ARTS OF WAR ===
+// function goto_levy_arts_of_war() {
+// if (game.active === YORK)
+// log_h2("York Arts of War")
+// else
+// log_h2("Lancaster Arts of War")
+// game.what = draw_two_cards()
+// resume_levy_arts_of_war()
+// }
+
function goto_levy_arts_of_war() {
+ game.what = draw_two_cards()
if (game.active === YORK)
log_h2("York Arts of War")
- else
+ else {
log_h2("Lancaster Arts of War")
- game.what = draw_two_cards()
+ game.what = [L22,L19,L15]
+ }
resume_levy_arts_of_war()
}