From 9075b4e577567e774b4a2ba6ca6ad07241087912 Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Tue, 11 Mar 2025 00:12:37 +0100 Subject: Add specific track trigger prefixes. --- rules.js | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) (limited to 'rules.js') diff --git a/rules.js b/rules.js index 0c39f5e..028dd08 100644 --- a/rules.js +++ b/rules.js @@ -2409,7 +2409,7 @@ function move_track_to(track_id, new_value) { if (space_id !== 0) { game.triggered_track_effects.push(get_blank_marker_id(track_id, space_id)); } - const node = resolve_effect(trigger, 'track_icon'); + const node = resolve_effect(trigger, tracks[track_id].action); if (node !== null) { insert_after_active_node(node); } @@ -2829,12 +2829,17 @@ function get_source_name(source) { return cards[game.current_events[game.current_events.length - 1]].title; case 'fascist_test': return 'Fascist Test'; + case 'tr0': return tracks[0].name + ' Trigger'; + case 'tr1': return tracks[1].name + ' Trigger'; + case 'tr2': return tracks[2].name + ' Trigger'; + case 'tr3': return tracks[3].name + ' Trigger'; + case 'tr4': return tracks[4].name + ' Trigger'; case 'track_icon': return 'Track Trigger'; case 'momentum': return 'Momentum'; } - return '???'; + return source; } function get_factions_with_most_hero_poins() { let most_hero_points = null; -- cgit v1.2.3