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diff --git a/info/cards.html b/info/cards.html
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+<html>
+<meta name="viewport" content="width=device-width, initial-scale=1">
+<meta charset="UTF-8">
+<title>Pax Pamir Cards</title>
+<title>PAX PAMIR</title>
+<link rel="stylesheet" href="/fonts/fonts.css">
+<style>
+html { image-rendering: -webkit-optimize-contrast; }
+body {
+ background-color: slategray;
+ margin: 60px 100px 135px 100px;
+ color: aliceblue;
+}
+h1 {
+ border-bottom: 2px solid lightsteelblue;
+ font-family: "Source Serif";
+ font-style: italic;
+ font-size: 32px;
+ margin: 30px 0;
+ padding-left: 15px;
+}
+p {
+ margin: 30px 0;
+ display: flex;
+ flex-wrap: wrap;
+ gap: 10px;
+}
+img {
+ display: block;
+ box-shadow: 1px 1px 10px rgba(0,0,0,0.5);
+ border: 1px solid #4d452b;
+ width: 186px;
+ height: 258px;
+ border-radius: 10px;
+}
+img:hover { transform: scale(2) }
+</style>
+<body>
+
+<h1>Kabul</h1>
+<p>
+<img src="../cards/card_1.jpg">
+<img src="../cards/card_2.jpg">
+<img src="../cards/card_3.jpg">
+<img src="../cards/card_4.jpg">
+<p>
+<img src="../cards/card_5.jpg">
+<img src="../cards/card_6.jpg">
+<img src="../cards/card_7.jpg">
+<p>
+<img src="../cards/card_8.jpg">
+<img src="../cards/card_9.jpg">
+<img src="../cards/card_10.jpg">
+<img src="../cards/card_11.jpg">
+<img src="../cards/card_12.jpg">
+<img src="../cards/card_13.jpg">
+<img src="../cards/card_14.jpg">
+<p>
+<img src="../cards/card_15.jpg">
+<img src="../cards/card_16.jpg">
+<img src="../cards/card_17.jpg">
+
+<h1>Punjab</h1>
+<p>
+<img src="../cards/card_18.jpg">
+<img src="../cards/card_19.jpg">
+<img src="../cards/card_20.jpg">
+<img src="../cards/card_21.jpg">
+<img src="../cards/card_22.jpg">
+<img src="../cards/card_23.jpg">
+<p>
+<img src="../cards/card_24.jpg">
+<img src="../cards/card_25.jpg">
+<img src="../cards/card_26.jpg">
+<img src="../cards/card_27.jpg">
+<p>
+<img src="../cards/card_28.jpg">
+<img src="../cards/card_29.jpg">
+<img src="../cards/card_30.jpg">
+<p>
+<img src="../cards/card_31.jpg">
+<img src="../cards/card_32.jpg">
+<img src="../cards/card_33.jpg">
+<img src="../cards/card_34.jpg">
+<img src="../cards/card_35.jpg">
+<img src="../cards/card_36.jpg">
+<img src="../cards/card_37.jpg">
+<img src="../cards/card_38.jpg">
+
+<h1>Kandahar</h1>
+<p>
+<img src="../cards/card_39.jpg">
+<img src="../cards/card_40.jpg">
+<img src="../cards/card_41.jpg">
+<p>
+<img src="../cards/card_42.jpg">
+<img src="../cards/card_43.jpg">
+<img src="../cards/card_44.jpg">
+<img src="../cards/card_45.jpg">
+<p>
+<img src="../cards/card_46.jpg">
+<img src="../cards/card_47.jpg">
+<img src="../cards/card_48.jpg">
+<img src="../cards/card_49.jpg">
+<p>
+<img src="../cards/card_50.jpg">
+<img src="../cards/card_51.jpg">
+<img src="../cards/card_52.jpg">
+<img src="../cards/card_53.jpg">
+
+<h1>Herat</h1>
+<p>
+<img src="../cards/card_54.jpg">
+<p>
+<img src="../cards/card_55.jpg">
+<img src="../cards/card_56.jpg">
+<img src="../cards/card_57.jpg">
+<img src="../cards/card_58.jpg">
+<p>
+<img src="../cards/card_59.jpg">
+<img src="../cards/card_60.jpg">
+<p>
+<img src="../cards/card_61.jpg">
+<img src="../cards/card_62.jpg">
+<img src="../cards/card_63.jpg">
+<img src="../cards/card_64.jpg">
+<img src="../cards/card_65.jpg">
+<img src="../cards/card_66.jpg">
+<img src="../cards/card_67.jpg">
+
+<h1>Persia</h1>
+<p>
+<img src="../cards/card_68.jpg">
+<img src="../cards/card_69.jpg">
+<img src="../cards/card_70.jpg">
+<img src="../cards/card_71.jpg">
+<img src="../cards/card_72.jpg">
+<img src="../cards/card_73.jpg">
+<p>
+<img src="../cards/card_74.jpg">
+<img src="../cards/card_75.jpg">
+<img src="../cards/card_76.jpg">
+<img src="../cards/card_77.jpg">
+<p>
+<img src="../cards/card_78.jpg">
+<img src="../cards/card_79.jpg">
+<img src="../cards/card_80.jpg">
+<img src="../cards/card_81.jpg">
+<p>
+<img src="../cards/card_82.jpg">
+<img src="../cards/card_83.jpg">
+<img src="../cards/card_84.jpg">
+
+<h1>Transcaspia</h1>
+<p>
+<img src="../cards/card_85.jpg">
+<img src="../cards/card_86.jpg">
+<img src="../cards/card_87.jpg">
+<img src="../cards/card_88.jpg">
+<img src="../cards/card_89.jpg">
+<p>
+<img src="../cards/card_90.jpg">
+<img src="../cards/card_91.jpg">
+<img src="../cards/card_92.jpg">
+<img src="../cards/card_93.jpg">
+<p>
+<img src="../cards/card_94.jpg">
+<img src="../cards/card_95.jpg">
+<img src="../cards/card_96.jpg">
+<p>
+<img src="../cards/card_97.jpg">
+<img src="../cards/card_98.jpg">
+<img src="../cards/card_99.jpg">
+<img src="../cards/card_100.jpg">
+
+<h1>Dominance Checks</h1>
+<p>
+<img src="../cards/card_101.jpg">
+<img src="../cards/card_102.jpg">
+<img src="../cards/card_103.jpg">
+<img src="../cards/card_104.jpg">
+
+<h1>Events</h1>
+<p>
+<img src="../cards/card_105.jpg">
+<img src="../cards/card_106.jpg">
+<img src="../cards/card_107.jpg">
+<img src="../cards/card_108.jpg">
+<img src="../cards/card_109.jpg">
+<img src="../cards/card_110.jpg">
+<img src="../cards/card_111.jpg">
+<img src="../cards/card_112.jpg">
+<img src="../cards/card_113.jpg">
+<img src="../cards/card_114.jpg">
+<img src="../cards/card_115.jpg">
+<img src="../cards/card_116.jpg">
diff --git a/info/pac.html b/info/pac.html
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+<!DOCTYPE html>
+<html>
+<head>
+<title>Pax Pamir Player Aid</title>
+<link rel="stylesheet" href="/fonts/fonts.css">
+<style>
+body{background-color:slategray}
+div{position:relative;background-color:white;margin:1em auto;box-shadow:1px 1px 8px -2px black}
+p{position:absolute;white-space:pre;margin:0}
+</style>
+</head>
+<body>
+<div id="page1" style="background-image:url('pac.jpg');width:761pt;height:939pt">
+<!--
+<p style="top:855pt;left:380pt;line-height:15pt"><span style="font-size:15pt">BETRAY</span></p>
+<p style="top:872pt;left:380pt;line-height:10pt"><span style="font-size:10pt">Pay 2. Discard a card </span></p>
+<p style="top:885pt;left:380pt;line-height:10pt"><span style="font-size:10pt">where you have a spy.</span></p>
+<p style="top:897pt;left:380pt;line-height:10pt"><span style="font-size:10pt">You may take its prize.</span></p>
+<p style="top:796pt;left:380pt;line-height:15pt"><span style="font-size:15pt">MARCH</span></p>
+<p style="top:812pt;left:380pt;line-height:10pt"><span style="font-size:10pt">For each rank, move one </span></p>
+<p style="top:825pt;left:380pt;line-height:10pt"><span style="font-size:10pt">spy or army.</span></p>
+<p style="top:796pt;left:105pt;line-height:15pt"><span style="font-size:15pt">TAX</span></p>
+<p style="top:813pt;left:105pt;line-height:10pt"><span style="font-size:10pt">Take rupees from market cards. If you </span></p>
+<p style="top:826pt;left:105pt;line-height:10pt"><span style="font-size:10pt">rule a region, may take from players </span></p>
+<p style="top:838pt;left:105pt;line-height:10pt"><span style="font-size:10pt">with at least one card associated with </span></p>
+<p style="top:851pt;left:105pt;line-height:10pt"><span style="font-size:10pt">that region. </span></p>
+<p style="top:731pt;left:380pt;line-height:15pt"><span style="font-size:15pt">GIFT</span></p>
+<p style="top:748pt;left:380pt;line-height:10pt"><span style="font-size:10pt">Pay 2/4/6 to </span></p>
+<p style="top:761pt;left:380pt;line-height:10pt"><span style="font-size:10pt">purchase 1st, </span></p>
+<p style="top:774pt;left:380pt;line-height:10pt"><span style="font-size:10pt">2nd, or 3rd gift.</span></p>
+<p style="top:732pt;left:105pt;line-height:15pt"><span style="font-size:15pt">BUILD</span></p>
+<p style="top:748pt;left:105pt;line-height:10pt"><span style="font-size:10pt">Pay 2/4/6 to place 1, 2, or 3 blocks in </span></p>
+<p style="top:761pt;left:105pt;line-height:10pt"><span style="font-size:10pt">any region you rule (as an army) or </span></p>
+<p style="top:774pt;left:105pt;line-height:10pt"><span style="font-size:10pt">on an adjacent borders (as a road).</span></p>
+<p style="top:299pt;left:380pt;line-height:15pt"><span style="font-size:15pt">PLAY</span></p>
+<p style="top:315pt;left:380pt;line-height:10pt"><span style="font-size:10pt">First pay bribe to the ruler of the card&#x2019;s </span></p>
+<p style="top:328pt;left:380pt;line-height:10pt"><span style="font-size:10pt">region, then resolve impact icons.</span></p>
+<p style="top:299pt;left:182pt;line-height:15pt"><span style="font-size:15pt">PURCHASE </span></p>
+<p style="top:315pt;left:182pt;line-height:10pt"><span style="font-size:10pt">Pay 0-5 rupees on market </span></p>
+<p style="top:328pt;left:182pt;line-height:10pt"><span style="font-size:10pt">cards to purchase a card. </span></p>
+<p style="top:730pt;left:549pt;line-height:15pt"><span style="font-size:15pt">BATTLE</span></p>
+<p style="top:747pt;left:549pt;line-height:10pt"><span style="font-size:10pt">At a single site (region or court </span></p>
+<p style="top:760pt;left:549pt;line-height:10pt"><span style="font-size:10pt">card), remove any combination of </span></p>
+<p style="top:773pt;left:549pt;line-height:10pt"><span style="font-size:10pt">enemy tribes, roads, spies or armies </span></p>
+<p style="top:785pt;left:549pt;line-height:10pt"><span style="font-size:10pt">equal to rank. </span><b><span style="font-size:10pt">You cannot remove </span></b></p>
+<p style="top:798pt;left:549pt;line-height:10pt"><b><span style="font-size:10pt">more units than you yourself have </span></b></p>
+<p style="top:811pt;left:549pt;line-height:10pt"><b><span style="font-size:10pt">armies/spies in that battle.</span></b></p>
+<p style="top:855pt;left:572pt;line-height:9pt"><b><span style="font-size:9pt">The Overthrow Rule</span></b></p>
+<p style="top:867pt;left:532pt;line-height:9pt"><i><span style="font-size:9pt">Loss of last tribe or political card in location </span></i></p>
+<p style="top:878pt;left:563pt;line-height:9pt"><i><span style="font-size:9pt">triggers removal of the other.</span></i></p>
+<p style="top:871pt;left:164pt;line-height:9pt"><b><span style="font-size:9pt">Tax Shelters</span></b></p>
+<p style="top:883pt;left:132pt;line-height:9pt"><i><span style="font-size:9pt">Econ cards protect rupees from </span></i></p>
+<p style="top:894pt;left:126pt;line-height:9pt"><i><span style="font-size:9pt">taxation equal to their total rank.</span></i></p>
+<p style="top:667pt;left:242pt;line-height:9pt"><b><span style="font-size:9pt">Bonus Actions</span></b></p>
+<p style="top:678pt;left:200pt;line-height:9pt"><i><span style="font-size:9pt">Actions on cards matching the favored </span></i></p>
+<p style="top:689pt;left:206pt;line-height:9pt"><i><span style="font-size:9pt">suit do not count against your two.</span></i></p>
+<p style="top:667pt;left:441pt;line-height:9pt"><b><span style="font-size:9pt">Paying for Actions</span></b></p>
+<p style="top:678pt;left:411pt;line-height:9pt"><i><span style="font-size:9pt">If an action has a cost, you must pay </span></i></p>
+<p style="top:689pt;left:412pt;line-height:9pt"><i><span style="font-size:9pt">cards on the right side of the market.</span></i></p>
+<p style="top:622pt;left:242pt;line-height:30pt"><span style="font-size:30pt">Card-Based Actions</span></p>
+<p style="top:258pt;left:289pt;line-height:30pt"><span style="font-size:30pt">Core Actions</span></p>
+<p style="top:367pt;left:324pt;line-height:20pt"><i><span style="font-size:20pt">Impact Icons</span></i></p>
+<p style="top:28pt;left:171pt;line-height:30pt"><span style="font-size:30pt">Turn Structure &amp; How to Win</span></p>
+<p style="top:399pt;left:149pt;line-height:12pt"><span style="font-size:12pt">Place one coalition block of your loyalty </span></p>
+<p style="top:415pt;left:149pt;line-height:12pt"><span style="font-size:12pt">on any border of this region. This piece </span></p>
+<p style="top:432pt;left:149pt;line-height:12pt"><span style="font-size:12pt">is now a </span><b><span style="font-size:12pt">road</span></b><span style="font-size:12pt">.</span></p>
+<p style="top:399pt;left:439pt;line-height:12pt"><span style="font-size:12pt">Place one of your cylinders on a card in </span></p>
+<p style="top:415pt;left:439pt;line-height:12pt"><span style="font-size:12pt">any player&#x2019;s court that matches the played </span></p>
+<p style="top:431pt;left:439pt;line-height:12pt"><span style="font-size:12pt">card&#x2019;s region. This piece is now a </span><b><span style="font-size:12pt">spy</span></b><span style="font-size:12pt">.</span></p>
+<p style="top:461pt;left:439pt;line-height:12pt"><span style="font-size:12pt">Place one of your cylinders in this </span></p>
+<p style="top:478pt;left:439pt;line-height:12pt"><span style="font-size:12pt">region. This piece is now a </span><b><span style="font-size:12pt">tribe</span></b><span style="font-size:12pt">.</span></p>
+<p style="top:522pt;left:148pt;line-height:12pt"><span style="font-size:12pt">Take two rupees from the bank. </span></p>
+<p style="top:538pt;left:148pt;line-height:12pt"><span style="font-size:12pt">This card is leveraged. </span><i><span style="font-size:12pt">Reminder: </span></i></p>
+<p style="top:554pt;left:148pt;line-height:12pt"><i><span style="font-size:12pt">If you ever discard this card, you </span></i></p>
+<p style="top:571pt;left:148pt;line-height:12pt"><i><span style="font-size:12pt">must pay back the rupees (page 8).</span></i></p>
+<p style="top:461pt;left:149pt;line-height:12pt"><span style="font-size:12pt">Place one coalition block of your </span></p>
+<p style="top:478pt;left:149pt;line-height:12pt"><span style="font-size:12pt">loyalty in this region. This piece is </span></p>
+<p style="top:494pt;left:149pt;line-height:12pt"><span style="font-size:12pt">now an </span><b><span style="font-size:12pt">army</span></b><span style="font-size:12pt">.</span></p>
+<p style="top:522pt;left:441pt;line-height:12pt"><span style="font-size:12pt">Move the favored suit marker to the </span></p>
+<p style="top:539pt;left:441pt;line-height:12pt"><span style="font-size:12pt">suit indicated. </span><i><span style="font-size:12pt">Reminder: If the favored </span></i></p>
+<p style="top:555pt;left:441pt;line-height:12pt"><i><span style="font-size:12pt">suit is military, the cost to take the </span></i></p>
+<p style="top:571pt;left:441pt;line-height:12pt"><i><span style="font-size:12pt">purchase action is doubled.</span></i></p>
+<p style="top:95pt;left:28pt;line-height:11pt"><b><span style="font-size:11pt">First,</span></b><span style="font-size:11pt"> take up to two actions (core or on </span></p>
+<p style="top:108pt;left:28pt;line-height:11pt"><span style="font-size:11pt">card-based) and any number of bonus actions.</span></p>
+<p style="top:125pt;left:28pt;line-height:11pt"><b><span style="font-size:11pt">Then,</span></b><span style="font-size:11pt"> perform cleanup.</span></p>
+<p style="top:142pt;left:38pt;line-height:11pt"><span style="font-size:11pt">1. Discard down to court size: 3 +</span></p>
+<p style="top:180pt;left:38pt;line-height:11pt"><span style="font-size:11pt">3. Resolve events in the leftmost </span></p>
+<p style="top:193pt;left:52pt;line-height:11pt"><span style="font-size:11pt">column of the market.</span></p>
+<p style="top:211pt;left:38pt;line-height:11pt"><span style="font-size:11pt">4. Fill market.</span></p>
+<p style="top:74pt;left:28pt;line-height:17pt"><span style="font-size:17pt">TURN STRUCTURE</span></p>
+<p style="top:161pt;left:38pt;line-height:11pt"><span style="font-size:11pt">2. Discard down to hand size: 2 +</span></p>
+<p style="top:95pt;left:286pt;line-height:11pt"><span style="font-size:11pt">When a Dominance Check event card is purchased, players </span></p>
+<p style="top:108pt;left:286pt;line-height:11pt"><span style="font-size:11pt">score points based on the performance of the coalitions. </span></p>
+<p style="top:193pt;left:286pt;line-height:11pt"><span style="font-size:11pt">The game ends as soon as one player has four or more points than </span></p>
+<p style="top:207pt;left:286pt;line-height:11pt"><span style="font-size:11pt">all other players. Or, when the last Dominance Check is scored.</span></p>
+<p style="top:74pt;left:286pt;line-height:17pt"><span style="font-size:17pt">VICTORY</span></p>
+<p style="top:127pt;left:286pt;line-height:11pt"><span style="font-size:11pt">If a single coalition has 4 more blocks than each other the </span></p>
+<p style="top:141pt;left:286pt;line-height:11pt"><span style="font-size:11pt">dominance is </span><b><span style="font-size:11pt">successful</span></b><span style="font-size:11pt">. Players with </span><b><span style="font-size:11pt">most influence </span></b><span style="font-size:11pt">in the </span></p>
+<p style="top:154pt;left:286pt;line-height:11pt"><span style="font-size:11pt">Dominant coalition score 5/3/1 points. Then clear blocks.</span></p>
+<p style="top:175pt;left:286pt;line-height:11pt"><span style="font-size:11pt">Otherwise, players with the </span><b><span style="font-size:11pt">most cylinders</span></b><span style="font-size:11pt"> in play score 3/1 points.</span></p>
+<p style="top:98pt;left:658pt;line-height:9pt"><b><span style="font-size:9pt">Ties</span></b></p>
+<p style="top:110pt;left:614pt;line-height:9pt"><i><span style="font-size:9pt">If players are tied, combine </span></i></p>
+<p style="top:121pt;left:613pt;line-height:9pt"><i><span style="font-size:9pt">the points for the tied places </span></i></p>
+<p style="top:133pt;left:612pt;line-height:9pt"><i><span style="font-size:9pt">and divide by the number of </span></i></p>
+<p style="top:144pt;left:620pt;line-height:9pt"><i><span style="font-size:9pt">players, rounding down.</span></i></p>
+-->
+</div>
+</body>
+</html>
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+<!DOCTYPE html>
+<html>
+<head>
+<title>Pax Pamir Rules</title>
+<link rel="stylesheet" href="/fonts/fonts.css">
+<link href="https://fonts.googleapis.com/css2?family=Libre+Baskerville:ital,wght@0,400;0,700;1,400&display=swap" rel="stylesheet">
+<style>
+body{background-color:slategray}
+div{position:relative;background-color:white;margin:1em auto;box-shadow:1px 1px 8px -2px black}
+p{position:absolute;white-space:pre;margin:0}
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+<div id="page1" style="background-image:url('rules1.jpg');width:638pt;height:921pt">
+<p style="top:113.5pt;left:282.4pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps;font-variant:small-caps">Pax Pamir: Second Edition</span></p>
+<p style="top:151.3pt;left:395.1pt;line-height:13pt"><span style="font-size:11.0pt">Rules of Play</span></p>
+<p style="top:182.1pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">In Pax Pamir, each player assumes the role of a nine-</span></p>
+<p style="top:198.4pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">teenth-century Afghan leader attempting to forge a </span></p>
+<p style="top:214.6pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">new state after the collapse of the Durrani Empire. </span></p>
+<p style="top:230.9pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">Western histories often call this period &#x201c;The Great </span></p>
+<p style="top:247.1pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">Game&#x201d; because of the role played by the Europeans </span></p>
+<p style="top:263.4pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">who attempted to use Central Asia as a theater for their </span></p>
+<p style="top:279.6pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">own rivalries. In this game, those empires are viewed </span></p>
+<p style="top:295.9pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">strictly from the perspective of the Afghans who sought </span></p>
+<p style="top:312.1pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">to manipulate the interloping </span><i><span style="font-size:11.0pt">ferengi</span></i><span style="font-size:11.0pt"> (foreigners) for </span></p>
+<p style="top:328.4pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">their own purposes.</span></p>
+<p style="top:351.7pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">In terms of gameplay, Pax Pamir is a pretty straightfor-</span></p>
+<p style="top:368.0pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">ward tableau builder. Players will spend most of their </span></p>
+<p style="top:384.2pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">turns purchasing cards from a central market and then </span></p>
+<p style="top:400.5pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">playing those cards in front of them in a single row </span></p>
+<p style="top:416.7pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">called a court. Playing cards adds units to the game&#x2019;s </span></p>
+<p style="top:433.0pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">map and grants access to additional actions that can be </span></p>
+<p style="top:449.2pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">taken to disrupt other players and influence the course </span></p>
+<p style="top:465.5pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">of the game. That last point is worth emphasizing. </span></p>
+<p style="top:481.7pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">Though everyone is building their own row of cards, </span></p>
+<p style="top:498.0pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">the game offers many ways for players to interfere with </span></p>
+<p style="top:514.2pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">each other, both directly and indirectly. </span></p>
