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-rw-r--r--tools/gendata.js172
1 files changed, 141 insertions, 31 deletions
diff --git a/tools/gendata.js b/tools/gendata.js
index 2968023..d72e43b 100644
--- a/tools/gendata.js
+++ b/tools/gendata.js
@@ -86,13 +86,35 @@ function print(str) {
var locmap = {}
// 0=offmap, 1-N=map locales, 100-M=calendar boxes
-var locales = [null]
+var locales = []
var ways = []
var waterways = []
var trackways = []
const scale = 1
+const vp_map = {
+ archbishopric: 3,
+ city: 2,
+ fort: 1,
+ bishopric: 2,
+ castle: 1,
+ traderoute: 1,
+ town: 0.5,
+ region: 0.5,
+}
+
+const wall_map = {
+ archbishopric: 3,
+ city: 3,
+ fort: 3,
+ traderoute: 0,
+ bishopric: 4,
+ castle: 4,
+ town: 0,
+ region: 0,
+}
+
function defloc(region, stronghold, type, name) {
let [x, y, w, h] = boxes[name]
x = Math.round(x * scale)
@@ -100,7 +122,9 @@ function defloc(region, stronghold, type, name) {
w = Math.round(w * scale)
h = Math.round(h * scale)
locmap[name] = locales.length
- locales.push({ name, type, stronghold, region, ways: [], box: { x, y, w, h } })
+ let vp = vp_map[type]
+ let walls = wall_map[type]
+ locales.push({ name, type, stronghold, walls, vp, region, ways: [], box: { x, y, w, h } })
}
function defway(type, list) {
@@ -289,9 +313,7 @@ let lords = [
forces: {
knights: 1,
sergeants: 2,
- light_horse: 0,
men_at_arms: 1,
- militia: 0,
},
assets: {
transport: 2,
@@ -314,9 +336,7 @@ let lords = [
forces: {
knights: 1,
sergeants: 1,
- light_horse: 0,
men_at_arms: 1,
- militia: 0,
},
assets: {
ship: 1,
@@ -340,9 +360,8 @@ let lords = [
forces: {
knights: 1,
sergeants: 1,
- light_horse: 0,
- men_at_arms: 2,
- militia: 0,
+ men_at_arms: 1,
+ militia: 1,
},
assets: {
transport: 1,
@@ -366,9 +385,8 @@ let lords = [
forces: {
knights: 1,
sergeants: 1,
- light_horse: 3,
- men_at_arms: 0,
- militia: 0,
+ men_at_arms: 2,
+ militia: 1,
},
assets: {
ship: 2,
@@ -391,9 +409,7 @@ let lords = [
forces: {
knights: 1,
sergeants: 1,
- light_horse: 0,
men_at_arms: 1,
- militia: 0,
},
assets: {
transport: 1,
@@ -415,10 +431,8 @@ let lords = [
command: 2,
forces: {
knights: 1,
- sergeants: 0,
light_horse: 1,
men_at_arms: 1,
- militia: 0,
},
assets: {
transport: 1,
@@ -440,10 +454,7 @@ let lords = [
command: 3,
forces: {
knights: 3,
- sergeants: 0,
- light_horse: 0,
men_at_arms: 2,
- militia: 0,
},
assets: {
transport: 2,
@@ -464,10 +475,7 @@ let lords = [
command: 2,
forces: {
knights: 3,
- sergeants: 0,
- light_horse: 0,
men_at_arms: 2,
- militia: 0,
},
assets: {
transport: 2,
@@ -487,7 +495,6 @@ let lords = [
lordship: 2,
command: 2,
forces: {
- knights: 0,
sergeants: 1,
light_horse: 1,
men_at_arms: 2,
@@ -513,7 +520,6 @@ let lords = [
command: 2,
forces: {
knights: 1,
- sergeants: 0,
light_horse: 1,
men_at_arms: 1,
militia: 1,
@@ -538,10 +544,7 @@ let lords = [
lordship: 1,
command: 2,
forces: {
- knights: 0,
- sergeants: 0,
light_horse: 1,
- men_at_arms: 0,
militia: 4,
},
assets: {
@@ -562,11 +565,9 @@ let lords = [
lordship: 2,
command: 3,
forces: {
- knights: 0,
sergeants: 1,
light_horse: 1,
men_at_arms: 2,
- militia: 0,
},
assets: {
transport: 1,
@@ -577,6 +578,114 @@ let lords = [
]
+let AOW = {}
+let cards = []
+
+function cmpnum(a,b) { return a - b }
+
+function arts_of_war_event(name, event) {
+ let c = { name, event, capability: null, lords: null }
+ cards.push(c)
+ AOW[name] = c
+}
+
+function arts_of_war_capability(name, capability, lord_names) {
+ AOW[name].capability = capability
+ if (lord_names === "ALL") {
+ AOW[name].lords = null
+ }
+ else if (lord_names === "any") {
+ let side = name[0] === 'T' ? "Teutonic" : "Russian"
+ lord_names = lords.filter(l => l.side === side).map(l => l.name)
+ AOW[name].lords = lord_names.map(n => lords.findIndex(l => l.name === n)).sort(cmpnum)
+ }
+ else {
+ AOW[name].lords = lord_names.map(n => lords.findIndex(l => l.name === n)).sort(cmpnum)
+ }
+}
+
+arts_of_war_event("T1", "Grand Prince")
+arts_of_war_event("T2", "Torzhok")
+arts_of_war_event("T3", "Vodian Treachery")
+arts_of_war_event("T4", "Bridge")
+arts_of_war_event("T5", "Marsh")
+arts_of_war_event("T6", "Ambush")
+arts_of_war_event("T7", "Tverdilo")
+arts_of_war_event("T8", "Teutonic Fervor")
+arts_of_war_event("T9", "Hill")
