From e98bb8c60faad9138d7bf21402412b02c31a8a4e Mon Sep 17 00:00:00 2001 From: Tor Andersson Date: Sat, 5 Apr 2025 10:18:12 +0200 Subject: Fix bug with placing blank markers on 0 spaces. --- rules.js | 3 ++- rules.ts | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/rules.js b/rules.js index 1ae8f66..abaf9af 100644 --- a/rules.js +++ b/rules.js @@ -2904,7 +2904,8 @@ function place_blank_marker(args) { let blank = get_blank_marker_id(track_id, space_id); log(`Trigger ${get_track_name(track_id)} ${space_id}:`); set_delete(game.untriggered_track_effects, blank); - set_add(game.triggered_track_effects, blank); + if (space_id > 0) + set_add(game.triggered_track_effects, blank); resolve_active_and_proceed(); } function logi(msg) { diff --git a/rules.ts b/rules.ts index fa87589..a2982e4 100644 --- a/rules.ts +++ b/rules.ts @@ -3592,7 +3592,8 @@ function place_blank_marker(args) { let blank = get_blank_marker_id(track_id, space_id); log(`Trigger ${get_track_name(track_id)} ${space_id}:`); set_delete(game.untriggered_track_effects, blank); - set_add(game.triggered_track_effects, blank); + if (space_id > 0) + set_add(game.triggered_track_effects, blank); resolve_active_and_proceed(); } -- cgit v1.2.3