+<p style="top:537.6pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">To survive, players will organize into coalitions. In the </span></p>
+<p style="top:553.8pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">game, these coalitions are identified chiefly by their </span></p>
+<p style="top:570.1pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">sponsors. Two of the coalitions (British and Russian) </span></p>
+<p style="top:586.3pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">are supported by European powers. The third coalition </span></p>
+<p style="top:602.6pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">(Afghan) is backed by nativist elements who want to </span></p>
+<p style="top:618.8pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">end European involvement in the region. </span></p>
+<p style="top:642.1pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">Throughout the game, the different coalitions will </span></p>
+<p style="top:658.4pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">be evaluated when a special event card, called a </span></p>
+<p style="top:674.6pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">Dominance Check, is resolved. If a single coalition </span></p>
+<p style="top:690.9pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">has a commanding lead during one of these checks, </span></p>
+<p style="top:707.1pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">players loyal to that coalition will receive victory points </span></p>
+<p style="top:723.4pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">based on their influence in that coalition. However, if </span></p>
+<p style="top:739.6pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">Afghanistan remains fragmented during one of these </span></p>
+<p style="top:755.9pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">checks, players instead will receive victory points based </span></p>
+<p style="top:772.1pt;left:276.4pt;line-height:13pt"><span style="font-size:11.0pt">on their personal power base. </span></p>
+</div>
+
+<div id="page2" style="background-image:url('rules2.jpg');width:638pt;height:921pt">
+<p style="top:840.3pt;left:392.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Favored Suit Marker</span></i></p>
+<p style="top:677.6pt;left:392.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Loyalty Dial and Player </span></i></p>
+<p style="top:689.6pt;left:392.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Board in each player color</span></i></p>
+<p style="top:607.7pt;left:392.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Ruler Tokens</span></i></p>
+<p style="top:30.1pt;left:42.5pt;line-height:33pt"><b><span style="font-size:28.6pt">Components</span></b></p>
+<p style="top:82.8pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">The Map</span></p>
+<p style="top:114.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">The map consists of six regions. There is no limit to the </span></p>
+<p style="top:130.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">number of pieces that can be placed on a specific region </span></p>
+<p style="top:146.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">or border, and pieces belonging to different players and </span></p>
+<p style="top:162.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">coalitions can occupy the same region or border. The </span></p>
+<p style="top:179.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">map is bordered by a victory point track and spaces to </span></p>
+<p style="top:195.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">mark the favored suit.</span></p>
+<p style="top:221.5pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Coalition Blocks (36)</span></p>
+<p style="top:252.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Each coalition has twelve blocks in its color. What a </span></p>
+<p style="top:269.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">block represents depends on where it is placed. A block </span></p>
+<p style="top:285.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">placed in a region is called an </span><b><span style="font-size:11.0pt">army</span></b><span style="font-size:11.0pt">. If placed on a bor-</span></p>
+<p style="top:301.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">der, the block is called a </span><b><span style="font-size:11.0pt">road</span></b><span style="font-size:11.0pt"> (it helps to set roads on </span></p>
+<p style="top:317.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">their side to make them stand out at a glance). </span></p>
+<p style="top:341.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">In general, coalition blocks only help players who are </span></p>
+<p style="top:357.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">currently loyal to that coalition. So, even if you helped </span></p>
+<p style="top:373.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">raise the army, your soldiers will not follow you if you </span></p>
+<p style="top:389.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">change your loyalty.</span></p>
+<p style="top:416.0pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Cylinders (55)</span></p>
+<p style="top:447.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Each player has eleven cylinders in their color. The cylin-</span></p>
+<p style="top:463.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">der with the gold design is used to track victory points. </span></p>
+<p style="top:479.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">The remaining cylinders represent different things </span></p>
+<p style="top:496.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">based on where they are placed. A cylinder placed in a </span></p>
+<p style="top:512.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">region is called a </span><b><span style="font-size:11.0pt">tribe</span></b><span style="font-size:11.0pt">. If placed on a card in a player&#x2019;s </span></p>
+<p style="top:528.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">court, the cylinder is called a </span><b><span style="font-size:11.0pt">spy</span></b><span style="font-size:11.0pt">.</span></p>
+<p style="top:551.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Unlike coalition pieces, cylinders will always be on your </span></p>
+<p style="top:568.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">side, even if you change loyalty.</span></p>
+<p style="top:594.2pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Money Supply (36)</span></p>
+<p style="top:625.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">There are 36 coins in the game. Each is worth a single </span></p>
+<p style="top:641.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">rupee. Unlike other components in the game, there is </span></p>
+<p style="top:658.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">no hard limit to the number of coins, but it is very rare </span></p>
+<p style="top:674.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">to need additional coins. In Pax Pamir, rupees represent </span></p>
+<p style="top:690.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">political capital. During this time, political capital was </span></p>
+<p style="top:706.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">largely a zero sum game, and that is true as well in Pax </span></p>
+<p style="top:723.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Pamir. </span></p>
+<p style="top:749.2pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Other Pieces</span></p>
+<p style="top:780.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">A variety of other playing pieces perform various func-</span></p>
+<p style="top:796.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">tions throughout the game, including ruler tokens, play-</span></p>
+<p style="top:813.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">er boards, loyalty dials, and the favored suit marker. </span></p>
+<p style="top:298.3pt;left:407.6pt;line-height:10pt"><i><span style="font-size:8.8pt">British</span></i></p>
+<p style="top:298.3pt;left:474.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Russian</span></i></p>
+<p style="top:298.3pt;left:549.2pt;line-height:10pt"><i><span style="font-size:8.8pt">Afghan</span></i></p>
+<p style="top:357.3pt;left:384.2pt;line-height:10pt"><i><span style="font-size:8.8pt">Armies are placed </span></i></p>
+<p style="top:369.4pt;left:382.5pt;line-height:10pt"><i><span style="font-size:8.8pt">upright in regions.</span></i></p>
+<p style="top:327.2pt;left:543.2pt;line-height:10pt"><i><span style="font-size:8.8pt">Roads are placed </span></i></p>
+<p style="top:339.3pt;left:555.2pt;line-height:10pt"><i><span style="font-size:8.8pt">sideways on </span></i></p>
+<p style="top:351.4pt;left:563.6pt;line-height:10pt"><i><span style="font-size:8.8pt">borders.</span></i></p>
+<p style="top:102.0pt;left:520.0pt;line-height:9pt"><span style="font-family:AlexBrush,serif;font-size:7.5pt">Kabul</span></p>
+<p style="top:163.8pt;left:528.8pt;line-height:9pt"><span style="font-family:AlexBrush,serif;font-size:7.5pt">Kandahar</span></p>
+<p style="top:133.9pt;left:577.4pt;line-height:9pt"><span style="font-family:AlexBrush,serif;font-size:7.5pt">Punjab</span></p>
+<p style="top:99.9pt;left:415.0pt;line-height:9pt"><span style="font-family:AlexBrush,serif;font-size:7.5pt">Transcaspia</span></p>
+<p style="top:152.2pt;left:469.4pt;line-height:9pt"><span style="font-family:AlexBrush,serif;font-size:7.5pt">Herat</span></p>
+<p style="top:161.1pt;left:408.8pt;line-height:9pt"><span style="font-family:AlexBrush,serif;font-size:7.5pt">Persia</span></p>
+</div>
+
+<div id="page3" style="background-image:url('rules3.jpg');width:638pt;height:921pt">
+<p style="top:67.2pt;left:48.8pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Cards (142)</span></p>
+<p style="top:98.5pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">There are three types of cards in Pax Pamir: event cards (16), court cards (100), and Wakhan cards </span></p>
+<p style="top:114.8pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">(24 AI and 2 aid). </span></p>
+<p style="top:138.1pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">Event cards are fairly straightforward. Each has two ef-</span></p>
+<p style="top:154.4pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">fects. The bottom effect is triggered if it is purchased by </span></p>
+<p style="top:170.6pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">a player. The top effect is triggered if the card is auto-</span></p>
+<p style="top:186.9pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">matically discarded during the cleanup phase at the end </span></p>
+<p style="top:203.1pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">of a player&#x2019;s turn. Players should note that four of these </span></p>
+<p style="top:219.4pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">event cards feature the same picture of the throne room </span></p>
+<p style="top:235.6pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">of the Bala Hissar; these are special event cards called </span></p>
+<p style="top:251.9pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">Dominance Checks that determine when and how victo-</span></p>
+<p style="top:268.1pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">ry points are awarded.</span></p>
+<p style="top:291.5pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">The vast majority of the cards in the game are called </span></p>
+<p style="top:307.7pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">court cards. Court cards hold a lot of information and </span></p>
+<p style="top:324.0pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">understanding them is critical to playing Pax Pamir. </span></p>
+<p style="top:340.2pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">Their anatomy is described below.</span></p>
+<p style="top:363.5pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan AI cards are used only when playing with </span></p>
+<p style="top:379.8pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan (page 16). Wakhan aid cards are used to store </span></p>
+<p style="top:396.0pt;left:48.8pt;line-height:13pt"><span style="font-size:11.0pt">her gifts and provide reminders about important rules.</span></p>
+<p style="top:805.7pt;left:336.6pt;line-height:12pt"><i><span style="font-size:10.6pt">Patriot</span></i></p>
+<p style="top:820.3pt;left:336.6pt;line-height:12pt"><i><span style="font-size:10.6pt">(colored bar)</span></i></p>
+<p style="top:626.0pt;left:311.3pt;line-height:12pt"><i><span style="font-size:10.6pt">Special Ability</span></i></p>
+<p style="top:656.1pt;left:353.5pt;line-height:12pt"><i><span style="font-size:10.6pt">Prize</span></i></p>
+<p style="top:474.1pt;left:311.3pt;line-height:12pt"><i><span style="font-size:10.6pt">Region</span></i></p>
+<p style="top:504.6pt;left:64.2pt;line-height:12pt"><i><span style="font-size:10.6pt">Suit and </span></i></p>
+<p style="top:519.2pt;left:64.2pt;line-height:12pt"><i><span style="font-size:10.6pt">Rank</span></i></p>
+<p style="top:615.0pt;left:57.3pt;line-height:12pt"><i><span style="font-size:10.6pt">Card-based</span></i></p>
+<p style="top:629.5pt;left:57.3pt;line-height:12pt"><i><span style="font-size:10.6pt">Action(s)</span></i></p>
+<p style="top:503.3pt;left:310.0pt;line-height:12pt"><i><span style="font-size:10.6pt">Impact </span></i></p>
+<p style="top:517.9pt;left:310.0pt;line-height:12pt"><i><span style="font-size:10.6pt">Icons</span></i></p>
+<p style="top:420.6pt;left:149.4pt;line-height:15pt"><span style="font-size:12.8pt">Core Anatomy</span></p>
+<p style="top:437.1pt;left:111.7pt;line-height:12pt"><i><span style="font-size:10.6pt">All court cards have these features.</span></i></p>
+<p style="top:420.6pt;left:437.1pt;line-height:15pt"><span style="font-size:12.8pt">Advanced Anatomy</span></p>
+<p style="top:437.1pt;left:409.7pt;line-height:12pt"><i><span style="font-size:10.6pt">Some court cards have these features.</span></i></p>
+<p style="top:690.9pt;left:205.2pt;line-height:15pt"><span style="font-size:12.8pt">Patriots</span></p>
+<p style="top:707.4pt;left:133.9pt;line-height:12pt"><i><span style="font-size:10.6pt">Some court cards hold strong opinions.</span></i></p>
+<p style="top:690.9pt;left:454.6pt;line-height:15pt"><span style="font-size:12.8pt">Wakhan Cards</span></p>
+<p style="top:707.4pt;left:422.5pt;line-height:12pt"><i><span style="font-size:10.6pt">Ignore these cards unless you are </span></i></p>
+<p style="top:721.9pt;left:447.6pt;line-height:12pt"><i><span style="font-size:10.6pt">playing with Wakhan.</span></i></p>
+<p style="top:737.0pt;left:304.0pt;line-height:12pt"><i><span style="font-size:10.6pt">Patriots will only </span></i></p>
+<p style="top:751.5pt;left:294.6pt;line-height:12pt"><i><span style="font-size:10.6pt">serve in your court if </span></i></p>
+<p style="top:766.1pt;left:297.1pt;line-height:12pt"><i><span style="font-size:10.6pt">your loyalties align!</span></i></p>
+</div>
+
+<div id="page4" style="background-image:url('rules4.jpg');width:638pt;height:921pt">
+<p style="top:30.1pt;left:42.5pt;line-height:33pt"><b><span style="font-size:28.6pt">Setup </span></b></p>
+<p style="top:82.8pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Starting Favored Suit</span></p>
+<p style="top:114.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Pax Pamir begins in a period of great political upheaval. Ayub Shah, the last of the Durrani em-</span></p>
+<p style="top:130.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">perors, has just been deposed. A region once unified is now on the verge of total collapse, and </span></p>
+<p style="top:146.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">local authorities are taking the initiative. </span></p>
+<p style="top:170.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">To represent this political climate, place the favored suit marker on the </span></p>
+<p style="top:186.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">space next to the political suit.</span></p>
+<p style="top:212.3pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Build the Draw Deck</span></p>
+<p style="top:243.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Build the draw deck using the following steps:</span></p>
+<p style="top:270.5pt;left:63.8pt;line-height:13pt"><b><span style="font-size:11.0pt">1. </span></b><span style="font-size:11.0pt">Separate the court cards and the event cards. </span></p>
+<p style="top:297.4pt;left:63.8pt;line-height:13pt"><b><span style="font-size:11.0pt">2. </span></b><span style="font-size:11.0pt">Shuffle the court cards. Create six face-down piles of court cards, each consist-</span></p>
+<p style="top:313.6pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">ing of five cards, plus one card per player. The remaining court cards will not be </span></p>
+<p style="top:329.9pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">used this game.</span></p>
+<p style="top:356.8pt;left:63.8pt;line-height:13pt"><b><span style="font-size:11.0pt">3. </span></b><span style="font-size:11.0pt">Remove the four Dominance Check event cards from the other event cards. </span></p>
+<p style="top:373.0pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">Place one in each of the four rightmost piles.</span></p>
+<p style="top:399.9pt;left:63.8pt;line-height:13pt"><b><span style="font-size:11.0pt">4. </span></b><span style="font-size:11.0pt">Shuffle the remaining event cards. Place two in the second pile from the left and </span></p>
+<p style="top:416.2pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">one in each of the remaining four piles to its right. The six remaining event cards </span></p>
+<p style="top:432.4pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">will not be used this game. </span></p>
+<p style="top:459.3pt;left:63.8pt;line-height:13pt"><b><span style="font-size:11.0pt">5. </span></b><span style="font-size:11.0pt">Finally, separately shuffle each of the six piles. Then, stack the piles one on top </span></p>
+<p style="top:475.5pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">of the other, so that the four piles containing the Dominance Check event cards </span></p>
+<p style="top:491.8pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">are on the bottom of the deck. Do not shuffle this combined deck. </span></p>
+<p style="top:517.9pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Create the Market</span></p>
+<p style="top:549.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">In Pax Pamir, cards enter play through a market. The market is an array of 12 face-up cards, ar-</span></p>
+<p style="top:565.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">ranged in a grid of two rows and six columns. During setup, create this market by drawing cards </span></p>
+<p style="top:581.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">from the draw deck and filling each market column (top row first), starting with the leftmost </span></p>
+<p style="top:598.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">column. Then place the draw deck to the right of the market. </span></p>
+<p style="top:624.0pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Take Player Pieces</span></p>
+<p style="top:655.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Give each player a set of eleven cylinders, one loyalty dial, a player board, and four rupees. Place </span></p>
+<p style="top:671.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">one cylinder from each player on the zero space of the victory point track and the rest on each </span></p>
+<p style="top:687.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">player&#x2019;s player board.</span></p>
+<p style="top:714.0pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Bank and Coalition Blocks</span></p>
+<p style="top:745.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Place the remaining coins and the tray of coalition blocks near the area of play.</span></p>
+<p style="top:771.4pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Starting Loyalty</span></p>
+<p style="top:802.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Starting with a random player and proceeding clockwise, each player adjusts their loyalty dial to </span></p>
+<p style="top:819.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">indicate the loyalty they have chosen. After the last player has chosen their starting loyalty, that </span></p>
+<p style="top:835.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">player will take the first turn. </span><b><span style="font-size:11.0pt">The game is now ready to play.</span></b></p>
+<p style="top:42.4pt;left:392.1pt;line-height:13pt"><i><span style="font-size:11.0pt">To use Wakhan, the automated opponent, </span></i></p>
+<p style="top:58.7pt;left:392.1pt;line-height:13pt"><i><span style="font-size:11.0pt">with either one or two human players, </span></i></p>
+<p style="top:74.9pt;left:429.2pt;line-height:13pt"><i><span style="font-size:11.0pt">consult the rules on page 16.</span></i></p>
+<p style="top:888.2pt;left:14.4pt;line-height:21pt"><span style="font-size:18.7pt">4</span></p>