+arts_of_war_event("T10", "Field Organ")
+arts_of_war_event("T11", "Pope Gregory")
+arts_of_war_event("T12", "Khan Baty")
+arts_of_war_event("T13", "Heinrich Sees the Curia")
+arts_of_war_event("T14", "Bountiful Harvest")
+arts_of_war_event("T15", "Mindaugas")
+arts_of_war_event("T16", "Famine")
+arts_of_war_event("T17", "Dietrich von Grüningen")
+arts_of_war_event("T18", "Swedish Crusade")
+arts_of_war_event("TNo", "No Event")
+arts_of_war_event("TNo", "No Event")
+arts_of_war_event("TNo", "No Event")
+
+arts_of_war_capability("T1", "Treaty of Stensby", [ "Heinrich", "Knud & Abel" ])
+arts_of_war_capability("T2", "Raiders", "any")
+arts_of_war_capability("T3", "Converts", "any")
+arts_of_war_capability("T4", "Balistarii", "any")
+arts_of_war_capability("T5", "Balistarii", "any")
+arts_of_war_capability("T6", "Balistarii", "any")
+arts_of_war_capability("T7", "Warrior Monks", [ "Andreas", "Rudolf" ])
+arts_of_war_capability("T8", "Hillforts", "ALL")
+arts_of_war_capability("T9", "Halbbrüder", [ "Andreas", "Rudolf" ])
+arts_of_war_capability("T10", "Halbbrüder", [ "Andreas", "Rudolf" ])
+arts_of_war_capability("T11", "Crusade", [ "Andreas", "Rudolf" ])
+arts_of_war_capability("T12", "Ordensburgen", "ALL")
+arts_of_war_capability("T13", "William of Modena", "ALL")
+arts_of_war_capability("T14", "Trebuchets", "any")
+arts_of_war_capability("T15", "Warrior Monks", [ "Andreas", "Rudolf" ])
+arts_of_war_capability("T16", "Ransom", "ALL")
+arts_of_war_capability("T17", "Stonemasons", "any")
+arts_of_war_capability("T18", "Cogs", [ "Heinrich", "Knud & Abel", "Andreas" ])
+
+arts_of_war_event("R1", "Bridge")
+arts_of_war_event("R2", "Marsh")
+arts_of_war_event("R3", "Pogost")
+arts_of_war_event("R4", "Raven's Rock")
+arts_of_war_event("R5", "Hill")
+arts_of_war_event("R6", "Ambush")
+arts_of_war_event("R7", "Famine")
+arts_of_war_event("R8", "Prince of Polotsk")
+arts_of_war_event("R9", "Osilian Revolt")
+arts_of_war_event("R10", "Batu Khan")
+arts_of_war_event("R11", "Valdemar")
+arts_of_war_event("R12", "Mindaugas")
+arts_of_war_event("R13", "Pelgui")
+arts_of_war_event("R14", "Prussian Revolt")
+arts_of_war_event("R15", "Death of the Pope")
+arts_of_war_event("R16", "Tempest")
+arts_of_war_event("R17", "Dietrich von Grüningen")
+arts_of_war_event("R18", "Bountiful Harvest")
+arts_of_war_event("RNo", "No Event")
+arts_of_war_event("RNo", "No Event")
+arts_of_war_event("RNo", "No Event")
+
+arts_of_war_capability("R1", "Luchniki", [ "Vladislav", "Karelians", "Gavrilo", "Domash" ])
+arts_of_war_capability("R2", "Luchniki", [ "Vladislav", "Karelians", "Gavrilo", "Domash" ])
+arts_of_war_capability("R3", "Streltsy", [ "Aleksandr", "Andrey", "Domash", "Gavrilo", "Vladislav" ]) // NOT Karelians
+arts_of_war_capability("R4", "Smerdi", "ALL")
+arts_of_war_capability("R5", "Druzhina", [ "Aleksandr", "Andrey", "Gavrilo" ])
+arts_of_war_capability("R6", "Druzhina", [ "Aleksandr", "Andrey", "Gavrilo" ])
+arts_of_war_capability("R7", "Ransom", "ALL")
+arts_of_war_capability("R8", "Black Sea Trade", "ALL")
+arts_of_war_capability("R9", "Baltic Sea Trade", "ALL")
+arts_of_war_capability("R10", "Steppe Warriors", [ "Aleksandr", "Andrey" ])
+arts_of_war_capability("R11", "House of Suzdal", [ "Aleksandr", "Andrey" ])
+arts_of_war_capability("R12", "Raiders", "any")
+arts_of_war_capability("R13", "Streltsy", [ "Aleksandr", "Andrey", "Domash", "Gavrilo", "Vladislav" ]) // NOT Karelians
+arts_of_war_capability("R14", "Raiders", "any")
+arts_of_war_capability("R15", "Archbishopric", "any")
+arts_of_war_capability("R16", "Lodya", "any")
+arts_of_war_capability("R17", "Veliky Knyaz", "any")
+arts_of_war_capability("R18", "Stone Kremlin", "any")
+
let vassals = []
for (let lord of lords)
lord.vassals = []
@@ -698,8 +807,9 @@ dumplist("locales", locales)
dumplist("ways", ways)
dumplist("lords", lords)
dumplist("vassals", vassals)
+dumplist("cards", cards)
print("}")
print("if (typeof module !== 'undefined') module.exports = data")
-fs.writeFileSync("build_counters3.sh", script.join("\n") + "\n")
-fs.writeFileSync("../data.js", data.join("\n") + "\n")
+fs.writeFileSync("tools/build_counters3.sh", script.join("\n") + "\n")
+fs.writeFileSync("data.js", data.join("\n") + "\n")