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-rw-r--r--rules.js26
1 files changed, 13 insertions, 13 deletions
diff --git a/rules.js b/rules.js
index 718e43a..8fac6fc 100644
--- a/rules.js
+++ b/rules.js
@@ -3760,23 +3760,23 @@ function goto_parley() {
if (is_levy_phase()) {
init_influence_check(game.who)
- game.what = list_parley_levy()
+ game.parley = list_parley_levy()
} else {
init_influence_check(game.command)
- game.what = list_parley_command()
+ game.parley = list_parley_command()
// Campaign phase, and current location is no cost (except some events), and always successful.
- if (game.what.length === 2 && get_lord_locale(game.command) === game.what[0]) {
+ if (game.parley.length === 2 && get_lord_locale(game.command) === game.parley[0]) {
log(`Parley.`)
- shift_favour_toward(game.what[0])
+ shift_favour_toward(game.parley[0])
end_parley()
return
}
}
- if (game.what.length === 2) {
- game.where = game.what[0]
- add_influence_check_distance(game.what[1])
+ if (game.parley.length === 2) {
+ game.where = game.parley[0]
+ add_influence_check_distance(game.parley[1])
} else {
game.where = NOWHERE
}
@@ -3785,7 +3785,7 @@ function goto_parley() {
function end_parley() {
pop_state()
game.where = NOWHERE
- game.what = NOTHING
+ game.parley = NOTHING
end_influence_check()
if (is_campaign_phase()) {
spend_action(1)
@@ -3800,8 +3800,8 @@ states.parley = {
prompt() {
view.prompt = "Parley: Choose a Locale to Parley."
if (game.where === NOTHING) {
- for (let i = 0; i < game.what.length; i += 2)
- gen_action_locale(game.what[i])
+ for (let i = 0; i < game.parley.length; i += 2)
+ gen_action_locale(game.parley[i])
} else {
view.prompt = "Parley: "
prompt_influence_check()
@@ -3810,7 +3810,7 @@ states.parley = {
locale(loc) {
push_undo()
game.where = loc
- add_influence_check_distance(map_get(game.what, loc))
+ add_influence_check_distance(map_get(game.parley, loc))
},
spend1: add_influence_check_modifier_1,
spend3: add_influence_check_modifier_2,
@@ -6773,7 +6773,7 @@ function goto_pay_vassals() {
}
if (vassal_to_pay) {
game.state = "pay_vassals"
- game.what = NOTHING
+ game.what = NOBODY
} else {
end_pay_vassals()
}
@@ -6794,7 +6794,7 @@ states.pay_vassals = {
prompt() {
let done = true
view.prompt = "You may pay or disband vassals in the next calendar box."
- if (game.what === NOTHING) {
+ if (game.what === NOBODY) {
for (let v = first_vassal; v < last_vassal; v++) {
if (
is_vassal_mustered(v) &&