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diff --git a/info/readme.html b/info/readme.html index d4df0ad..1745a0e 100644 --- a/info/readme.html +++ b/info/readme.html @@ -43,13 +43,33 @@ Deals in Maria are binding! <p> In order to remember what deals have been made, use the "Propose deal" menu item -to write down the terms and duration. Deals that have been noted this way will be tracked +to write down the promises and duration. Deals that have been noted this way will be tracked on the political display. <p> +If you check the Politics/Movement/Retreat/Hussars checkboxes when creating a deal, +the counterparty will be able to validate your actions so that you abide by your promise. +If they deem that you have broken your promise, your moves will be undone and you have to +start over. This can be a helpful feature so you don't break your promises accidentally. + +<p> Only the currently active player can propose deals, but they can propose a deal between any of the powers. +<hr> + +<p> +How can I ensure that my opponents answer my questions in the chat? + +<p> +Use the "ping player" menu option. +This will make it their turn, so they know that the game is blocked waiting for their reply. + +<hr> + +<p> +How do I give away TCs? + <p> The system will enforce subsidy contracts, but you must use the "Create subsidy" menu to create subsidies for the system to recognize them and deal the |