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-rw-r--r--rules.js4
1 files changed, 2 insertions, 2 deletions
diff --git a/rules.js b/rules.js
index d4420ab..09a6f29 100644
--- a/rules.js
+++ b/rules.js
@@ -2877,9 +2877,9 @@ states.capability_discard = {
function end_capability_discard() {
set_active_enemy()
if (game.active === P2)
- goto_campaign_plan()
- else
goto_capability_discard()
+ else
+ goto_campaign_plan()
}
// === CAMPAIGN: PLAN ===