From 1db63047577a9711210155a56bccaeb06d8ec9b0 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Tue, 17 Jan 2023 12:09:10 +0100 Subject: Fix conquering strongholds in friendly territory. --- rules.js | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'rules.js') diff --git a/rules.js b/rules.js index e60f64f..f2b8866 100644 --- a/rules.js +++ b/rules.js @@ -8208,7 +8208,10 @@ function goto_sack() { flip_castle(here) remove_all_siege_markers(game.battle.where) - add_conquered_marker(game.battle.where) + if (is_friendly_territory(game.battle.where)) + add_conquered_marker(game.battle.where) + else + remove_conquered_marker(game.battle.where) remove_walls(game.battle.where) if (here === LOC_NOVGOROD) { -- cgit v1.2.3