+</div>
+
+<div id="page5" style="background-image:url('rules5.jpg');width:638pt;height:921pt">
+<p style="top:672.2pt;left:303.8pt;line-height:8pt"><span style="font-family:AlexBrush,serif;font-size:6.7pt">Kabul</span></p>
+<p style="top:728.4pt;left:311.5pt;line-height:8pt"><span style="font-family:AlexBrush,serif;font-size:6.7pt">Kandahar</span></p>
+<p style="top:701.1pt;left:354.2pt;line-height:8pt"><span style="font-family:AlexBrush,serif;font-size:6.7pt">Punjab</span></p>
+<p style="top:670.3pt;left:211.8pt;line-height:8pt"><span style="font-family:AlexBrush,serif;font-size:6.7pt">Transcaspia</span></p>
+<p style="top:717.8pt;left:259.5pt;line-height:8pt"><span style="font-family:AlexBrush,serif;font-size:6.7pt">Herat</span></p>
+<p style="top:725.9pt;left:206.3pt;line-height:8pt"><span style="font-family:AlexBrush,serif;font-size:6.7pt">Persia</span></p>
+<p style="top:559.3pt;left:433.2pt;line-height:9pt"><span style="font-size:7.7pt">Discard</span></p>
+<p style="top:569.9pt;left:441.0pt;line-height:9pt"><span style="font-size:7.7pt">Pile</span></p>
+<p style="top:494.2pt;left:476.0pt;line-height:9pt"><span style="font-size:7.7pt">Draw </span></p>
+<p style="top:504.8pt;left:476.6pt;line-height:9pt"><span style="font-size:7.7pt">Deck</span></p>
+<p style="top:448.3pt;left:437.9pt;line-height:9pt"><span style="font-size:7.7pt">Bank</span></p>
+<p style="top:660.4pt;left:434.8pt;line-height:9pt"><span style="font-size:7.7pt">x12</span></p>
+<p style="top:684.1pt;left:434.8pt;line-height:9pt"><span style="font-size:7.7pt">x12</span></p>
+<p style="top:707.8pt;left:434.8pt;line-height:9pt"><span style="font-size:7.7pt">x12</span></p>
+<p style="top:589.8pt;left:121.5pt;line-height:9pt;transform:rotate(90deg);transform-origin:bottom left;"><span style="font-size:7.7pt">Future Court</span></p>
+<p style="top:644.0pt;left:499.6pt;line-height:9pt;transform:rotate(-90deg);transform-origin:top left;"><span style="font-size:7.7pt">Future Court</span></p>
+<p style="top:805.9pt;left:259.7pt;line-height:9pt"><span style="font-size:7.7pt">Future Court</span></p>
+<p style="top:437.5pt;left:35.1pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">EXAMPLE THREE PLAYER TABLE LAYOUT</span></p>
+<p style="top:35.5pt;left:35.1pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">DECK CONSTRUCTION AT A GLANCE</span></p>
+<p style="top:262.1pt;left:335.4pt;line-height:24pt"><b><span style="font-size:20.9pt">5+</span></b><b><i><span style="font-size:20.9pt">n</span></i></b></p>
+<p style="top:262.1pt;left:277.0pt;line-height:24pt"><b><span style="font-size:20.9pt">5+</span></b><b><i><span style="font-size:20.9pt">n</span></i></b></p>
+<p style="top:262.1pt;left:218.5pt;line-height:24pt"><b><span style="font-size:20.9pt">5+</span></b><b><i><span style="font-size:20.9pt">n</span></i></b></p>
+<p style="top:262.1pt;left:160.3pt;line-height:24pt"><b><span style="font-size:20.9pt">5+</span></b><b><i><span style="font-size:20.9pt">n</span></i></b></p>
+<p style="top:262.1pt;left:102.0pt;line-height:24pt"><b><span style="font-size:20.9pt">5+</span></b><b><i><span style="font-size:20.9pt">n</span></i></b></p>
+<p style="top:262.1pt;left:43.5pt;line-height:24pt"><b><span style="font-size:20.9pt">5+</span></b><b><i><span style="font-size:20.9pt">n</span></i></b></p>
+<p style="top:55.6pt;left:107.7pt;line-height:15pt"><span style="font-size:13.2pt">Pile</span></p>
+<p style="top:69.3pt;left:111.8pt;line-height:15pt"><span style="font-size:13.2pt">#2</span></p>
+<p style="top:55.6pt;left:166.0pt;line-height:15pt"><span style="font-size:13.2pt">Pile</span></p>
+<p style="top:69.3pt;left:170.5pt;line-height:15pt"><span style="font-size:13.2pt">#3</span></p>
+<p style="top:55.6pt;left:224.8pt;line-height:15pt"><span style="font-size:13.2pt">Pile</span></p>
+<p style="top:69.3pt;left:228.8pt;line-height:15pt"><span style="font-size:13.2pt">#4</span></p>
+<p style="top:55.6pt;left:283.1pt;line-height:15pt"><span style="font-size:13.2pt">Pile</span></p>
+<p style="top:69.3pt;left:287.6pt;line-height:15pt"><span style="font-size:13.2pt">#5</span></p>
+<p style="top:55.6pt;left:341.4pt;line-height:15pt"><span style="font-size:13.2pt">Pile</span></p>
+<p style="top:69.3pt;left:345.3pt;line-height:15pt"><span style="font-size:13.2pt">#6</span></p>
+<p style="top:208.4pt;left:48.9pt;line-height:15pt"><span style="font-size:13.2pt">Pile</span></p>
+<p style="top:222.1pt;left:54.3pt;line-height:15pt"><span style="font-size:13.2pt">#1</span></p>
+<p style="top:103.5pt;left:163.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">D</span></b></p>
+<p style="top:103.5pt;left:106.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">E</span></b></p>
+<p style="top:181.1pt;left:106.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">E</span></b></p>
+<p style="top:181.1pt;left:163.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">E</span></b></p>
+<p style="top:103.0pt;left:435.0pt;line-height:20pt"><b><span style="font-size:17.2pt;color:#ffffff">D</span></b></p>
+<p style="top:142.0pt;left:436.0pt;line-height:20pt"><b><span style="font-size:17.2pt;color:#ffffff">E</span></b></p>
+<p style="top:181.1pt;left:223.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">E</span></b></p>
+<p style="top:181.1pt;left:282.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">E</span></b></p>
+<p style="top:181.1pt;left:341.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">E</span></b></p>
+<p style="top:103.5pt;left:221.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">D</span></b></p>
+<p style="top:103.5pt;left:281.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">D</span></b></p>
+<p style="top:103.5pt;left:341.0pt;line-height:39pt"><b><span style="font-size:34.1pt;color:#ffffff">D</span></b></p>
+<p style="top:242.8pt;left:407.1pt;line-height:10pt"><i><span style="font-size:8.8pt">After building each pile, separately shuffle </span></i></p>
+<p style="top:254.8pt;left:407.1pt;line-height:10pt"><i><span style="font-size:8.8pt">each of the six piles. Then, stack the piles </span></i></p>
+<p style="top:266.8pt;left:407.1pt;line-height:10pt"><i><span style="font-size:8.8pt">one on top of the other, so that the four piles </span></i></p>
+<p style="top:278.8pt;left:407.1pt;line-height:10pt"><i><span style="font-size:8.8pt">containing the Dominance Check event </span></i></p>
+<p style="top:290.8pt;left:407.1pt;line-height:10pt"><i><span style="font-size:8.8pt">cards are on the bottom of the deck. </span></i></p>
+<p style="top:370.3pt;left:508.6pt;line-height:14pt"><i><span style="font-size:12.1pt">Top of </span></i></p>
+<p style="top:386.8pt;left:509.8pt;line-height:14pt"><i><span style="font-size:12.1pt">Draw </span></i></p>
+<p style="top:403.3pt;left:511.8pt;line-height:14pt"><i><span style="font-size:12.1pt">Deck</span></i></p>
+<p style="top:109.3pt;left:466.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Dominance Check Event Card </span></i></p>
+<p style="top:147.2pt;left:466.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Other Event Card</span></i></p>
+<p style="top:185.2pt;left:466.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Court Card Piles </span></i></p>
+<p style="top:197.2pt;left:466.8pt;line-height:10pt"><i><span style="font-size:8.8pt">(n=number of players)</span></i></p>
+<p style="top:103.0pt;left:458.7pt;line-height:20pt"><b><span style="font-size:17.2pt">:</span></b></p>
+<p style="top:141.0pt;left:458.7pt;line-height:20pt"><b><span style="font-size:17.2pt">:</span></b></p>
+<p style="top:178.5pt;left:458.7pt;line-height:20pt"><b><span style="font-size:17.2pt">:</span></b></p>
+<p style="top:888.2pt;left:612.3pt;line-height:21pt"><span style="font-size:18.7pt">5</span></p>
+</div>
+
+<div id="page6" style="background-image:url('rules6.jpg');width:638pt;height:921pt">
+<p style="top:30.1pt;left:42.5pt;line-height:33pt"><b><span style="font-size:28.6pt">Key Terms and Concepts</span></b></p>
+<p style="top:72.2pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">The Four Suits </span></p>
+<p style="top:103.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">The vast majority of the cards in Pax Pamir are divided into four suits that each correspond to </span></p>
+<p style="top:119.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">a different mode of power: economic, military, political, and intelligence. Each suit has its own </span></p>
+<p style="top:136.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">advantages. Generally speaking...</span></p>
+<p style="top:405.1pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Your Court</span></p>
+<p style="top:436.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Each player is associated with a single row of cards called a court. Players begin the game with-</span></p>
+<p style="top:452.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">out any cards in their court, but will gradually add cards to and remove cards from their court </span></p>
+<p style="top:468.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">over the course of the game. Cards in a court </span><b><span style="font-size:11.0pt">cannot</span></b><span style="font-size:11.0pt"> be freely rearranged. While your court can </span></p>
+<p style="top:485.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">grow to any size during your turn, during cleanup you must discard cards from your court so </span></p>
+<p style="top:501.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">that you do not have more court cards than three plus the sum of purple stars on cards in your </span></p>
+<p style="top:517.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">court.</span></p>
+<p style="top:543.8pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Your Hand</span></p>
+<p style="top:575.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Each player is associated with a hand of cards. While your hand can grow to any size during </span></p>
+<p style="top:591.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">your turn, during cleanup you must discard cards from your hand so that you do not have more </span></p>
+<p style="top:607.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">hand cards than two plus the sum of blue stars on cards in your court.</span></p>
+<p style="top:633.7pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Rank and Privilege </span></p>
+<p style="top:665.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Each court card has a rank from one to three stars. Rank has two important </span></p>
+<p style="top:681.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">consequences. First, a card&#x2019;s rank determines the strength of some of its </span></p>
+<p style="top:697.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">actions. These actions feature additional symbols to help players remember </span></p>
+<p style="top:713.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">which actions depend on rank. Second, a card&#x2019;s rank is also added to your </span></p>
+<p style="top:730.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">total stars in a specific suit. Each sum of stars in a suit expands an important </span></p>
+<p style="top:746.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">privilege, as indicated here: </span></p>
+<p style="top:845.0pt;left:36.5pt;line-height:13pt"><span style="font-size:11.0pt">Economic Stars </span></p>
+<p style="top:861.3pt;left:24.1pt;line-height:13pt"><span style="font-size:11.0pt">prevent your rupees </span></p>
+<p style="top:877.5pt;left:30.2pt;line-height:13pt"><span style="font-size:11.0pt">from being taxed.</span></p>
+<p style="top:845.0pt;left:175.2pt;line-height:13pt"><span style="font-size:11.0pt">Military Stars serve </span></p>
+<p style="top:861.3pt;left:189.3pt;line-height:13pt"><span style="font-size:11.0pt">as a final score </span></p>
+<p style="top:877.5pt;left:198.7pt;line-height:13pt"><span style="font-size:11.0pt">tie-breaker.</span></p>
+<p style="top:845.0pt;left:322.4pt;line-height:13pt"><span style="font-size:11.0pt">Political Stars enable </span></p>
+<p style="top:861.3pt;left:332.3pt;line-height:13pt"><span style="font-size:11.0pt">you to maintain a </span></p>
+<p style="top:877.5pt;left:347.2pt;line-height:13pt"><span style="font-size:11.0pt">larger court.</span></p>
+<p style="top:845.0pt;left:483.9pt;line-height:13pt"><span style="font-size:11.0pt">Intelligence Stars </span></p>
+<p style="top:861.3pt;left:467.4pt;line-height:13pt"><span style="font-size:11.0pt">allow you to hold more </span></p>
+<p style="top:877.5pt;left:478.5pt;line-height:13pt"><span style="font-size:11.0pt">cards in your hand.</span></p>
+<p style="top:725.7pt;left:498.8pt;line-height:13pt"><i><span style="font-size:11.0pt">Rank </span></i><b><i><span style="font-size:11.0pt">one</span></i></b><i><span style="font-size:11.0pt"> </span></i></p>
+<p style="top:739.4pt;left:506.9pt;line-height:13pt"><i><span style="font-size:11.0pt">March</span></i></p>
+<p style="top:725.7pt;left:565.8pt;line-height:13pt"><i><span style="font-size:11.0pt">Rank </span></i><b><i><span style="font-size:11.0pt">three</span></i></b><i><span style="font-size:11.0pt"> </span></i></p>
+<p style="top:739.4pt;left:578.1pt;line-height:13pt"><i><span style="font-size:11.0pt">March</span></i></p>
+<p style="top:235.4pt;left:121.6pt;line-height:13pt"><span style="font-size:11.0pt">The military suit commands </span></p>
+<p style="top:251.7pt;left:121.6pt;line-height:13pt"><span style="font-size:11.0pt">armies and helps secure a coali-</span></p>
+<p style="top:267.9pt;left:121.6pt;line-height:13pt"><span style="font-size:11.0pt">tion&#x2019;s dominance.</span></p>
+<p style="top:235.4pt;left:442.9pt;line-height:13pt"><span style="font-size:11.0pt">The intelligence suit grants </span></p>
+<p style="top:251.7pt;left:442.9pt;line-height:13pt"><span style="font-size:11.0pt">diplomatic flexibility and </span></p>
+<p style="top:267.9pt;left:442.9pt;line-height:13pt"><span style="font-size:11.0pt">the ability to compromise </span></p>
+<p style="top:284.2pt;left:442.9pt;line-height:13pt"><span style="font-size:11.0pt">enemies.</span></p>
+<p style="top:158.9pt;left:442.9pt;line-height:13pt"><span style="font-size:11.0pt">The political suit consoli-</span></p>
+<p style="top:175.1pt;left:442.9pt;line-height:13pt"><span style="font-size:11.0pt">dates power and controls </span></p>
+<p style="top:191.4pt;left:442.9pt;line-height:13pt"><span style="font-size:11.0pt">which cards are able to be </span></p>
+<p style="top:207.6pt;left:442.9pt;line-height:13pt"><span style="font-size:11.0pt">played.</span></p>
+<p style="top:158.9pt;left:122.8pt;line-height:13pt"><span style="font-size:11.0pt">The economic suit controls the </span></p>
+<p style="top:175.1pt;left:122.8pt;line-height:13pt"><span style="font-size:11.0pt">flow of rupees and the movement </span></p>
+<p style="top:191.4pt;left:122.8pt;line-height:13pt"><span style="font-size:11.0pt">of pieces. It also protects wealth </span></p>
+<p style="top:207.6pt;left:122.8pt;line-height:13pt"><span style="font-size:11.0pt">from taxation in the game.</span></p>
+<p style="top:315.2pt;left:258.5pt;line-height:15pt"><b><span style="font-size:13.2pt">The Favored Suit</span></b></p>
+<p style="top:340.5pt;left:104.2pt;line-height:13pt"><span style="font-size:11.0pt">One suit is always considered favored. This suit determines which cards take </span></p>
+<p style="top:356.8pt;left:104.2pt;line-height:13pt"><span style="font-size:11.0pt">bonus actions (page 12) and may make cards more expensive (page 10). </span></p>
+<p style="top:373.0pt;left:132.3pt;line-height:13pt"><span style="font-size:11.0pt">The favored suit changes when certain cards are played (page 11).</span></p>
+<p style="top:888.2pt;left:14.4pt;line-height:21pt"><span style="font-size:18.7pt">6</span></p>
+</div>
+
+<div id="page7" style="background-image:url('rules7.jpg');width:638pt;height:921pt">
+<p style="top:30.6pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Loyalty and Influence</span></p>
+<p style="top:62.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Players in Pax Pamir are always loyal to one of three coalitions: British (pink), </span></p>
+<p style="top:78.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Russian (yellow), or Afghan (green). Your loyalty determines the color of coalition </span></p>
+<p style="top:94.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">blocks which you will place when playing cards or taking the build action </span><i><span style="font-size:11.0pt">e.g. play-</span></i></p>
+<p style="top:110.7pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">ers loyal to the Russian coalition place blocks that are yellow.</span></i></p>
+<p style="top:134.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">The extent of your loyalty to a coalition is measured in influence points. We&#x2019;ll get to </span></p>
+<p style="top:150.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">the various ways you&#x2019;ll acquire these things later, but, for now, know that your total </span></p>
+<p style="top:166.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">influence is the sum of </span><b><span style="font-size:11.0pt">one</span></b><span style="font-size:11.0pt"> plus the number of </span><b><span style="font-size:11.0pt">patriots</span></b><span style="font-size:11.0pt"> in your court, the number </span></p>
+<p style="top:182.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">of your </span><b><span style="font-size:11.0pt">prizes</span></b><span style="font-size:11.0pt">, and the number of your </span><b><span style="font-size:11.0pt">gifts</span></b><span style="font-size:11.0pt">.</span></p>
+<p style="top:206.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">To change your loyalty, you must gain an influence point associated with a </span></p>
+<p style="top:222.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">different coalition than your own (either by playing patriots or by betray-</span></p>
+<p style="top:238.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">ing cards with prizes). Whenever you change loyalty, first return your </span></p>
+<p style="top:254.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">gifts to your supply and discard any prizes and patriots you had previ-</span></p>
+<p style="top:271.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">ously accumulated. Finally, adjust your loyalty dial to indicate your new </span></p>
+<p style="top:287.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">loyalty.</span></p>
+<p style="top:529.5pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Ruling a Region</span></p>
+<p style="top:560.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Each of the six regions in the game is associated with a ruler token. </span></p>
+<p style="top:577.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Ruler tokens remain on the board if no player currently rules the </span></p>
+<p style="top:593.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">region. If a player does rule a region, they should immediately take </span></p>
+<p style="top:609.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">the associated ruler token and place it in their play area. Likewise, if </span></p>
+<p style="top:625.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">a player ceases ruling a region, the associated ruler token should be </span></p>
+<p style="top:642.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">immediately returned to the board. </span></p>
+<p style="top:665.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">In order to take a ruler token, you must have </span><b><span style="font-size:11.0pt">at least one tribe</span></b><span style="font-size:11.0pt"> and </span></p>
+<p style="top:681.6pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">a plurality of ruling pieces </span></b><span style="font-size:11.0pt">(more than all others individually). </span></p>
+<p style="top:697.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Tribes and loyal armies are considered ruling pieces. If there is a </span></p>
+<p style="top:714.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">tie, no player rules the region. Armies belonging to enemy coali-</span></p>
+<p style="top:730.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">tions can prevent you from taking a ruler token, even if there are </span></p>
+<p style="top:746.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">no enemy tribes.</span></p>
+<p style="top:770.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Ruling a region grants players access to the build action (page </span></p>
+<p style="top:786.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">13), special taxing privileges (page 13), and the ability to extract </span></p>
+<p style="top:802.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">bribes from other players who want to play cards associated with </span></p>
+<p style="top:818.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">that region (page 11). It&#x2019;s good to be king.</span></p>
+<p style="top:842.1pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">Example: You have three ruling pieces in Kandahar (one tribe and two </span></i></p>
