diff options
Diffstat (limited to 'rules.js')
-rw-r--r-- | rules.js | 32 |
1 files changed, 19 insertions, 13 deletions
@@ -2228,7 +2228,7 @@ states.actions = { else { if (game.active === TEUTONS) { - if (game.count === 0 && is_located_with_legate() && !has_flag(FLAG_LEGATE)) + if (game.count === 0 && is_located_with_legate(game.who) && !has_flag(FLAG_LEGATE)) view.actions.use_legate = 1 } @@ -2255,6 +2255,7 @@ states.actions = { push_undo() log(`Used Legate for +1 Command.`) set_flag(FLAG_LEGATE) + set_delete(game.group, LEGATE) game.call_to_arms.legate = LEGATE_ARRIVED }, pass() { @@ -2376,22 +2377,23 @@ states.march_laden = { let prov = count_group_assets(PROV) let loot = count_group_assets(LOOT) - view.prompt = `March with ${loot} loot, ${prov} prov, and ${transport} usable transport.` + view.prompt = `March with ${loot} loot, ${prov} provender, and ${transport} transport.` view.group = game.group if (prov <= transport * 2) { if (loot > 0 || prov > transport) { let avail = get_available_actions() - if (avail >= 2) - view.actions.laden = 1 - view.actions.unladen = 0 + if (avail >= 2) { + view.prompt += " Laden!" + gen_action_laden_march(to) + } else { + view.prompt += " Laden with 1 action left." + } } else { - view.actions.laden = 0 - view.actions.unladen = 1 + gen_action_locale(to) } } else { - view.actions.laden = 0 - view.actions.unladen = 0 + view.prompt += " Carrying too much." } if (loot > 0 || prov > transport) { @@ -2418,10 +2420,10 @@ states.march_laden = { push_undo() drop_loot(lord) }, - laden() { + laden_march(to) { march_with_group_2(true) }, - unladen() { + locale(to) { march_with_group_2(false) }, } @@ -2677,11 +2679,11 @@ function drop_loot(lord) { function count_lord_ships(lord) { let ships = get_lord_assets(lord, SHIP) - if (lord_has_capability(AOW_TEUTONIC_COGS)) { + if (lord_has_capability(lord, AOW_TEUTONIC_COGS)) { ships *= 2 } - if (lord_has_capability(AOW_RUSSIAN_LODYA)) { + if (lord_has_capability(lord, AOW_RUSSIAN_LODYA)) { // TODO: one option or the other (only matters for supply) let boats = get_lord_assets(lord, BOAT) if (boats > 2) @@ -3323,6 +3325,10 @@ function gen_action_locale(locale) { gen_action("locale", locale) } +function gen_action_laden_march(locale) { + gen_action("laden_march", locale) +} + function gen_action_lord(lord) { gen_action("lord", lord) } |