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<h1>
Discussing and making deals in MARIA.
</h1>

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<h2>
The following definitions should be used in diplomatic talks and deals:
</h2>

<dl>
<dt>
No aggression:
<dd>
Between the deal partners, there will be
<ul>
<li>
no combat (see below); and
<li>
no elimination of supply trains; and
<li>
no conquest of fortresses; and
<li>
no blocking of supply paths; and
<li>
no hussars use.
</ul>
<dt>
No combat:
<dd>
The deal partners will not move their generals into a position where a combat
would result with the deal partner.
<dt>
No hussars:
<dd>
Austria will not use hussars against the deal partner.
<dt>
No protection:
<dd>
The deal partner X will not protect the stated fortresss(es).
<dt>
Core-Austria:
<dd>
Austrian territitories on the Bohemia map.
<dt>
Abbreviation of powers:
<dd>
A=Austria; F=France; Pr=Prussia; PA=Pragmatic Army; Bav=Bavaria; Sax=Saxony
<dt>
Other abbreviations:
<dd>
TC=Tactical Card; PC=Political Card; PD=Political Display
</dl>

<h2>
General concepts:
</h2>

<ul>
<li>
Be precise with your language!
<li>
A deal should ALWAYS have a duration.
<li>
If something is not mentioned in the deal, it is not part of the deal.
For instance: No aggression between F & PA on the Flanders map would allow F to conquer A controlled fortresses
(but not jointly controlled electoral fortresses).
<li>
You can always make exceptions, for instance you could say:
<ul>
<li>
No aggression between A and Pr, but Pr may conquer the currently A controlled
Breslau, or
<li>
No aggression between F and A on the Flanders map; or
<li>
No agression between F and A, but A may use Hussars against F.
<li>
No agression between F & Bav and A, but A may use Hussars against F (but not
against Bav).
</ul>
<li>
<b><i>No deal can ever violate an inherent game rule.</i></b>
For instance, if the deal is: A will not
protect Breslau, and an Austrian general has to retreat, and the only option will end up
in a position where Breslau is protected, then the game rules prevail (and the deal must
be violated).
</ul>

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<img src="/maria/images/suit_hearts.svg" height="32">