From 0ef8f84e4b9206806e39d105f8a748d6215a968d Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Thu, 2 Feb 2023 01:28:29 +0100 Subject: Add battle reserves panel. --- play.html | 5 +++++ play.js | 24 ++++++++++++++++++++---- 2 files changed, 25 insertions(+), 4 deletions(-) diff --git a/play.html b/play.html index 9a262e1..15b4411 100644 --- a/play.html +++ b/play.html @@ -1404,6 +1404,11 @@ body.shift .mustered_vassals { +
+
Reserves
+
+
+ diff --git a/play.js b/play.js index c270365..b977b6f 100644 --- a/play.js +++ b/play.js @@ -628,6 +628,9 @@ const ui = { arts_of_war_panel: document.getElementById("arts_of_war_panel"), arts_of_war: document.getElementById("arts_of_war"), + reserves_panel: document.getElementById("reserves_panel"), + reserves: document.getElementById("reserves"), + events_panel: document.getElementById("events_panel"), events: document.getElementById("events"), @@ -1622,6 +1625,10 @@ function update_battle() { ui.battle_grid_array[i].classList.toggle("action", is_battle_array_action(i)) } + ui.reserves.replaceChildren() + for (let lord of view.battle.reserves) + ui.reserves.appendChild(ui.lord_mat[lord]) + for (let lord = 0; lord < 12; ++lord) { ui.battle_cylinder[lord].classList.toggle("action", is_lord_action(lord)) ui.battle_cylinder[lord].classList.toggle("selected", is_lord_selected(lord)) @@ -1696,11 +1703,14 @@ function update_battle() { att_ui.appendChild(get_cached_element("marker square russian siege")) } -function is_lord_in_grid(lord) { - if (view.battle) +function is_lord_in_battle(lord) { + if (view.battle) { for (let i = 0; i < 12; ++i) if (view.battle.array[i] === lord) return true + if (view.battle.reserves.includes(lord)) + return true + } return false } @@ -1714,10 +1724,10 @@ function update_court() { tcourt.replaceChildren() rcourt.replaceChildren() for (let lord = 0; lord < 6; ++lord) - if (!is_lord_in_grid(lord) && is_lord_on_map(lord)) + if (!is_lord_in_battle(lord) && is_lord_on_map(lord)) tcourt.appendChild(ui.lord_mat[lord]) for (let lord = 6; lord < 12; ++lord) - if (!is_lord_in_grid(lord) && is_lord_on_map(lord)) + if (!is_lord_in_battle(lord) && is_lord_on_map(lord)) rcourt.appendChild(ui.lord_mat[lord]) } @@ -1810,6 +1820,7 @@ function on_update() { ui.veche.classList.toggle("action", is_veche_action()) if (view.battle && view.battle.array) { + ui.reserves_panel.classList.remove("hide") ui.battle_panel.classList.remove("hide") if (view.battle.storm) ui.battle_header.textContent = "Storm at " + data.locales[view.battle.where].name @@ -1827,6 +1838,11 @@ function on_update() { ui.battle_panel.classList.add("hide") } + if (view.battle && view.battle.array && view.battle.reserves.length > 0) + ui.reserves_panel.classList.remove("hide") + else + ui.reserves_panel.classList.add("hide") + update_court() for (let i = 0; i <= 17; ++i) { -- cgit v1.2.3