diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 12 |
1 files changed, 9 insertions, 3 deletions
@@ -440,6 +440,13 @@ function is_lord_at_friendly_locale(lord) { return is_friendly_locale(loc) } +function has_free_seat(lord) { + for (let loc of data.lords[lord].seats) + if (is_friendly_locale(loc)) + return true + return false +} + function has_enemy_lord(loc) { for (let lord = first_enemy_lord; lord <= last_enemy_lord; ++lord) if (get_lord_locale(lord) === loc) @@ -737,7 +744,7 @@ function setup_peipus() { game.veche_vp = 4 game.veche_coin = 3 - set_add(game.p1_castles, LOC_KOPORYE) + set_add(game.p2_castles, LOC_KOPORYE) set_add(game.conquered, LOC_IZBORSK) set_add(game.conquered, LOC_PSKOV) set_add(game.ravaged, LOC_VOD) @@ -1158,8 +1165,7 @@ states.levy_muster_lord = { continue if (lord === LORD_ANDREY && game.who !== LORD_ALEKSANDR) continue - if (is_lord_ready(lord)) - // TODO: has available seat + if (is_lord_ready(lord) && has_free_seat(lord)) gen_action_lord(lord) } |