+<p style="top:858.3pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">Afghan armies loyal to you). There are also four additional armies not </span></i></p>
+<p style="top:874.6pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">loyal to you (two British, two Russian). Because you have at least one </span></i></p>
+<p style="top:890.8pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">tribe in the region and the most ruling pieces, you take the ruler token.</span></i></p>
+<p style="top:334.5pt;left:60.7pt;line-height:10pt"><i><span style="font-size:8.8pt">Blake is loyal to the Afghan coalition. </span></i></p>
+<p style="top:346.5pt;left:60.7pt;line-height:10pt"><i><span style="font-size:8.8pt">He has one gift, one prize,</span></i></p>
+<p style="top:358.5pt;left:60.7pt;line-height:10pt"><i><span style="font-size:8.8pt">and one patriot.</span></i></p>
+<p style="top:373.8pt;left:61.0pt;line-height:10pt"><i><span style="font-size:8.8pt">Nevertheless, he decides to change </span></i></p>
+<p style="top:385.8pt;left:61.0pt;line-height:10pt"><i><span style="font-size:8.8pt">loyalty. He plays the patriot &#x201c;Sir John </span></i></p>
+<p style="top:397.8pt;left:61.0pt;line-height:10pt"><i><span style="font-size:8.8pt">Keane.&#x201d; At this moment, he loses his </span></i></p>
+<p style="top:409.8pt;left:61.0pt;line-height:10pt"><i><span style="font-size:8.8pt">gift, his prize, and his patriot. </span></i></p>
+<p style="top:316.3pt;left:58.6pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">LOYALTY CHANGE EXAMPLE</span></p>
+<p style="top:437.8pt;left:77.0pt;line-height:9pt"><i><span style="font-size:7.7pt;color:#ed1c24">Blake&#x2019;s Court</span></i></p>
+</div>
+
+<div id="page8" style="background-image:url('rules8.jpg');width:638pt;height:921pt">
+<p style="top:30.1pt;left:42.5pt;line-height:33pt"><b><span style="font-size:28.6pt">General Rules</span></b></p>
+<p style="top:82.8pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Negotiation</span></p>
+<p style="top:114.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Players are free to discuss the game during play and explicitly coordinate their actions. Howev-</span></p>
+<p style="top:130.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">er, any agreed-upon deal should be considered non-binding. Cards may never be transferred be-</span></p>
+<p style="top:146.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">tween players. Money can only be transferred from one player to another if explicitly sanctioned </span></p>
+<p style="top:162.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">by the rules </span><i><span style="font-size:11.0pt">e.g. taxation of subjects, bribes for taking hostage actions, playing cards</span></i><span style="font-size:11.0pt">. </span></p>
+<p style="top:189.0pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Component Limits</span></p>
+<p style="top:220.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">If asked to place a unit and none remain in the supply, you must take a piece of the required </span></p>
+<p style="top:236.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">shape/color from anywhere in play, excluding any pieces placed this turn. In taking and placing </span></p>
+<p style="top:252.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">a piece this way, you may convert one type of unit to another. </span></p>
+<p style="top:276.1pt;left:42.5pt;line-height:13pt"><i><span style="font-size:11.0pt">Example: You must place a spy, but you have no cylinders remaining in your stock, so you take one of your </span></i></p>
+<p style="top:292.4pt;left:42.5pt;line-height:13pt"><i><span style="font-size:11.0pt">tribes in play and place it as a spy as instructed.</span></i></p>
+<p style="top:318.5pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Card Precedence and Special Abilities</span></p>
+<p style="top:349.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Some event cards and court cards with special abilities will modify the rules of the game. These </span></p>
+<p style="top:366.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">cards always take precedence over the rules. If a court card has a special ability, it is active as </span></p>
+<p style="top:382.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">long as the card remains in your court.</span></p>
+<p style="top:408.4pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Access to Actions</span></p>
+<p style="top:439.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">You always have access to the following core actions: purchase and play. In addition, the cards </span></p>
+<p style="top:456.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">in your court provide you access to the actions listed on that card. </span><b><span style="font-size:11.0pt">Each card in your court can </span></b></p>
+<p style="top:472.2pt;left:42.5pt;line-height:13pt"><b><span style="font-size:11.0pt">only be used for one action per turn. </span></b><i><span style="font-size:11.0pt">That is, even if a card has three actions on it, only one of those </span></i></p>
+<p style="top:488.5pt;left:42.5pt;line-height:13pt"><i><span style="font-size:11.0pt">actions can be used each turn.</span></i></p>
+<p style="top:514.6pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Discarding a Card in Your Court</span></p>
+<p style="top:545.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Whenever a card in your court is discarded, the following rules always take effect:</span></p>
+<p style="top:569.2pt;left:89.6pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:569.2pt;left:72.1pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> Any spies on the card are lost and returned to their owner&#x2019;s supply.</span></p>
+<p style="top:592.6pt;left:89.6pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:592.6pt;left:72.1pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> If the card had the leveraged icon, you must return two rupees to the supply. </span></p>
+<p style="top:608.8pt;left:93.4pt;line-height:13pt"><span style="font-size:11.0pt">For each rupee you cannot return, you must discard one card from your </span></p>
+<p style="top:625.1pt;left:93.4pt;line-height:13pt"><span style="font-size:11.0pt">hand or court (not including this card, of course). If you have no cards left, no further </span></p>
+<p style="top:641.3pt;left:93.4pt;line-height:13pt"><span style="font-size:11.0pt">payment is required. </span></p>
+<p style="top:667.4pt;left:43.8pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">The Overthrow Rule</span></p>
+<p style="top:698.7pt;left:43.8pt;line-height:13pt"><span style="font-size:11.0pt">In general, there is no persistent link between the cards in your court and the </span></p>
+<p style="top:715.0pt;left:43.8pt;line-height:13pt"><span style="font-size:11.0pt">pieces on the map. However, if you lose your last tribe in a region, you must im-</span></p>
+<p style="top:731.2pt;left:43.8pt;line-height:13pt"><span style="font-size:11.0pt">mediately discard all political cards associated with that region from your court. </span></p>
+<p style="top:747.5pt;left:43.8pt;line-height:13pt"><span style="font-size:11.0pt">Likewise, if you lose the last political card in your court associated with a region, </span></p>
+<p style="top:763.7pt;left:43.8pt;line-height:13pt"><span style="font-size:11.0pt">you must immediately remove all of your tribes in that region. Many games will </span></p>
+<p style="top:780.0pt;left:43.8pt;line-height:13pt"><span style="font-size:11.0pt">be won and lost because of this rule, so you may want to read it again just to make </span></p>
+<p style="top:796.2pt;left:43.8pt;line-height:13pt"><span style="font-size:11.0pt">sure you&#x2019;ve got it! </span></p>
+<p style="top:888.2pt;left:14.4pt;line-height:21pt"><span style="font-size:18.7pt">8</span></p>
+</div>
+
+<div id="page9" style="background-image:url('rules9.jpg');width:638pt;height:921pt">
+<p style="top:30.1pt;left:49.6pt;line-height:33pt"><b><span style="font-size:28.6pt">Sequence of Play</span></b></p>
+<p style="top:80.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Pax Pamir occurs over a series of turns. Each turn, the active player performs up to two actions </span></p>
+<p style="top:96.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">which are described in the following two sections of this rulebook. Bonus actions (page 12) do </span></p>
+<p style="top:112.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">not count against this limit. You may opt to take only a single action or no action at all. After you </span></p>
+<p style="top:128.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">have completed your turn, perform cleanup. Then play continues clockwise to the next player </span></p>
+<p style="top:145.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">until the game is over. </span></p>
+<p style="top:171.1pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Cleanup</span></p>
+<p style="top:202.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Cleanup has four steps:</span></p>
+<p style="top:225.8pt;left:92.1pt;line-height:13pt"><b><span style="font-size:11.0pt">First,</span></b><span style="font-size:11.0pt"> if you have more cards than three plus the sum of the purple stars on cards </span></p>
+<p style="top:242.0pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">in your court, discard cards in your court until you are within your limit. </span></p>
+<p style="top:268.9pt;left:92.1pt;line-height:13pt"><b><span style="font-size:11.0pt">Second,</span></b><span style="font-size:11.0pt"> if you have more cards than two plus the sum of the blue stars on cards </span></p>
+<p style="top:285.2pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">in your court, discard cards in your hand until you are within your limit. </span></p>
+<p style="top:312.1pt;left:92.1pt;line-height:13pt"><b><span style="font-size:11.0pt">Third,</span></b><span style="font-size:11.0pt"> discard any event cards that are in the leftmost column of the market. </span></p>
+<p style="top:328.3pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">Any rupees on the discarded event will remain in their position. The top row is </span></p>
+<p style="top:344.6pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">always discarded first, followed by the bottom row. When an event card is dis-</span></p>
+<p style="top:360.8pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">carded, all players are affected by the text or impact icon at the top of the card. </span></p>
+<p style="top:387.7pt;left:92.1pt;line-height:13pt"><b><span style="font-size:11.0pt">Fourth,</span></b><span style="font-size:11.0pt"> fill any empty spaces in the market by moving all cards in that market </span></p>
+<p style="top:403.9pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">row (along with their rupees) to their leftmost position. If a card moves into </span></p>
+<p style="top:420.2pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">a space with rupees from a previously-discarded event card, those rupees are </span></p>
+<p style="top:436.4pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">placed on the new card taking that position. Then draw new cards to fill in any </span></p>
+<p style="top:452.7pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">empty spaces starting with the leftmost and returning the market to its normal </span></p>
+<p style="top:468.9pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">size, if possible. In each empty column, fill the top row first. </span></p>
+<p style="top:495.8pt;left:134.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Instability.</span></b><span style="font-size:11.0pt"> If a Dominance Check card is revealed and there is already </span></p>
+<p style="top:512.1pt;left:134.6pt;line-height:13pt"><span style="font-size:11.0pt">a Dominance Check card in the market, immediately perform a Domi-</span></p>
+<p style="top:528.3pt;left:134.6pt;line-height:13pt"><span style="font-size:11.0pt">nance Check and then discard both Dominance Check </span></p>
+<p style="top:544.6pt;left:134.6pt;line-height:13pt"><span style="font-size:11.0pt">cards and fill the empty spaces in the market as </span></p>
+<p style="top:560.8pt;left:134.6pt;line-height:13pt"><span style="font-size:11.0pt">described above. If the final Dominance Check </span></p>
+<p style="top:577.1pt;left:134.6pt;line-height:13pt"><span style="font-size:11.0pt">card was discarded in this way, the Dominance </span></p>
+<p style="top:593.3pt;left:134.6pt;line-height:13pt"><span style="font-size:11.0pt">Check will count as the final check. </span></p>
+<p style="top:622.9pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Game End and Victory</span></p>
+<p style="top:654.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">A game of Pax Pamir can end two ways. If, after any Domi-</span></p>
+<p style="top:670.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">nance Check, a single player leads all other players by at least </span></p>
+<p style="top:686.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">four victory points, the game is over and that player wins. Bar-</span></p>
+<p style="top:703.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">ring that, after the deck&#x2019;s final Dominance Check is resolved, </span></p>
+<p style="top:719.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">the game will always end, and the player with the most victory </span></p>
+<p style="top:735.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">points wins.</span></p>
+<p style="top:758.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">If one or more players have the same number of vic-</span></p>
+<p style="top:775.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">tory points when the game ends, the player with the </span></p>
+<p style="top:791.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">most red stars in their court among the tied players </span></p>
+<p style="top:807.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">wins. If there is still a tie, the player with the most </span></p>
+<p style="top:823.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">rupees among the tied players wins. If there is still a tie, </span></p>
+<p style="top:840.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">whoever can cook the best chopan kebab wins.</span></p>
+<p style="top:863.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">The scoring of Dominance Checks is described on </span></p>
+<p style="top:879.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">page 15.</span></p>
+<p style="top:888.2pt;left:612.3pt;line-height:21pt"><span style="font-size:18.7pt">9</span></p>
+</div>
+
+<div id="page10" style="background-image:url('rules10.jpg');width:638pt;height:921pt">
+<p style="top:30.1pt;left:42.5pt;line-height:33pt"><b><span style="font-size:28.6pt">Core Actions</span></b></p>
+<p style="top:80.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">The two core actions of Pax Pamir are described in this section. While not difficult, the purchase </span></p>
+<p style="top:96.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">and play actions are, by far, the most complicated actions of the game. When teaching the game, </span></p>
+<p style="top:112.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">some groups may prefer to learn just these two actions and then introduce the other actions </span></p>
+<p style="top:128.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">gradually over the first few rounds of play.</span></p>
+<p style="top:154.9pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Purchase</span></p>
+<p style="top:186.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Purchase a card from the market and add it to your hand. If you purchase a card that has rupees </span></p>
+<p style="top:202.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">on it, you receive them along with the card. </span></p>
+<p style="top:225.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">In order to purchase a card, you must be able to pay the card&#x2019;s cost to the market. </span></p>
+<p style="top:249.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">The cost of the card depends on its current column in the market. The leftmost column is free, </span></p>
+<p style="top:265.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">the next column costs one rupee, then two, etc. Pay this cost by placing one rupee on each card </span></p>
+<p style="top:281.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">in the same row to the left of the card you are purchasing. If you are ever required to place a </span></p>
+<p style="top:297.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">rupee on a vacant market spot, pay the cost to the card in the same column in the other market </span></p>
+<p style="top:314.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">row. </span><b><span style="font-size:11.0pt">If you place a rupee on a market card for any reason, you may not purchase that card </span></b></p>
+<p style="top:330.4pt;left:42.5pt;line-height:13pt"><b><span style="font-size:11.0pt">this turn. </span></b></p>
+<p style="top:353.7pt;left:78.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Event Cards.</span></b><span style="font-size:11.0pt"> Event cards (including Dominance Checks) never enter a player&#x2019;s hand and </span></p>
+<p style="top:370.0pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">are resolved the moment they are bought from the market. Many event cards have a per-</span></p>
+<p style="top:386.2pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">sistent effect that lasts until the next Dominance Check is resolved. Players who take these </span></p>
+<p style="top:402.5pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">event cards should place them below their court. Event cards that alter the general game </span></p>
+<p style="top:418.7pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">should be placed near the map in easy view of all players.</span></p>
+<p style="top:442.1pt;left:78.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Purchasing Cards when Military Cards are Favored. </span></b><span style="font-size:11.0pt">If military cards are </span></p>
+<p style="top:458.3pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">favored, the cost to purchase a card is doubled. When purchasing cards from </span></p>
+<p style="top:474.6pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">the market, place two rupees on each card to the left of the purchased card </span></p>
+<p style="top:490.8pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">instead of one.</span></p>
+<p style="top:523.2pt;left:69.9pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">PURCHASE EXAMPLE</span></p>
+<p style="top:549.3pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">For his first action this turn, Chas purchases the third card </span></i></p>
+<p style="top:561.3pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">in the top row. He would like to purchase a second card </span></i></p>
+<p style="top:573.2pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">with his second action.</span></i></p>
+<p style="top:597.2pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">Because he already placed a coin on each of the first two </span></i></p>
+<p style="top:609.2pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">cards in the top row this turn, he cannot purchase them. He </span></i></p>
+<p style="top:621.1pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">decides to purchase the card &#x201c;Arthur Conolly.&#x201d; He pays a </span></i></p>
+<p style="top:633.1pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">coin to the first two cards in the top row. Because the third </span></i></p>
+<p style="top:645.1pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">slot is vacant, he pays his third coin to the opposite row.</span></i></p>
+<p style="top:669.0pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">He then takes his purchased card into his hand and takes </span></i></p>
+<p style="top:681.0pt;left:69.9pt;line-height:10pt"><i><span style="font-size:8.8pt">the two rupees on the purchased card.</span></i></p>
+<p style="top:888.2pt;left:14.4pt;line-height:21pt"><span style="font-size:18.7pt">10</span></p>
+</div>
+
+<div id="page11" style="background-image:url('rules11.jpg');width:638pt;height:921pt">
+<p style="top:30.6pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Play</span></p>
+<p style="top:62.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Play any card from your hand to your court. </span></p>
+<p style="top:85.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">In order to play a card, first reveal that card to everyone </span></p>
+<p style="top:101.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">and announce its name and region. If you are the ruler of </span></p>
+<p style="top:117.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">that card&#x2019;s region or if no one rules the region, you can </span></p>
+<p style="top:134.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">freely play the card. If someone else is that region&#x2019;s ruler, </span></p>
