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-rw-r--r--types.d.ts21
1 files changed, 14 insertions, 7 deletions
diff --git a/types.d.ts b/types.d.ts
index 06f4125..33e8456 100644
--- a/types.d.ts
+++ b/types.d.ts
@@ -7,7 +7,7 @@ export type Brand<T, TBrand extends string> = T & {
export type Player = Brand<string, 'Player'>;
export type CardId = Brand<number, 'CardId'>;
-export type FactionId = Brand<string, 'FactionId'>;
+export type FactionId = 'a' | 'c' | 'm';
export type FrontId = 'a' | 'm' | 'n' | 's';
export interface Front {
@@ -17,14 +17,18 @@ export interface Front {
}
export interface Game {
+ // TODO: why is this needed?
[index: number]: any;
- seed: number;
+ // RTT
+ active: Player | 'None' | null;
log: string[];
+ seed: number;
+ state: string | null;
undo: Game[];
+ // Game specific
+ active_abilities: number[];
turn: number;
year: number;
- active: Player | 'None' | null;
- state: string | null;
bag_of_glory: FactionId[];
blank_markers: number[][];
bonuses: number[];
@@ -166,14 +170,17 @@ export interface Effect {
| 'bonus'
| 'hero_points'
| 'front'
+ | 'function' // Use for unqique effects
| 'medallion'
| 'draw_card'
| 'play_card'
| 'swap_card_tableau_hand'
- | 'add_to_tableau'
+ | 'state'
+ | 'add_card_to_tableau'
| 'remove_blank_marker'
- | 'return_card';
- target: string | number;
+ | 'return_card'
+ | 'take_hero_points';
+ target: string | number | FactionId;
value: number;
faction?: FactionId | 'i';
}