diff options
-rw-r--r-- | rules.js | 78 |
1 files changed, 66 insertions, 12 deletions
@@ -487,7 +487,7 @@ const EVENT_LANCASTER_PARLIAMENT_TRUCE = L20 // TODO // this event is active (until end of this campaign) const EVENT_LANCASTER_FRENCH_FLEET = L21 // TODO // Forbid sail -const EVENT_LANCASTER_FRENCH_TROOPS = L22 // TODO +const EVENT_LANCASTER_FRENCH_TROOPS = L22 // Select one lord at a port, then he MAY add 0, 1, 2 of each of Militia or Men-at-arms const EVENT_LANCASTER_WARWICKS_PROPAGANDA = [ L23, L24 ] // TODO // Select 1 stronghold, then Yorkists may pay to keep. Then select a second, then Yorkist may pay to keep. Then select a third, then Yorkist may pay to keep @@ -1312,6 +1312,8 @@ function set_vassal_ready(vassal) { } function set_vassal_on_calendar(vassal, turn) { + if (data.vassals[vassal].service === 0) + return game.pieces.vassals[vassal] = pack8_set(game.pieces.vassals[vassal], 1, turn + CALENDAR) } @@ -2269,9 +2271,9 @@ function goto_immediate_event(c) { return goto_lancaster_event_henry_pressures_parliament() case EVENT_LANCASTER_HENRYS_PROCLAMATION: return goto_lancaster_event_henrys_proclamation() - /*case EVENT_LANCASTER_FRENCH_TROOPS: + case EVENT_LANCASTER_FRENCH_TROOPS: return goto_lancaster_event_french_troops() - case EVENT_LANCASTER_WARWICKS_PROPAGANDA: + /*case EVENT_LANCASTER_WARWICKS_PROPAGANDA: return goto_lancaster_event_warwicks_propaganda() case EVENT_LANCASTER_WELSH_REBELLION: return goto_lancaster_event_welsh_rebellion() @@ -2402,6 +2404,47 @@ function goto_lancaster_event_henrys_proclamation() { } } +// === EVENTS: LANCASTER FRENCH TROOPS EVENT === + +function goto_lancaster_event_french_troops() { + let can_play = false + for (let lord = first_friendly_lord; lord <= last_friendly_lord; lord++) { + if (is_lord_on_map(lord) && data.seaports.includes(get_lord_locale(lord))) { + can_play = true + } + } + + if (can_play) { + game.state = "french_troops" + } else { + end_immediate_event() + } +} + +function end_lancaster_event_french_troops() { + end_immediate_event() +} + +states.french_troops = { + inactive: "French Troops", + prompt() { + view.prompt = `Add 2 Men at Arms and 2 Militia to a Lord at a port.` + for (let lord = first_friendly_lord; lord <= last_friendly_lord; lord++) { + if (is_lord_on_map(lord) && data.seaports.includes(get_lord_locale(lord))) { + gen_action_lord(lord) + } + } + }, + lord(lord) { + add_lord_forces(lord, MEN_AT_ARMS, 2) + add_lord_forces(lord, MILITIA, 2) + end_lancaster_event_french_troops() + }, + done() { + end_lancaster_event_french_troops() + } +} + // === EVENTS: SHIFT LORD OR SERVICE (IMMEDIATE) === /* function prompt_shift_lord_on_calendar(boxes) { @@ -2558,25 +2601,25 @@ function action_shift_cylinder_lordship() { function capability_muster_effects(lord, c) { if (c === AOW_LANCASTER_MONTAGU) - muster_vassal(VASSAL_MONTAGU, game.who) + muster_vassal(VASSAL_MONTAGU, lord) if (c === AOW_LANCASTER_MY_FATHERS_BLOOD) - muster_vassal(VASSAL_CLIFFORD, game.who) + muster_vassal(VASSAL_CLIFFORD, lord) if (c === AOW_LANCASTER_ANDREW_TROLLOPE) - muster_vassal(VASSAL_TROLLOPE, game.who) + muster_vassal(VASSAL_TROLLOPE, lord) if (c === AOW_LANCASTER_EDWARD) - muster_vassal(VASSAL_EDWARD, game.who) + muster_vassal(VASSAL_EDWARD, lord) if (c === AOW_LANCASTER_THOMAS_STANLEY) { - muster_vassal(VASSAL_THOMAS_STANLEY, game.who) + muster_vassal(VASSAL_THOMAS_STANLEY, lord) game.flags.free_levy = 1 } if (c === AOW_YORK_HASTINGS) { - add_lord_forces(game.who, MEN_AT_ARMS, 2) - muster_vassal(VASSAL_HASTINGS, game.who) + add_lord_forces(lord, MEN_AT_ARMS, 2) + muster_vassal(VASSAL_HASTINGS, lord) } if (c === AOW_YORK_FAIR_ARBITER && is_friendly_locale(get_lord_locale(LORD_SALISBURY))) { game.count += 1 @@ -2670,12 +2713,23 @@ function end_levy_arts_of_war_first() { // === LEVY: ARTS OF WAR === +// function goto_levy_arts_of_war() { +// if (game.active === YORK) +// log_h2("York Arts of War") +// else +// log_h2("Lancaster Arts of War") +// game.what = draw_two_cards() +// resume_levy_arts_of_war() +// } + function goto_levy_arts_of_war() { + game.what = draw_two_cards() if (game.active === YORK) log_h2("York Arts of War") - else + else { log_h2("Lancaster Arts of War") - game.what = draw_two_cards() + game.what = [L22,L19,L15] + } resume_levy_arts_of_war() } |