+<p style="top:150.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">you must pay a bribe of rupees to them that is equal to the </span></p>
+<p style="top:166.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">number of the ruler&#x2019;s tribes in that region. Any portion of </span></p>
+<p style="top:182.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">this cost can be waived with the permission of the ruler. If </span></p>
+<p style="top:199.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">the bribe is not paid (or waived), play continues as if the </span></p>
+<p style="top:215.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">action had never been taken.</span></p>
+<p style="top:238.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">The played card may be added to either the left or right end of your court. </span></p>
+<p style="top:262.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">If the card is a patriot that does not match your loyalty, discard all of your patriots and prizes, </span></p>
+<p style="top:278.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">and remove any gifts. Then adjust your loyalty dial to match that of the patriot.</span></p>
+<p style="top:301.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">After a card is played, resolve each impact icon on the right side of the card from top to bottom. </span></p>
+<p style="top:317.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">The effects of impact icons are described below:</span></p>
+<p style="top:73.5pt;left:438.8pt;line-height:15pt"><b><span style="font-size:13.2pt">No Stacking Limit</span></b></p>
+<p style="top:98.8pt;left:404.4pt;line-height:13pt"><span style="font-size:11.0pt">In general, there is no limit to the </span></p>
+<p style="top:115.0pt;left:404.4pt;line-height:13pt"><span style="font-size:11.0pt">number of pieces that can exist in </span></p>
+<p style="top:131.3pt;left:404.4pt;line-height:13pt"><span style="font-size:11.0pt">any particular region, border, or </span></p>
+<p style="top:147.5pt;left:404.4pt;line-height:13pt"><span style="font-size:11.0pt">court card. Pieces may also coexist </span></p>
+<p style="top:163.8pt;left:404.4pt;line-height:13pt"><span style="font-size:11.0pt">with those belonging to different </span></p>
+<p style="top:180.0pt;left:440.9pt;line-height:13pt"><span style="font-size:11.0pt">players and coalitions.</span></p>
+<p style="top:355.2pt;left:85.9pt;line-height:13pt"><span style="font-size:11.0pt">Place one coalition block of your loyalty </span></p>
+<p style="top:371.4pt;left:85.9pt;line-height:13pt"><span style="font-size:11.0pt">on any border of this region. This piece </span></p>
+<p style="top:387.7pt;left:85.9pt;line-height:13pt"><span style="font-size:11.0pt">is now a </span><b><span style="font-size:11.0pt">road</span></b><span style="font-size:11.0pt">.</span></p>
+<p style="top:355.0pt;left:376.3pt;line-height:13pt"><span style="font-size:11.0pt">Place one of your cylinders on a card in </span></p>
+<p style="top:371.2pt;left:376.3pt;line-height:13pt"><span style="font-size:11.0pt">any player&#x2019;s court that matches the played </span></p>
+<p style="top:387.5pt;left:376.3pt;line-height:13pt"><span style="font-size:11.0pt">card&#x2019;s region. This piece is now a </span><b><span style="font-size:11.0pt">spy</span></b><span style="font-size:11.0pt">.</span></p>
+<p style="top:417.5pt;left:376.3pt;line-height:13pt"><span style="font-size:11.0pt">Place one of your cylinders in this </span></p>
+<p style="top:433.7pt;left:376.3pt;line-height:13pt"><span style="font-size:11.0pt">region. This piece is now a </span><b><span style="font-size:11.0pt">tribe</span></b><span style="font-size:11.0pt">.</span></p>
+<p style="top:478.1pt;left:85.1pt;line-height:13pt"><span style="font-size:11.0pt">Take two rupees from the bank. </span></p>
+<p style="top:494.4pt;left:85.1pt;line-height:13pt"><span style="font-size:11.0pt">This card is leveraged. </span><i><span style="font-size:11.0pt">Reminder: </span></i></p>
+<p style="top:510.6pt;left:85.1pt;line-height:13pt"><i><span style="font-size:11.0pt">If you ever discard this card, you </span></i></p>
+<p style="top:526.9pt;left:85.1pt;line-height:13pt"><i><span style="font-size:11.0pt">must pay back the rupees (page 8).</span></i></p>
+<p style="top:417.6pt;left:85.9pt;line-height:13pt"><span style="font-size:11.0pt">Place one coalition block of your </span></p>
+<p style="top:433.8pt;left:85.9pt;line-height:13pt"><span style="font-size:11.0pt">loyalty in this region. This piece is </span></p>
+<p style="top:450.1pt;left:85.9pt;line-height:13pt"><span style="font-size:11.0pt">now an </span><b><span style="font-size:11.0pt">army</span></b><span style="font-size:11.0pt">.</span></p>
+<p style="top:478.5pt;left:377.7pt;line-height:13pt"><span style="font-size:11.0pt">Move the favored suit marker to the </span></p>
+<p style="top:494.7pt;left:377.7pt;line-height:13pt"><span style="font-size:11.0pt">suit indicated. </span><i><span style="font-size:11.0pt">Reminder: If the favored </span></i></p>
+<p style="top:511.0pt;left:377.7pt;line-height:13pt"><i><span style="font-size:11.0pt">suit is military, the cost to take the </span></i></p>
+<p style="top:527.2pt;left:377.7pt;line-height:13pt"><i><span style="font-size:11.0pt">purchase action is doubled.</span></i></p>
+<p style="top:583.0pt;left:52.1pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">PLAY EXAMPLE</span></p>
+<p style="top:604.1pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati (blue) is loyal to the British coalition. She wants to play the card &#x201c;Sikh Merchants in Lahore.&#x201d;</span></i></p>
+<p style="top:620.6pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">That card is based in Punjab, so to play the card she will first need to pay a bribe to </span></i></p>
+<p style="top:632.6pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">the ruler of the Punjab, Hope (gray). Since Hope has two tribes in the region, she </span></i></p>
+<p style="top:644.6pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">can command a bribe of up to two rupees, which she does. </span></i></p>
+<p style="top:661.6pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati decides it is worth the expense. If she had </span></i></p>
+<p style="top:673.6pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">declined to pay, Cati would not lose an action.</span></i></p>
+<p style="top:692.8pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">First, Cati can place a road on either of the </span></i></p>
+<p style="top:704.8pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">connections adjacent to Punjab (even if there </span></i></p>
+<p style="top:716.8pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">are other roads there!). As she is loyal to the </span></i></p>
+<p style="top:728.8pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">British, the road will be pink.</span></i></p>
+<p style="top:746.0pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">Then Cati will place a spy on any court card </span></i></p>
+<p style="top:758.0pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">associated with Punjab. She opts to place the spy </span></i></p>
+<p style="top:770.0pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">on one of Hope&#x2019;s court cards. Perhaps she can </span></i></p>
+<p style="top:782.0pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">blackmail her in the future!</span></i></p>
+<p style="top:802.6pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">Finally, as the played card is leveraged, </span></i></p>
+<p style="top:814.6pt;left:52.1pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati will take two rupees from the bank. </span></i></p>
+<p style="top:596.4pt;left:524.8pt;line-height:13pt"><i><span style="font-size:11.0pt;color:#652c90">Punjab</span></i></p>
+<p style="top:761.7pt;left:460.2pt;line-height:10pt"><i><span style="font-size:8.8pt;color:#652c90">A Punjab </span></i></p>
+<p style="top:773.7pt;left:469.7pt;line-height:10pt"><i><span style="font-size:8.8pt;color:#652c90">card in </span></i></p>
+<p style="top:785.7pt;left:470.5pt;line-height:10pt"><i><span style="font-size:8.8pt;color:#652c90">Hope&#x2019;s </span></i></p>
+<p style="top:797.7pt;left:475.6pt;line-height:10pt"><i><span style="font-size:8.8pt;color:#652c90">Court</span></i></p>
+<p style="top:888.2pt;left:601.2pt;line-height:21pt"><span style="font-size:18.7pt">11</span></p>
+</div>
+
+<div id="page12" style="background-image:url('rules12.jpg');width:638pt;height:921pt">
+<p style="top:30.1pt;left:31.9pt;line-height:33pt"><b><span style="font-size:28.6pt">Card-Based Actions</span></b></p>
+<p style="top:80.0pt;left:31.9pt;line-height:13pt"><span style="font-size:11.0pt">The rest of the actions in Pax Pamir are associated with court cards and can only be taken if you </span></p>
+<p style="top:96.3pt;left:31.9pt;line-height:13pt"><span style="font-size:11.0pt">have a card in your court which displays that action. </span><b><span style="font-size:11.0pt">Each card can only be used for one action </span></b></p>
+<p style="top:112.5pt;left:31.9pt;line-height:13pt"><b><span style="font-size:11.0pt">once per turn, regardless of the number of actions icons on that card. </span></b></p>
+<p style="top:135.9pt;left:31.9pt;line-height:13pt"><span style="font-size:11.0pt">Some card-based actions are modified by the rank of a card. The higher the rank, the more effec-</span></p>
+<p style="top:152.1pt;left:31.9pt;line-height:13pt"><span style="font-size:11.0pt">tive the action is. To help you remember this, action icons modified by rank feature additional </span></p>
+<p style="top:168.4pt;left:31.9pt;line-height:13pt"><span style="font-size:11.0pt">symbols.</span></p>
+<p style="top:191.7pt;left:67.3pt;line-height:13pt"><b><span style="font-size:11.0pt">Bonus Actions. </span></b><span style="font-size:11.0pt">Actions on cards matching the favored suit do not count against your </span></p>
+<p style="top:208.0pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">turn&#x2019;s two-action limit. </span><i><span style="font-size:11.0pt">Remember: each of these cards can still only be used for a single action </span></i></p>
+<p style="top:224.2pt;left:67.3pt;line-height:13pt"><i><span style="font-size:11.0pt">per turn.</span></i><span style="font-size:11.0pt"> </span></p>
+<p style="top:247.5pt;left:67.3pt;line-height:13pt"><b><span style="font-size:11.0pt">Action Costs. </span></b><span style="font-size:11.0pt">Some card-based actions require the acting player to pay an amount of </span></p>
+<p style="top:263.8pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">rupees to cards in the market. These rupees are always paid in a similar fashion: </span><b><span style="font-size:11.0pt">rupees </span></b></p>
+<p style="top:280.0pt;left:67.3pt;line-height:13pt"><b><span style="font-size:11.0pt">equal to the cost should be placed on the rightmost market cards of both rows, with </span></b></p>
+<p style="top:296.3pt;left:67.3pt;line-height:13pt"><b><span style="font-size:11.0pt">a single rupee being paid to each card.</span></b><span style="font-size:11.0pt"> If a market slot is vacant, skip that vacancy and </span></p>
+<p style="top:312.5pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">pay the next market card(s) in the row. </span><i><span style="font-size:11.0pt">Reminder: if you place a rupee on a market card for </span></i></p>
+<p style="top:328.8pt;left:67.3pt;line-height:13pt"><i><span style="font-size:11.0pt">any reason, you may not purchase that card this turn. For an example of paying action costs, see the </span></i></p>
+<p style="top:345.0pt;left:67.3pt;line-height:13pt"><i><span style="font-size:11.0pt">example of the Build Action on the next page.</span></i><span style="font-size:11.0pt"> If the market does not contain enough cards to </span></p>
+<p style="top:361.3pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">take the spent rupees, any excess rupees are taken out of the game. </span><i><span style="font-size:11.0pt">This can happen in the </span></i></p>
+<p style="top:377.5pt;left:67.3pt;line-height:13pt"><i><span style="font-size:11.0pt">late game when the deck is depleted.</span></i></p>
+<p style="top:400.9pt;left:67.3pt;line-height:13pt"><b><span style="font-size:11.0pt">Hostage Actions.</span></b><span style="font-size:11.0pt"> Court cards can be held </span></p>
+<p style="top:417.1pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">hostage much in the same way that a player </span></p>
+<p style="top:433.4pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">can rule a region. To hold a card hostage, a </span></p>
+<p style="top:449.6pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">single enemy player must have more spies </span></p>
+<p style="top:465.9pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">on the card than each other player. When </span></p>
+<p style="top:482.1pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">a card in a player&#x2019;s court is held hostage, </span></p>
+<p style="top:498.4pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">that player can only use the card&#x2019;s actions if </span></p>
+<p style="top:514.6pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">the player holding it hostage is paid a bribe </span></p>
+<p style="top:530.9pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">equal to the number of hostage-holding </span></p>
+<p style="top:547.1pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">spies on the card. Any portion of this pay-</span></p>
+<p style="top:563.4pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">ment can be waived with the permission of </span></p>
+<p style="top:579.6pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">the player holding the actions hostage. Spe-</span></p>
+<p style="top:595.9pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">cial abilities </span><i><span style="font-size:11.0pt">(those described in a small text box)</span></i><span style="font-size:11.0pt"> </span></p>
+<p style="top:612.1pt;left:67.3pt;line-height:13pt"><span style="font-size:11.0pt">are never held hostage.</span></p>
+<p style="top:429.9pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">This card is in Hope&#x2019;s (gray) </span></i></p>
+<p style="top:441.9pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">court. Cati (blue) has two </span></i></p>
+<p style="top:453.9pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">spies on the card. Hope only </span></i></p>
+<p style="top:465.9pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">has one. For this reason, this </span></i></p>
+<p style="top:477.9pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">card&#x2019;s two actions are held </span></i></p>
+<p style="top:489.9pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">hostage by Cati. </span></i></p>
+<p style="top:509.8pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">To take either of this card&#x2019;s </span></i></p>
+<p style="top:521.8pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">two actions, Hope must pay </span></i></p>
+<p style="top:533.8pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">a bribe of two rupees to Cati. </span></i></p>
+<p style="top:545.8pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati may reduce or waive </span></i></p>
+<p style="top:557.8pt;left:342.4pt;line-height:10pt"><i><span style="font-size:8.8pt">this bribe outright.</span></i></p>
+<p style="top:409.2pt;left:342.4pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">HOSTAGE ACTION EXAMPLE</span></p>
+<p style="top:888.2pt;left:14.4pt;line-height:21pt"><span style="font-size:18.7pt">12</span></p>
+</div>
+
+<div id="page13" style="background-image:url('rules13.jpg');width:638pt;height:921pt">
+<p style="top:457.3pt;left:81.2pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">TAX EXAMPLE</span></p>
+<p style="top:474.9pt;left:80.7pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati takes a tax action with a rank two </span></i></p>
+<p style="top:486.9pt;left:80.7pt;line-height:10pt"><i><span style="font-size:8.8pt">card. She rules Kabul.</span></i></p>
+<p style="top:507.5pt;left:79.3pt;line-height:10pt"><i><span style="font-size:8.8pt">Since Cati rules Kabul, she can take one rupee from </span></i></p>
+<p style="top:519.5pt;left:79.3pt;line-height:10pt"><i><span style="font-size:8.8pt">Brooke who has a court card in that region. </span></i></p>
+<p style="top:531.5pt;left:79.3pt;line-height:10pt"><i><span style="font-size:8.8pt">Brooke&#x2019;s other rupees are protected by her Money </span></i></p>
+<p style="top:543.5pt;left:79.3pt;line-height:10pt"><i><span style="font-size:8.8pt">Lender&#x2019;s Tax Shelter. </span></i></p>
+<p style="top:562.6pt;left:78.1pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati takes the other rupee </span></i></p>
+<p style="top:574.6pt;left:78.1pt;line-height:10pt"><i><span style="font-size:8.8pt">from the market.</span></i></p>
+<p style="top:665.4pt;left:224.2pt;line-height:13pt"><i><span style="font-size:11.0pt">Brooke&#x2019;s Court</span></i></p>
+<p style="top:589.1pt;left:115.3pt;line-height:13pt"><i><span style="font-size:11.0pt;color:#652c90">The Market</span></i></p>
+<p style="top:455.2pt;left:361.4pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">BUILD EXAMPLE</span></p>
+<p style="top:472.9pt;left:360.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati takes a build action. She rules Kabul </span></i></p>
+<p style="top:484.9pt;left:360.8pt;line-height:10pt"><i><span style="font-size:8.8pt">and is loyal to the British coalition.</span></i></p>
+<p style="top:505.5pt;left:359.4pt;line-height:10pt"><i><span style="font-size:8.8pt">Since Cati rules only Kabul, she can build armies in </span></i></p>
+<p style="top:517.5pt;left:359.4pt;line-height:10pt"><i><span style="font-size:8.8pt">Kabul or roads on any of its four borders. She can </span></i></p>
+<p style="top:529.5pt;left:359.4pt;line-height:10pt"><i><span style="font-size:8.8pt">place up to three blocks with this action, but decides </span></i></p>
+<p style="top:541.5pt;left:359.4pt;line-height:10pt"><i><span style="font-size:8.8pt">to only place two armies. This costs a total of four </span></i></p>
+<p style="top:553.5pt;left:359.4pt;line-height:10pt"><i><span style="font-size:8.8pt">rupees which she pays to the market.</span></i></p>
+<p style="top:592.1pt;left:395.4pt;line-height:13pt"><i><span style="font-size:11.0pt;color:#652c90">The Market</span></i></p>
+<p style="top:595.8pt;left:520.6pt;line-height:13pt"><i><span style="font-size:11.0pt;color:#652c90">Kabul</span></i></p>
+<p style="top:57.0pt;left:125.8pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Tax</span></p>
+<p style="top:88.3pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">Take rupees up to the acting card&#x2019;s rank from players with at least one court card </span></p>
+<p style="top:104.6pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">associated with a region you rule or any card(s) in the market (regardless of their </span></p>
+<p style="top:120.8pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">region). You may take rupees from several sources so long as the total taken does </span></p>
+<p style="top:137.1pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">not exceed the rank of the acting card.</span></p>
+<p style="top:160.4pt;left:161.3pt;line-height:13pt"><b><span style="font-size:11.0pt">Tax Shelter. </span></b><span style="font-size:11.0pt">The total number of gold stars in your court indicates the </span></p>
+<p style="top:176.7pt;left:161.3pt;line-height:13pt"><span style="font-size:11.0pt">amount of rupees you can shelter from the Tax Action. Only rupees you </span></p>
+<p style="top:192.9pt;left:161.3pt;line-height:13pt"><span style="font-size:11.0pt">hold in excess of your Tax Shelter are vulnerable to the Tax Action. </span></p>
+<p style="top:219.0pt;left:125.8pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Gift</span></p>
+<p style="top:250.3pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">Place one of your cylinders on one of your empty gift spaces on your loyalty dial. </span></p>
+<p style="top:266.6pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">Each gift will count as one influence point in your current coalition. The cost of </span></p>
+<p style="top:282.8pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">this action is equal to the marked price of the gift placed (2, 4, or 6).</span></p>
+<p style="top:306.2pt;left:125.8pt;line-height:13pt"><i><span style="font-size:11.0pt">Reminder: Gifts are lost whenever you change loyalty! </span></i></p>
+<p style="top:332.3pt;left:125.8pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Build</span></p>
+<p style="top:363.6pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">Place up to three armies and/or roads among any regions that you rule. Roads </span></p>
+<p style="top:379.9pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">may be placed on any adjacent borders. Any combination of different units may </span></p>
+<p style="top:396.1pt;left:125.8pt;line-height:13pt"><span style="font-size:11.0pt">be purchased. The cost of this action is equal to two rupees per unit placed.</span></p>
