diff options
-rw-r--r-- | rules.js | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -7897,7 +7897,7 @@ function assemble_melee_forces(lord) { forces.light_horse = 0 } - if (game.battle.bridge && (game.battle.bridge.lord1 === lord || game.battle.bridge.lord12 === lord)) { + if (game.battle.bridge && (game.battle.bridge.lord1 === lord || game.battle.bridge.lord2 === lord)) { let n = is_p1_lord(lord) ? game.battle.bridge.n1 : game.battle.bridge.n2 log(`Bridge L${lord}`) |