From a808049398cdb100d8f557cff0663aeb10c78d78 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sat, 28 Jan 2023 14:29:23 +0100 Subject: Sort scenarios in same order as rulebook. --- create.html | 2 +- rules.js | 29 ++--------------------------- 2 files changed, 3 insertions(+), 28 deletions(-) diff --git a/create.html b/create.html index f504286..8d87e1c 100644 --- a/create.html +++ b/create.html @@ -17,7 +17,7 @@ Pleskau - 1240 (Quickstart)

Frontier bishop Hermann von Buxhövden spurs a Latin lunge at the "schismatics" of Novgorod.

-NOTE: This is a quickstart setup for first time players who want to skip the first Levy phase. +NOTE: This is a quickstart setup for first time players who want to skip the first Levy and Planning.

diff --git a/rules.js b/rules.js index 4499e1f..4b08c55 100644 --- a/rules.js +++ b/rules.js @@ -52,14 +52,13 @@ let states = {} exports.roles = [ P1, P2 ] exports.scenarios = [ + "Pleskau (Quickstart)", "Pleskau", "Watland", - "Peipus", "Return of the Prince", "Return of the Prince (Nicolle)", + "Peipus", "Crusade on Novgorod", - "Pleskau (Quickstart)", - "Test", ] const scenario_last_turn = { @@ -70,7 +69,6 @@ const scenario_last_turn = { "Return of the Prince (Nicolle)": 16, "Crusade on Novgorod": 16, "Pleskau (Quickstart)": 2, - "Test": 2, } function should_remove_no_event_card() { @@ -1669,9 +1667,6 @@ exports.setup = function (seed, scenario, options) { case "Pleskau (Quickstart)": setup_pleskau_quickstart() break - case "Test": - setup_test() - break } return game @@ -1885,26 +1880,6 @@ function setup_pleskau_quickstart() { // goto_command_activation() } -function setup_test() { - setup_pleskau_quickstart() - set_add(game.capabilities, AOW_TEUTONIC_RANSOM) - set_add(game.capabilities, AOW_RUSSIAN_RANSOM) - - set_lord_locale(LORD_KNUD_ABEL, LOC_ODENPAH) - set_lord_locale(LORD_HERMANN, LOC_ODENPAH) - set_lord_locale(LORD_RUDOLF, LOC_ODENPAH) - - set_lord_locale(LORD_DOMASH, LOC_PSKOV) - set_lord_locale(LORD_VLADISLAV, LOC_IZBORSK) - - for (let c = first_p1_card; c <= last_p1_card; ++c) - if (data.cards[c].when === "hold") - game.hand1.push(c) - for (let c = first_p2_card; c <= last_p2_card; ++c) - if (data.cards[c].when === "hold") - game.hand2.push(c) -} - states.setup_lords = { inactive: "Set up Lords", prompt() { -- cgit v1.2.3