+<p style="top:888.2pt;left:601.2pt;line-height:21pt"><span style="font-size:18.7pt">13</span></p>
+</div>
+
+<div id="page14" style="background-image:url('rules14.jpg');width:638pt;height:921pt">
+<p style="top:30.6pt;left:116.9pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Move</span></p>
+<p style="top:62.0pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">For each rank of the acting card you may </span></p>
+<p style="top:78.2pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">move one loyal army or spy. The same unit </span></p>
+<p style="top:94.5pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">can be moved multiple times on a single </span></p>
+<p style="top:110.7pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">turn. Likewise, multiple moves may be split </span></p>
+<p style="top:127.0pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">across several of your spies and loyal armies. </span></p>
+<p style="top:150.3pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">To move an army from one region to an ad-</span></p>
+<p style="top:166.6pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">jacent region there must be a road matching </span></p>
+<p style="top:182.8pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">the loyalty of the moving army on the bor-</span></p>
+<p style="top:199.1pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">der being crossed. </span></p>
+<p style="top:222.4pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">Spies move along cards in the players&#x2019; </span></p>
+<p style="top:238.6pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">courts (clockwise or counter-clockwise), </span></p>
+<p style="top:254.9pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">as if they formed a single continuous track </span></p>
+<p style="top:271.1pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">around the area of play. </span></p>
+<p style="top:297.2pt;left:116.9pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Betray</span></p>
+<p style="top:328.6pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">Discard one card where you have a Spy (including cards in your own court). Any </span></p>
+<p style="top:344.8pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">spies on the betrayed card are lost and returned to their owner&#x2019;s supply. This action </span></p>
+<p style="top:361.1pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">always costs two.</span></p>
+<p style="top:384.4pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">After the betrayed card is discarded, you </span><b><span style="font-size:11.0pt">may</span></b><span style="font-size:11.0pt"> accept it as a prize, tucking it partial-</span></p>
+<p style="top:400.6pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">ly behind your loyalty dial. If this prize is different from your current loyalty, first </span></p>
+<p style="top:416.9pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">remove all gifts, prizes, and patriots in your court matching your previous loyalty, </span></p>
+<p style="top:433.1pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">and rotate your loyalty dial to match the prize taken.</span></p>
+<p style="top:456.5pt;left:116.9pt;line-height:13pt"><i><span style="font-size:11.0pt">Reminder: Betrayals may trigger leveraged icons </span></i></p>
+<p style="top:472.7pt;left:116.9pt;line-height:13pt"><i><span style="font-size:11.0pt">and The Overthrow Rule (page 8). </span></i></p>
+<p style="top:498.8pt;left:116.9pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Battle</span><span style="font-size:13.2pt"> </span><span style="font-size:19.8pt"> </span></p>
+<p style="top:530.2pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">Start a battle in a single region or on a court </span></p>
+<p style="top:546.4pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">card. At the site of the battle, remove any </span></p>
+<p style="top:562.7pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">combination of tribes, spies, roads, or armies </span></p>
+<p style="top:578.9pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">equal to the acting card&#x2019;s rank. There are </span></p>
+<p style="top:595.2pt;left:116.9pt;line-height:13pt"><span style="font-size:11.0pt">three restrictions to this rule:</span></p>
+<p style="top:618.5pt;left:162.7pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:618.5pt;left:145.3pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> You cannot remove more units than </span></p>
+<p style="top:634.7pt;left:166.5pt;line-height:13pt"><span style="font-size:11.0pt">you yourself have armies or spies in </span></p>
+<p style="top:651.0pt;left:166.5pt;line-height:13pt"><span style="font-size:11.0pt">that battle.</span></p>
+<p style="top:674.3pt;left:162.7pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:674.3pt;left:145.3pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> You cannot remove armies or roads </span></p>
+<p style="top:690.6pt;left:166.5pt;line-height:13pt"><span style="font-size:11.0pt">that are of your loyalty.</span></p>
+<p style="top:713.9pt;left:162.7pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:713.9pt;left:145.3pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> You cannot remove tribes belonging </span></p>
+<p style="top:730.2pt;left:166.5pt;line-height:13pt"><span style="font-size:11.0pt">to players that share your loyalty. </span></p>
+<p style="top:746.4pt;left:166.5pt;line-height:13pt"><i><span style="font-size:11.0pt">However, their spies may be removed!</span></i><span style="font-size:11.0pt"> </span></p>
+<p style="top:66.5pt;left:380.7pt;line-height:12pt"><span style="font-size:10.6pt;color:#f79420">MOVE EXAMPLE</span></p>
+<p style="top:83.5pt;left:380.7pt;line-height:10pt"><i><span style="font-size:8.4pt">Blake (red) takes a rank three move action. He is loyal to the </span></i></p>
+<p style="top:95.0pt;left:380.7pt;line-height:10pt"><i><span style="font-size:8.4pt">Russian coalition. With his first two moves, he moves his spy </span></i></p>
+<p style="top:106.5pt;left:380.7pt;line-height:10pt"><i><span style="font-size:8.4pt">two cards counter-clockwise. Then, with his final move, he </span></i></p>
+<p style="top:118.0pt;left:380.7pt;line-height:10pt"><i><span style="font-size:8.4pt">moves his army to an adjacent region using a yellow road.</span></i></p>
+<p style="top:797.3pt;left:395.2pt;line-height:10pt;transform:rotate(-90deg);transform-origin:bottom left;"><span style="font-size:8.8pt;color:#f79420"> ON A COURT CARD</span></p>
+<p style="top:618.6pt;left:395.2pt;line-height:10pt;transform:rotate(-90deg);transform-origin:bottom left;"><span style="font-size:8.8pt;color:#f79420">IN A REGION</span></p>
+<p style="top:462.9pt;left:394.3pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">BATTLE EXAMPLES</span></p>
+<p style="top:482.3pt;left:394.3pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati is loyal to the British coalition and uses a rank two </span></i></p>
+<p style="top:494.3pt;left:394.3pt;line-height:10pt"><i><span style="font-size:8.8pt">battle action. She must first decide the site of the battle.</span></i></p>
+<p style="top:684.6pt;left:422.7pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati (blue) selects a card </span></i></p>
+<p style="top:696.6pt;left:422.7pt;line-height:10pt"><i><span style="font-size:8.8pt">on Hope&#x2019;s court. She </span></i></p>
+<p style="top:708.6pt;left:422.7pt;line-height:10pt"><i><span style="font-size:8.8pt">removes two of Hope&#x2019;s </span></i></p>
+<p style="top:720.6pt;left:422.7pt;line-height:10pt"><i><span style="font-size:8.8pt">spies&#x2014;</span></i><b><i><span style="font-size:8.8pt">despite the fact </span></i></b></p>
+<p style="top:732.6pt;left:422.7pt;line-height:10pt"><b><i><span style="font-size:8.8pt">that they share the </span></i></b></p>
+<p style="top:744.6pt;left:422.7pt;line-height:10pt"><b><i><span style="font-size:8.8pt">same loyalty!</span></i></b></p>
+<p style="top:768.6pt;left:422.7pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati now holds the </span></i></p>
+<p style="top:780.6pt;left:422.7pt;line-height:10pt"><i><span style="font-size:8.8pt">actions on this card </span></i></p>
+<p style="top:792.6pt;left:422.7pt;line-height:10pt"><i><span style="font-size:8.8pt">hostage.</span></i></p>
+<p style="top:525.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">Cati selects a region. In this region </span></i></p>
+<p style="top:537.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">she only has one loyal army, and so </span></i></p>
+<p style="top:549.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">can only remove a single unit. </span></i></p>
+<p style="top:561.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">She cannot remove Hope&#x2019;s </span></i></p>
+<p style="top:573.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">tribe (gray) because </span></i></p>
+<p style="top:585.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">they share a loyalty. </span></i></p>
+<p style="top:609.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">Instead, she may </span></i></p>
+<p style="top:621.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">eliminate the enemy road </span></i><b><span style="font-size:8.8pt">or</span></b><i><span style="font-size:8.8pt"> </span></i></p>
+<p style="top:633.6pt;left:422.9pt;line-height:10pt"><i><span style="font-size:8.8pt">the enemy army.</span></i></p>
+<p style="top:888.2pt;left:14.4pt;line-height:21pt"><span style="font-size:18.7pt">14</span></p>
+</div>
+
+<div id="page15" style="background-image:url('rules15.jpg');width:638pt;height:921pt">
+<p style="top:98.0pt;left:468.1pt;line-height:15pt"><b><span style="font-size:13.2pt">Early End</span></b></p>
+<p style="top:123.4pt;left:405.5pt;line-height:13pt"><span style="font-size:11.0pt">If, after scoring a Dominance </span></p>
+<p style="top:139.6pt;left:405.5pt;line-height:13pt"><span style="font-size:11.0pt">Check, the leading player has at </span></p>
+<p style="top:155.9pt;left:405.5pt;line-height:13pt"><span style="font-size:11.0pt">least four more victory points than </span></p>
+<p style="top:172.1pt;left:405.5pt;line-height:13pt"><span style="font-size:11.0pt">the next highest scoring player, the </span></p>
+<p style="top:188.4pt;left:406.4pt;line-height:13pt"><span style="font-size:11.0pt">game is over and that player wins!</span></p>
+<p style="top:30.1pt;left:49.6pt;line-height:33pt"><b><span style="font-size:28.6pt">Dominance Checks</span></b></p>
+<p style="top:80.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Dominance Check event cards are resolved when purchased </span></p>
+<p style="top:96.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">by a player or when triggered during cleanup. When re-</span></p>
+<p style="top:112.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">solved, take account of the game-state. If a single coalition </span></p>
+<p style="top:128.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">has the most blocks in play and at least four more than all </span></p>
+<p style="top:145.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">other coalitions (uncombined), the Dominance Check is </span></p>
+<p style="top:161.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">successful. Otherwise the check is unsuccessful. </span><i><span style="font-size:11.0pt">Example: If </span></i></p>
+<p style="top:177.5pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">the British coalition has eight blocks and the other two coalitions </span></i></p>
+<p style="top:193.8pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">both have four blocks, the British Coalition would be dominant</span></i><span style="font-size:11.0pt">. </span></p>
+<p style="top:210.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">The result of this check determines what happens next.</span></p>
+<p style="top:236.1pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Unsuccessful Check</span></p>
+<p style="top:267.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Players will score points based on the number of cylinders they have in play (even zero). </span></p>
+<p style="top:283.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">A cylinder is considered to be in play if it is not on a player board.</span></p>
+<p style="top:307.0pt;left:95.4pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:307.0pt;left:78.0pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> The player with the most cylinders in play scores three victory points. </span></p>
+<p style="top:330.4pt;left:95.4pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:330.4pt;left:78.0pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> The player with the second most cylinders in play scores one victory point. </span></p>
+<p style="top:353.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">If there is a tie, add up the victory points for the </span></p>
+<p style="top:370.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">tied places and then divide that number by the </span></p>
+<p style="top:386.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">number of tied players (rounding down) </span><i><span style="font-size:11.0pt">e.g. two </span></i></p>
+<p style="top:402.5pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">players tied for first place will both score two points </span></i></p>
+<p style="top:418.7pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">((3+1)&#xf7;2)</span></i><span style="font-size:11.0pt">.</span></p>
+<p style="top:444.8pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Successful Check</span></p>
+<p style="top:476.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Players loyal to the Dominant Coalition score </span></p>
+<p style="top:492.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">victory points based on their influence points </span></p>
+<p style="top:508.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">(page 7). Each loyal player has one influence </span></p>
+<p style="top:524.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">point plus the sum of their gifts, prizes, and the </span></p>
+<p style="top:541.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">number of patriots in their court.</span></p>
+<p style="top:564.5pt;left:95.4pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:564.5pt;left:78.0pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> The player with the most influence </span></p>
+<p style="top:580.7pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">scores five victory points. </span></p>
+<p style="top:604.1pt;left:95.4pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:604.1pt;left:78.0pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> The player with the second most scores </span></p>
+<p style="top:620.3pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">three victory points. </span></p>
+<p style="top:643.7pt;left:95.4pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:643.7pt;left:78.0pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> The player with the third most scores </span></p>
+<p style="top:659.9pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">one victory point. </span></p>
+<p style="top:683.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">If there is a tie, add up the victory points for the </span></p>
+<p style="top:699.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">tied places and then divide that number by the </span></p>
+<p style="top:715.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">number of tied players (rounding down).</span></p>
+<p style="top:739.1pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">After awarding points for the successful </span></b></p>
+<p style="top:755.3pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">check, the region settles into an uneasy peace. </span></b></p>
+<p style="top:771.6pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Remove all coalition blocks from the board. </span></b></p>
+<p style="top:797.7pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Final Dominance Check</span></p>
+<p style="top:829.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Any points earned during the final Dominance </span></p>
+<p style="top:845.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Check are doubled. This doubling occurs before </span></p>
+<p style="top:861.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">any victory points are split in the case of ties for </span></p>
+<p style="top:877.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">influence or cylinders.</span></p>
+<p style="top:381.4pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">The third dominance check has just been bought in a three </span></i></p>
+<p style="top:393.4pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">player game with Cati (blue), Blake (red), and Hope (gray). </span></i></p>
+<p style="top:425.2pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">The Russian Coalition is dominant. Cati and Blake are both </span></i></p>
+<p style="top:437.2pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">loyal to that coalition. Cati has the most influence and scores </span></i></p>
+<p style="top:449.2pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">five points, Blake scores three. </span></i></p>
+<p style="top:637.8pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">A few turns later the fourth dominance check appears in the </span></i></p>
+<p style="top:649.8pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">market and is bought. For the sake of example, there are no </span></i></p>
+<p style="top:661.8pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">spies or gifts in play. </span></i></p>
+<p style="top:681.6pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">No Coalition is dominant. Blake has the most cylinders in play </span></i></p>
+<p style="top:693.6pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">so he would score six points (3 x 2 for the final dominance </span></i></p>
+<p style="top:705.6pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">check) Cati and Hope would each score one (1x2&#xf7;2).</span></i></p>
+<p style="top:609.6pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">Because the check was successful, all of the blocks are now </span></i></p>
+<p style="top:621.6pt;left:352.8pt;line-height:10pt"><i><span style="font-size:8.8pt">cleared from the board.</span></i></p>
+<p style="top:364.0pt;left:353.0pt;line-height:13pt"><span style="font-size:11.0pt;color:#f79420">DOMINANCE EXAMPLES</span></p>
+<p style="top:888.2pt;left:601.2pt;line-height:21pt"><span style="font-size:18.7pt">15</span></p>
+</div>
+
+<div id="page16" style="background-image:url('rules16.jpg');width:638pt;height:921pt">
+<p style="top:8.8pt;left:42.5pt;line-height:33pt"><b><span style="font-size:28.6pt">Playing with Wakhan</span></b></p>
+<p style="top:58.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">This section introduces an automated opponent called Wakhan. Thematically, this opponent </span></p>
+<p style="top:75.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">represents some radical ideology (theological or philosophical) that has taken hold across the </span></p>
+<p style="top:91.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">region and that transcends traditional loyalties.</span></p>
+<p style="top:114.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan can be faced by one or two human players. However, this is not a cooperative variant </span></p>
+<p style="top:130.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">and only one player (or Wakhan) can win the game. </span></p>
+<p style="top:156.9pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Setting Up</span></p>
+<p style="top:188.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">When setting up a game with Wakhan, make the following adjustments:</span></p>
+<p style="top:211.6pt;left:88.3pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:211.6pt;left:70.9pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> Include Wakhan as a player when determining the size of the deck.</span></p>
+<p style="top:235.0pt;left:88.3pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:235.0pt;left:70.9pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> Shuffle the deck of 24 AI cards and place them in a stack face down.</span></p>
+<p style="top:258.3pt;left:88.3pt;line-height:13pt"><span style="font-size:11.0pt"> </span></p>
+<p style="top:258.3pt;left:70.9pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><span style="font-size:11.0pt"> Wakhan will use a spare set of player cylinders. Wakhan does not take a loyalty dial and </span></p>
+<p style="top:274.5pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">will instead place her gifts on her aid card. Place Wakhan&#x2019;s pieces to the right of the </span></p>
+<p style="top:290.8pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">player who chooses their loyalty last. Wakhan will take the first turn of the game.</span></p>
+<p style="top:316.9pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">General Rules</span></p>
