From 213a128b98ccb5b9ef4da3dd0e78da39cab9c935 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sat, 17 Dec 2022 20:42:44 +0100 Subject: Smerdi. --- play.html | 6 +++--- rules.js | 10 +++------- 2 files changed, 6 insertions(+), 10 deletions(-) diff --git a/play.html b/play.html index a2e90a8..9695576 100644 --- a/play.html +++ b/play.html @@ -675,9 +675,9 @@ body.shift .mustered_vassals { #smerdi { display: flex; - bottom: 0px; - right: 366px; - gap: 0px; + bottom: 12px; + right: 370px; + gap: 2px; } #vp2.stack:not(.half) ~ #vp1.stack:not(.half) { transform: translate(0px,-36px); } diff --git a/rules.js b/rules.js index a1ecda7..bf1ac2a 100644 --- a/rules.js +++ b/rules.js @@ -11,17 +11,10 @@ // CAPABILITIES // TODO: Ransom (T) // TODO: Ransom (R) - // TODO: Crusade - free summer muster, discard late winter - // TODO: Black Sea Trade // TODO: Baltic Sea Trade -// TODO: William of Modena -// TODO: Smerdi - // TODO: Hillforts -// TODO: Stonemasons -// TODO: Stone Kremlin // TODO: BATTLE + STORM + SALLY @@ -4180,6 +4173,9 @@ function disband_lord(lord) { remove_lieutenant(lord) + // Smerdi - serfs go back to card + game.nevsky.smerdi += get_lord_forces(lord, SERFS) + set_lord_capability(lord, 0, NOTHING) set_lord_capability(lord, 1, NOTHING) game.lords.assets[lord] = 0 -- cgit v1.2.3