+<p style="top:348.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan must pay all costs, including bribes, just like a regular player.</span></p>
+<p style="top:371.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">If Wakhan&#x2019;s court cards have a Special Ability that says she &#x201c;may&#x201d; do something, Wakhan al-</span></p>
+<p style="top:387.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">ways will.</span></p>
+<p style="top:411.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan is not loyal to a coalition; rather, Wakhan is effectively loyal to all coalitions. Wakhan </span></p>
+<p style="top:427.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">can hold loyalty prizes and patriots belonging to different coalitions. Nevertheless, she will </span></p>
+<p style="top:443.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">always assume a single pragmatic loyalty. </span></p>
+<p style="top:467.0pt;left:78.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Wakhan&#x2019;s Pragmatic Loyalty </span></b><span style="font-size:11.0pt">is always the leftmost loyalty on the AI card that is not </span></p>
+<p style="top:483.2pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">shared by any other player. This loyalty is used to determine the blocks she places, moves, </span></p>
+<p style="top:499.5pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">and battles with. Do not use Wakhan&#x2019;s pragmatic loyalty to determine who rules in a re-</span></p>
+<p style="top:515.7pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">gion; instead, when assessing whether Wakhan is competing for control of a region, count </span></p>
+<p style="top:532.0pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">her tribes and only the most numerous Armies of a single coalition in that region towards </span></p>
+<p style="top:548.2pt;left:78.0pt;line-height:13pt"><span style="font-size:11.0pt">the number of her ruling pieces. </span></p>
+<p style="top:571.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">If Wakhan needs to choose a suit, Wakhan will always </span></p>
+<p style="top:587.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">select the current favored suit. If Wakhan must discard a </span></p>
+<p style="top:604.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Leveraged card and has no coins, Wakhan does not need </span></p>
+<p style="top:620.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">to discard cards (just as if she had 2 cards in her hand </span></p>
+<p style="top:636.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">instead).</span></p>
+<p style="top:659.9pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Frequently, Wakhan will have to chose a specific court </span></p>
+<p style="top:676.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">card. To decide which card to chose, Wakhan will always </span></p>
+<p style="top:692.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">pick the card with the highest card priority as described </span></p>
+<p style="top:708.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">in the list on the right. </span></p>
+<p style="top:723.2pt;left:42.5pt;line-height:10pt"><i><span style="font-size:8.8pt">Example: Wakhan must betray a card. First, following the standard rules, it </span></i></p>
+<p style="top:735.7pt;left:42.5pt;line-height:10pt"><i><span style="font-size:8.8pt">needs to be a card where she has at least one spy. Wakhan will first look for </span></i></p>
+<p style="top:748.2pt;left:42.5pt;line-height:10pt"><i><span style="font-size:8.8pt">cards with her spies on her opponent&#x2019;s courts. If there is more than one option, </span></i></p>
+<p style="top:760.7pt;left:42.5pt;line-height:10pt"><i><span style="font-size:8.8pt">she will prioritize those that match the favored suit. If there is still more than </span></i></p>
+<p style="top:773.2pt;left:42.5pt;line-height:10pt"><i><span style="font-size:8.8pt">one option, she will look for patriots of the dominant coalition etc.</span></i></p>
+<p style="top:797.2pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Wakhan&#x2019;s Turn</span></p>
+<p style="top:828.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">On Wakhan&#x2019;s turn, draw an AI card and place it face up to the immediate right of the AI card </span></p>
+<p style="top:844.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">draw deck in a discard pile. You will use this face-up card and the back of the card now on top </span></p>
+<p style="top:861.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">of the draw deck to make decisions for Wakhan. If the draw deck is empty, reshuffle the entire </span></p>
+<p style="top:877.3pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">discard pile (including the card just drawn) to create a new draw deck and draw again.</span></p>
+<p style="top:562.7pt;left:456.9pt;line-height:15pt"><b><span style="font-size:13.2pt">Card Priority</span></b></p>
+<p style="top:588.1pt;left:390.3pt;line-height:13pt"><span style="font-size:11.0pt">High: Opponent&#x2019;s card</span></p>
+<p style="top:611.4pt;left:425.7pt;line-height:13pt"><span style="font-size:11.0pt">Matches favored suit</span></p>
+<p style="top:634.7pt;left:425.7pt;line-height:13pt"><span style="font-size:11.0pt">Patriot of the dominant coalition</span></p>
+<p style="top:658.1pt;left:425.7pt;line-height:13pt"><span style="font-size:11.0pt">Has a prize that matches </span></p>
+<p style="top:674.3pt;left:425.7pt;line-height:13pt"><span style="font-size:11.0pt">the dominant coalition.</span></p>
+<p style="top:697.7pt;left:425.7pt;line-height:13pt"><span style="font-size:11.0pt">Other Patriot</span></p>
+<p style="top:721.0pt;left:425.7pt;line-height:13pt"><span style="font-size:11.0pt">Leveraged</span></p>
+<p style="top:744.3pt;left:425.7pt;line-height:13pt"><span style="font-size:11.0pt">Highest Ranking</span></p>
+<p style="top:767.7pt;left:390.3pt;line-height:13pt"><span style="font-size:11.0pt">Low: Highest numbered card</span></p>
+<p style="top:888.2pt;left:14.4pt;line-height:21pt"><span style="font-size:18.7pt">16</span></p>
+</div>
+
+<div id="page17" style="background-image:url('rules17.jpg');width:638pt;height:921pt">
+<p style="top:9.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan then performs two actions. To determine which actions Wakhan takes, look at the cen-</span></p>
+<p style="top:26.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">tral Actions section of the drawn AI card; start at top action and work down, performing each </span></p>
+<p style="top:42.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">valid action in turn until Wakhan has performed the allotted two-action limit. If Wakhan still </span></p>
+<p style="top:58.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">has an action left after performing the bottom action, start again at the top and work your way </span></p>
+<p style="top:74.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">down again until two (non-bonus) actions have been taken. </span><i><span style="font-size:8.8pt">Remember: as per the regular rules, actions taken </span></i></p>
+<p style="top:86.9pt;left:49.6pt;line-height:10pt"><i><span style="font-size:8.8pt">with cards in the favored suit are bonus actions and do not count against her two-action limit. Remember too that each of these cards </span></i></p>
+<p style="top:96.9pt;left:49.6pt;line-height:10pt"><i><span style="font-size:8.8pt">can still only be used for a single action per turn.</span></i></p>
+<p style="top:118.3pt;left:85.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Wakhan&#x2019;s Ambition. </span></b><span style="font-size:11.0pt">If Wakhan is able to purchase the Dominance Check and score the </span></p>
+<p style="top:134.5pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">most victory points and/or win the game, she will use her action to do that, regardless of </span></p>
+<p style="top:150.8pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">the actions listed on her AI card.</span></p>
+<p style="top:174.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Once both actions are used, or if there are no valid choices available, Wakhan will take any </span></p>
+<p style="top:190.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">available bonus actions from the court cards in her tableau that have not yet been used for ac-</span></p>
+<p style="top:206.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">tions. When taking bonus actions, Wakhan will always start with the leftmost, unused card on </span></p>
+<p style="top:222.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">her court and take the leftmost action on the card, skipping any actions that cannot be taken. </span></p>
+<p style="top:239.1pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">Remember too that each of Wakhan&#x2019;s court cards can still only be used for a single action per turn. </span></i></p>
+<p style="top:265.2pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Wakhan&#x2019;s Core Action</span></p>
+<p style="top:296.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan does not use the two core actions like a human players. Instead, she has one core action: </span></p>
+<p style="top:319.9pt;left:92.1pt;line-height:13pt"><b><span style="font-size:11.0pt">Radicalize.</span></b><span style="font-size:11.0pt"> When Wakhan takes the radicalize action, she will purchase one </span></p>
+<p style="top:336.1pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">card from the market and then attempt to play it immediately. This counts as a </span></p>
+<p style="top:352.4pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">single action.</span></p>
+<p style="top:369.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">When radicalizing cards, Wakhan will consider:</span></p>
+<p style="top:392.6pt;left:95.4pt;line-height:13pt"><b><span style="font-size:11.0pt"> </span></b></p>
+<p style="top:392.6pt;left:78.0pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><b><span style="font-size:11.0pt"> If there are specific instructions:</span></b><span style="font-size:11.0pt"> Follow them. Ties are decided by the cheapest card in </span></p>
+<p style="top:408.8pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">the market with the highest card number breaking any further ties.</span></p>
+<p style="top:432.2pt;left:95.4pt;line-height:13pt"><b><span style="font-size:11.0pt"> </span></b></p>
+<p style="top:432.2pt;left:78.0pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><b><span style="font-size:11.0pt"> If there is a Dominance Check in the Market: </span></b><span style="font-size:11.0pt">Wakhan </span><b><span style="font-size:11.0pt">only</span></b><span style="font-size:11.0pt"> purchases a Dominance </span></p>
+<p style="top:448.4pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">Check event card if she will score the most points from the check (and/or wins). How-</span></p>
+<p style="top:464.7pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">ever, when a Dominance Check is in the market, Wakhan will choose the cheapest Pa-</span></p>
+<p style="top:480.9pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">triot loyal to the dominant coalition, then the cheapest card with the most Army and/or </span></p>
+<p style="top:497.2pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">Road impact icons, or, if no coalition is dominant, she will chose the cheapest card with </span></p>
+<p style="top:513.4pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">the most spy and/or tribe impact icons. If there is a tie, use the highest card number.</span></p>
+<p style="top:536.8pt;left:95.4pt;line-height:13pt"><b><span style="font-size:11.0pt"> </span></b></p>
+<p style="top:536.8pt;left:78.0pt;line-height:13pt"><span style="font-family:Baskerville120Pro,serif;font-size:11.0pt">&#x261b;</span><b><span style="font-size:11.0pt"> Otherwise:</span></b><span style="font-size:11.0pt"> Use the red and black arrows. The red arrow will point to either &#x201c;Top&#x201d; or </span></p>
+<p style="top:553.0pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">&#x201c;Bottom&#x201d; on the back of the top card of the draw deck and determines which market </span></p>
+<p style="top:569.3pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">row to purchase from. The black arrow will point to a number between 0 and 5 on the </span></p>
+<p style="top:585.5pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">back of the top card of the draw deck. This tells you which column to purchase from. </span></p>
+<p style="top:601.8pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">If that card is not a valid choice, pick the next valid card to its left; if Wakhan exhausts </span></p>
+<p style="top:618.0pt;left:99.2pt;line-height:13pt"><span style="font-size:11.0pt">that row then switch to the original position in the other market row. </span><i><span style="font-size:11.0pt">Remember, like a </span></i></p>
+<p style="top:634.3pt;left:99.2pt;line-height:13pt"><i><span style="font-size:11.0pt">human player, Wakhan cannot purchase a card she has paid a rupee to this turn!</span></i></p>
+<p style="top:657.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">After purchasing a card from the market, Wakhan will play the card if she can afford to bribe the </span></p>
+<p style="top:673.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">player ruling the region associated with that card. If she cannot pay the bribe, she will discard </span></p>
+<p style="top:690.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">the card. </span></p>
+<p style="top:713.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan should play the card to the left side of her court if the red arrow is pointing to top or the </span></p>
+<p style="top:729.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">right side of her court if the red arrow is pointing to bottom.</span></p>
+<p style="top:753.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">When playing a card, Wakhan will resolve the impact icons as normal with 3 modifications: </span></p>
+<p style="top:776.3pt;left:92.1pt;line-height:13pt"><b><span style="font-size:11.0pt">Wakhan&#x2019;s Spies.</span></b><span style="font-size:11.0pt"> Place spies on the highest priority cards associated with the played </span></p>
+<p style="top:792.6pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">card&#x2019;s region where Wakhan does not have the most spies. </span></p>
+<p style="top:819.5pt;left:92.1pt;line-height:13pt"><b><span style="font-size:11.0pt">Wakhan&#x2019;s Roads.</span></b><span style="font-size:11.0pt"> Place roads on consecutive borders following the region priority on </span></p>
+<p style="top:835.7pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">the AI card (leftmost first). If roads remain to be placed after going through the these </span></p>
+<p style="top:852.0pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">regions, resolve the priority a second time. </span></p>
+<p style="top:878.9pt;left:92.1pt;line-height:13pt"><b><span style="font-size:11.0pt">Wakhan&#x2019;s Patriots.</span></b><span style="font-size:11.0pt"> Wakhan always places blocks based on pragmatic loyalty. Ignore the </span></p>
+<p style="top:895.1pt;left:92.1pt;line-height:13pt"><span style="font-size:11.0pt">colour of the Patriot Impact Icons for armies and roads.</span></p>
+<p style="top:888.2pt;left:601.2pt;line-height:21pt"><span style="font-size:18.7pt">17</span></p>
+</div>
+
+<div id="page18" style="background-image:url('rules18.jpg');width:638pt;height:921pt">
+<p style="top:30.6pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Wakhan&#x2019;s Card-Based Actions</span></p>
+<p style="top:62.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Most of the actions on Wakhan&#x2019;s AI card are card-based actions. Unless otherwise noted, these </span></p>
+<p style="top:78.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">actions will always follow the same restrictions as those taken by players </span><i><span style="font-size:9.9pt">e.g. Wakhan cannot tax a </span></i></p>
+<p style="top:91.7pt;left:42.5pt;line-height:11pt"><i><span style="font-size:9.9pt">player unless she rules a territory where that player has a court card and that player has some rupees outside of their </span></i></p>
+<p style="top:104.2pt;left:42.5pt;line-height:11pt"><i><span style="font-size:9.9pt">tax shelter. </span></i></p>
+<p style="top:126.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">When selecting which card on her court will be used to take the listed action, Wakhan will al-</span></p>
+<p style="top:142.8pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">ways used the highest priority card among those that could legally take the action. </span></p>
+<p style="top:166.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Many actions on the AI card will list a set of instructions and conditions which must be true in </span></p>
+<p style="top:182.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">order for the action to be taken. If these conditions cannot be met, the action is skipped. If no </span></p>
+<p style="top:198.6pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">conditions are stated, Wakhan will use the following default behavior when resolving the action. </span></p>
+<p style="top:222.0pt;left:85.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Gift.</span></b><span style="font-size:11.0pt"> Wakhan will buy the cheapest gift she can afford to buy, placing it on her </span></p>
+<p style="top:238.2pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">aid card. </span><i><span style="font-size:11.0pt">Remember: this Gift will count as influence in all three coalitions.</span></i></p>
+<p style="top:265.1pt;left:85.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Build.</span></b><span style="font-size:11.0pt"> Wakhan will build armies in the leftmost region as listed on the AI card </span></p>
+<p style="top:281.4pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">that she rules. She will spend as much of her money as possible. </span></p>
+<p style="top:308.2pt;left:85.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Betray.</span></b><span style="font-size:11.0pt"> Wakhan will betray the highest priority card with a loyalty prize where </span></p>
+<p style="top:324.5pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">she also has a spy, including those in her court. She will always take the loyalty </span></p>
+<p style="top:340.7pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">prize. </span></p>
+<p style="top:367.6pt;left:85.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Battle.</span></b><span style="font-size:11.0pt"> Wakhan will battle in the region where another player has pieces (tribes, </span></p>
+<p style="top:383.9pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">loyal armies or roads) and she has at least one army. If multiple regions fulfill </span></p>
+<p style="top:400.1pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">this condition, use the leftmost region as listed on the AI card. Once the region </span></p>
+<p style="top:416.4pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">is chosen she will try to destroy tribes, armies, and roads in that order. If no re-</span></p>
+<p style="top:432.6pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">gion is chosen, she will battle on the highest priority court card where she and </span></p>
+<p style="top:448.9pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">another player have spies. </span></p>
+<p style="top:475.7pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">If multiple players can be targeted in a battle action, use the red arrow to deter-</span></p>
+<p style="top:492.0pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">mine which player is targeted.</span></p>
+<p style="top:518.9pt;left:85.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Tax.</span></b><span style="font-size:11.0pt"> Wakhan will always tax players instead of market cards if able. She will </span></p>
+<p style="top:535.1pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">always tax from players with the most rupees first. If both players are tied, use </span></p>
+<p style="top:551.4pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">the red arrow to determine which player is targeted. If no players can be taxed, </span></p>
+<p style="top:567.6pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">she will tax from the market, taking rupees from the leftmost market cards and </span></p>
+<p style="top:583.9pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">using the red arrow to determine ties. </span></p>
+<p style="top:610.8pt;left:85.0pt;line-height:13pt"><b><span style="font-size:11.0pt">Move.</span></b><span style="font-size:11.0pt"> Wakhan only moves armies and does not require any roads to facilitate </span></p>
+<p style="top:627.0pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">movement. When moving, Wakhan will only move her armies to adjacent re-</span></p>
+<p style="top:643.3pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">gions where other players have tribes, using the region priority on the AI card to </span></p>
+<p style="top:659.5pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">determine the choice between equally viable origins and destinations. She will </span></p>
+<p style="top:675.8pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">seek to have only as many armies as there are tribes in that region. Wakhan will </span></p>
+<p style="top:692.0pt;left:85.0pt;line-height:13pt"><span style="font-size:11.0pt">not move Armies if doing so would cause her to lose a ruler token.</span></p>
+<p style="top:721.6pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Cleanup</span></p>
+<p style="top:753.0pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">When discarding cards from Wakhan&#x2019;s court during cleanup, discard non-political cards first, </span></p>
+<p style="top:769.2pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">then non-patriots, then non-leveraged cards, then cards with the most player spies more than </span></p>
+<p style="top:785.5pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan spies, fewest spies, lowest rank, not matching the favored suit, and then lowest card </span></p>
+<p style="top:801.7pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">number.</span></p>
+<p style="top:827.8pt;left:42.5pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Dominance Checks and Victory</span></p>
+<p style="top:859.1pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">Wakhan will claim VPs and victory just like a regular player. Remember that Wakhan is loyal to </span></p>
+<p style="top:875.4pt;left:42.5pt;line-height:13pt"><span style="font-size:11.0pt">all coalitions so she will be in the running no matter which coalition is dominant.</span></p>
+<p style="top:888.2pt;left:14.4pt;line-height:21pt"><span style="font-size:18.7pt">18</span></p>
+</div>
+
+<div id="page19" style="background-image:url('rules19.jpg');width:638pt;height:921pt">
+<p style="top:30.1pt;left:49.6pt;line-height:33pt"><b><span style="font-size:28.6pt">Notes</span></b></p>
+<p style="top:72.2pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Credits</span></p>
+<p style="top:103.5pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Game Design, Graphic Design, and Research:</span></b><span style="font-size:11.0pt"> Cole Wehrle </span></p>
+<p style="top:119.7pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Development: </span></b><span style="font-size:11.0pt">Drew Wehrle (Second Edition), Phil Eklund </span></p>
+<p style="top:136.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">(First Edition) </span></p>
+<p style="top:152.2pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Design of Wakhan:</span></b><span style="font-size:11.0pt"> Richard Wilkins </span></p>
+<p style="top:168.5pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Editor: </span></b><span style="font-size:11.0pt">Travis D. Hill </span></p>
+<p style="top:184.7pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Calligraphy for Cover:</span></b><span style="font-size:11.0pt"> Josh Berer </span></p>
+<p style="top:201.0pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Icon Illustrations:</span></b><span style="font-size:11.0pt"> Abol Bahadori </span></p>
+<p style="top:217.2pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Tabletop Simulator Module:</span></b><span style="font-size:11.0pt"> Josh (AgentElrond) </span></p>
+<p style="top:233.5pt;left:49.6pt;line-height:13pt"><b><span style="font-size:11.0pt">Primary Playtesters:</span></b><span style="font-size:11.0pt"> Blake Wehrle, Cati Wehrle, Chas Threlkeld, Graham MacDonald, Corey </span></p>
+<p style="top:249.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Porter, Grayson Page and his group (Martin Weeks, Tony Au, and Jared Arkin), and the many </span></p>
+<p style="top:266.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">excellent players of the First Minnesota.</span></p>
+<p style="top:292.1pt;left:49.6pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Design History and Dedication</span></p>
+<p style="top:323.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">The design of Pax Pamir began shortly after the release of Phil Eklund&#x2019;s </span><i><span style="font-size:11.0pt">Pax Porfiriana</span></i><span style="font-size:11.0pt"> in 2012. </span></p>
+<p style="top:339.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">At the back of the rulebook, Phil included a small note, urging anyone with an interesting set-</span></p>
+<p style="top:355.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">ting in mind to submit a design to Sierra Madre Games. Spurred by this request, I began work-</span></p>
+<p style="top:372.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">ing on several games, including an adaption of </span><i><span style="font-size:11.0pt">Lords of the Renaissance</span></i><span style="font-size:11.0pt"> and a game on Russian </span></p>
+<p style="top:388.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">expansion in the Caucuses. Both of those designs failed to mature, but the work put me in direct </span></p>
+<p style="top:404.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">contact with Phil and got me thinking seriously about game design. In late 2013, as I helped Phil </span></p>
+<p style="top:420.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">playtest </span><i><span style="font-size:11.0pt">Greenland</span></i><span style="font-size:11.0pt">, he encouraged me to try my hand at a Pax design on The Great Game. The </span></p>
+<p style="top:437.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">design for the first edition was submitted to Sierra Madre Games in the fall of 2014 and was pub-</span></p>
+<p style="top:453.4pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">lished the following year after receiving additional development from Phil and Matt Eklund. </span></p>
+<p style="top:476.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Though </span><i><span style="font-size:11.0pt">Pax Pamir</span></i><span style="font-size:11.0pt"> was well-received, my own feelings on the first production were mixed. Sim-</span></p>
+<p style="top:493.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">ply put, I felt like I had strayed from some of my original hopes for an accessible Pax design </span></p>
+<p style="top:509.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">that was both more strategic and more dependent on emergent partnerships than </span><i><span style="font-size:11.0pt">Pax Porfiriana</span></i><span style="font-size:11.0pt">. </span></p>
+<p style="top:525.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">These feelings led to the creation of </span><i><span style="font-size:11.0pt">Pamir</span></i><span style="font-size:11.0pt">&#x2019;s expansion, </span><i><span style="font-size:11.0pt">Khyber Knives</span></i><span style="font-size:11.0pt">. By the end of its develop-</span></p>
+<p style="top:541.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">ment, I had answered some of my initial misgivings, but I still felt that the game deserved a full </span></p>
+<p style="top:558.0pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">overhaul. Expansions are fundamentally additive, and some problems can only be addressed by </span></p>
+<p style="top:574.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">altering the foundations. So, after submitting the files to the factory, I wrote myself a long memo </span></p>
+<p style="top:590.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">on the design of </span><i><span style="font-size:11.0pt">Pax Pamir</span></i><span style="font-size:11.0pt"> and tucked it away on the off-chance that I would have an opportu-</span></p>
+<p style="top:606.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">nity to revisit the project someday. </span></p>
+<p style="top:630.1pt;left:49.6pt;line-height:13pt"><i><span style="font-size:11.0pt">Khyber Knives</span></i><span style="font-size:11.0pt"> sold as well as its predecessor, and the game continued to get good reviews. Pretty </span></p>
+<p style="top:646.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">soon it was out-of-print. As requests came in from other publishers for the license to </span><i><span style="font-size:11.0pt">Pax Pamir </span></i><span style="font-size:11.0pt">in </span></p>
+<p style="top:662.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">2016 and 2017, the possibility of a freshly-developed second edition became more likely. Without </span></p>
+<p style="top:678.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">knowing exactly what I was going to do with the final product, my brother Drew and I began </span></p>
+<p style="top:695.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">working on a new edition of </span><i><span style="font-size:11.0pt">Pax Pamir</span></i><span style="font-size:11.0pt"> in December of 2017. As we worked on the design, we </span></p>
+<p style="top:711.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">found ourselves increasingly interested in the game&#x2019;s overall product design, inspired by the </span></p>
+<p style="top:727.6pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">dramatic productions of games like </span><i><span style="font-size:11.0pt">Ortus Regni</span></i><span style="font-size:11.0pt">, </span><i><span style="font-size:11.0pt">Sol: Last Days of a Star</span></i><span style="font-size:11.0pt">, and the work of Jordan </span></p>
+<p style="top:743.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">Draper and Nate Hayden. Once we had a clear vision for the new edition, we brought the game </span></p>
+<p style="top:760.1pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">to Kickstarter in the fall of 2018. The game was successfully funded in September of 2018, rais-</span></p>
+<p style="top:776.3pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">ing nearly a quarter-of-a-million dollars. The design was finalized in December of that year.</span></p>
+<p style="top:799.7pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">This project would not have been possible without the support of our friends, family, and the </span></p>
+<p style="top:815.9pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">many fans of the game who encouraged us to take on this project and who helped raise the funds </span></p>
+<p style="top:832.2pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">required to print this edition. We happily dedicate the work of the past year to you all. </span></p>
+<p style="top:855.5pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">In addition, I&#x2019;d like single out a trio of excellent mentors, without whom this game would not </span></p>
+<p style="top:871.8pt;left:49.6pt;line-height:13pt"><span style="font-size:11.0pt">exist: Samuel Baker, Phil Eklund, and Patrick Leder.</span></p>
+<p style="top:48.3pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">Special thanks are also owed to Dan </span></i></p>
+<p style="top:64.6pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">Thurot whose excellent critique of an </span></i></p>
+<p style="top:80.8pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">early iteration made the final game all </span></i></p>
+<p style="top:97.1pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">the better, to Alex Singh who crafted a </span></i></p>
+<p style="top:113.3pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">wonderful review (and video) just in time </span></i></p>
+<p style="top:129.6pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">for our launch, and to Joe Wiggins for the </span></i></p>
+<p style="top:145.8pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">care he and the team at Panda invested in </span></i></p>
+<p style="top:162.1pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">this project. I would also thank the team </span></i></p>
+<p style="top:178.3pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">at the University of Wyoming&#x2019;s American </span></i></p>
+<p style="top:194.6pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">Heritage Center for access to many pieces </span></i></p>
+<p style="top:210.8pt;left:425.1pt;line-height:11pt"><i><span style="font-size:9.9pt">of artwork used in this game. </span></i></p>
+</div>
+
+<div id="page20" style="background-image:url('rules20.jpg');width:638pt;height:921pt">
+<p style="top:848.2pt;left:90.3pt;line-height:11pt"><i><span style="font-size:9.9pt">Pax Pamir: Second Edition, Second Printing, 2020 </span></i></p>
+<p style="top:864.4pt;left:115.1pt;line-height:11pt"><i><span style="font-size:9.9pt">Game Published by Wehrlegig Games llc </span></i></p>
+<p style="top:880.7pt;left:147.8pt;line-height:11pt"><i><span style="font-size:9.9pt">This game is licensed under </span></i></p>
+<p style="top:896.9pt;left:110.3pt;line-height:11pt"><i><span style="font-size:9.9pt">Creative Commons license BY&#x2013;NC&#x2013;SA 4.0.</span></i></p>
+<p style="top:45.0pt;left:101.0pt;line-height:23pt"><span style="font-size:19.8pt;font-variant:small-caps">Reading the Great Game</span></p>
+<p style="top:76.3pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">Most of the stories about the Great Game reveal far more about the Western </span></p>
+<p style="top:92.5pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">imagination than they do about central Asia in the nineteenth century. Partly </span></p>
+<p style="top:108.8pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">this is a consequence of recent history. Many stories about this period were </span></p>
+<p style="top:125.0pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">produced during the Cold War and staked their relevance on the parallels </span></p>
+<p style="top:141.3pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">they drew between the nineteenth and twentieth centuries. John Huston&#x2019;s </span></p>
+<p style="top:157.5pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">rollicking adventure film </span><i><span style="font-size:11.0pt">The Man Who Would Be King </span></i><span style="font-size:11.0pt">(itself an adaption of </span></p>
+<p style="top:173.8pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">a earlier Kipling story) speaks as much to anxieties over the Vietnam War </span></p>
+<p style="top:190.0pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">as to the hubris of the British Empire. Even Peter Hopkirk&#x2019;s </span><i><span style="font-size:11.0pt">The Great Game</span></i><span style="font-size:11.0pt"> </span></p>
+<p style="top:206.3pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">(1992), an otherwise excellent and well-written history, cannot quite escape </span></p>
+<p style="top:222.5pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">the shadow of a half century of spy thrillers, nor should we expect it to. </span></p>
+<p style="top:238.8pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">Every creation reflects the values of its author and the world of its creation. </span></p>
+<p style="top:255.0pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">We may have escaped the shadow of the Cold War, but our own period is no </span></p>
+<p style="top:271.3pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">less vexed. Our histories brim with anxieties about representation, ideology, </span></p>
+<p style="top:287.5pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">and the limits of understanding. Thankfully, these concerns are well-suited to </span></p>
+<p style="top:303.8pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">any study of the Great Game.</span></p>
+<p style="top:327.1pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">For those looking to learn more about the period, begin with William </span></p>
+<p style="top:343.4pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">Dalrymple&#x2019;s </span><i><span style="font-size:11.0pt">Return of a King</span></i><span style="font-size:11.0pt"> (2012). Dalrymple&#x2019;s book is particularly nota-</span></p>
+<p style="top:359.6pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">ble both for its gripping narrative style and its incredible archival range that </span></p>
+<p style="top:375.9pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">draws from a vast trove of poetry, history, and first-hand accounts. Many of </span></p>
+<p style="top:392.1pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">these sources were previously unpublished in English. </span></p>
+<p style="top:415.5pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">For those looking to go deeper, there are many excellent sources for further </span></p>
+<p style="top:431.7pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">reading. Be warned, the following books are quite expensive, so a library card </span></p>
+<p style="top:448.0pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">is recommended. The single most important source for the biographies in the </span></p>
+<p style="top:464.2pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">game and the game&#x2019;s general narrative sense can be found in Fayz&#x307; Muhammad </span></p>
+<p style="top:480.5pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">Ka&#x304;tib Haza&#x304;rah&#x2019;s </span><i><span style="font-size:11.0pt">Sira&#x304;j al-tawa&#x304;ri&#x304;kh</span></i><span style="font-size:11.0pt"> as translated by R.D. McChesney (2012). </span></p>
+<p style="top:496.7pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">For a more measured and scholarly view on the dynamics of Afghan poli-</span></p>
+<p style="top:513.0pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">tics in this period, see Christine Noelle&#x2019;s </span><i><span style="font-size:11.0pt">State and Tribe in Nineteenth Century </span></i></p>
+<p style="top:529.2pt;left:101.0pt;line-height:13pt"><i><span style="font-size:11.0pt">Afghanistan</span></i><span style="font-size:11.0pt"> (1997). I drew from this book extensively during the early stages </span></p>
+<p style="top:545.5pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">of the design, and it informed the game&#x2019;s attempt to capture what political </span></p>
+<p style="top:561.7pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">will meant in the context of Afghanistan at this time with a largely zero-sum </span></p>
+<p style="top:578.0pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">economic system.</span></p>
+<p style="top:601.3pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">For those looking for a exhaustive treatment of European (especially British) </span></p>
+<p style="top:617.6pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">foreign policy in the region during this period, look to the work of M. E. </span></p>
+<p style="top:633.8pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">Yapp, especially </span><i><span style="font-size:11.0pt">Strategies of British India, Britain, Iran and Afghanistan</span></i><span style="font-size:11.0pt"> (1980). </span></p>
+<p style="top:650.1pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">The game&#x2019;s emphasis on intelligence resources comes largely from C.A. </span></p>
+<p style="top:666.3pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">Bayly&#x2019;s magisterial </span><i><span style="font-size:11.0pt">Empire and Information</span></i><span style="font-size:11.0pt"> (2000). Bayly argues that a large </span></p>
+<p style="top:682.6pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">portion of the British success in India was tied to their ability to control </span></p>
+<p style="top:698.8pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">information and participate in an economy of intelligence with the other </span></p>
+<p style="top:715.1pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">centers of political power. The general theories of empire and dominance </span></p>
+<p style="top:731.3pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">come from Jane Burbank and Frederick Cooper&#x2019;s </span><i><span style="font-size:11.0pt">Empires in World History: </span></i></p>
+<p style="top:747.6pt;left:101.0pt;line-height:13pt"><i><span style="font-size:11.0pt">Power and the Politics of Difference</span></i><span style="font-size:11.0pt"> (2011). Burbank and Cooper suggest that </span></p>
+<p style="top:763.8pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">empire is not hegemonic in practice, and that an effective imperial opera-</span></p>
+<p style="top:780.1pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">tion requires a robust infrastructure that is sensitive to traditional centers of </span></p>
+<p style="top:796.3pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">power. This book also greatly informed the foundational political theories in </span></p>
+<p style="top:812.6pt;left:101.0pt;line-height:13pt"><span style="font-size:11.0pt">my design for </span><i><span style="font-size:11.0pt">Root</span></i><span style="font-size:11.0pt"> (2018).</span></p>
+</div>
+</body>
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