diff options
Diffstat (limited to 'data.js')
-rw-r--r-- | data.js | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1,7 +1,6 @@ "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); -exports.LIBERTY_OR_COLLECTIVIZATION = exports.COMMUNIST_EXTRA_HERO_POINT = exports.ANARCHIST_EXTRA_HERO_POINT = exports.NORTHERN = exports.SOUTHERN = exports.ARAGON = exports.MADRID = exports.ORGANIZATION_MEDALLION_ID = exports.ARCHIVES_MEDALLION_ID = exports.VOLUNTEERS_MEDALLION_ID = exports.INTELLIGENCE_MEDALLION_ID = exports.PROPAGANDA_MEDALLION_ID = exports.STRATEGY_MEDALLION_ID = exports.FRONTS = exports.DEFEAT = exports.VICTORY = exports.TRASH = exports.TOWARDS_CENTER = exports.AWAY_FROM_CENTER = exports.SELF = exports.PLAYER_WITH_MOST_HERO_POINTS = exports.OTHER_PLAYERS = exports.ON = exports.OFF = exports.TEAMWORK_BONUS = exports.MORALE_BONUS = exports.FOREIGN_AID = exports.SOVIET_SUPPORT = exports.INITIATIVE_PLAYER = exports.GOVERNMENT = exports.COLLECTIVIZATION = exports.CLOSEST_TO_VICTORY = exports.CLOSEST_TO_DEFEAT = exports.LIBERTY = exports.ANY = exports.MODERATES_ID = exports.FASCIST_ID = exports.COMMUNISTS_ID = exports.ANARCHISTS_ID = exports.MODERATE = exports.COMMUNIST = exports.ANARCHIST = exports.ALL_PLAYERS = void 0; -exports.create_effect = create_effect; +exports.LIBERTY_OR_COLLECTIVIZATION = exports.COMMUNIST_EXTRA_HERO_POINT = exports.ANARCHIST_EXTRA_HERO_POINT = exports.NORTHERN = exports.SOUTHERN = exports.ARAGON = exports.MADRID = exports.ORGANIZATION_MEDALLION_ID = exports.ARCHIVES_MEDALLION_ID = exports.VOLUNTEERS_MEDALLION_ID = exports.INTELLIGENCE_MEDALLION_ID = exports.PROPAGANDA_MEDALLION_ID = exports.STRATEGY_MEDALLION_ID = exports.FRONTS = exports.DEFEAT = exports.VICTORY = exports.TRASH = exports.TOWARDS_CENTER = exports.AWAY_FROM_CENTER = exports.SELF = exports.PLAYER_WITH_MOST_HERO_POINTS = exports.OTHER_PLAYERS = exports.ON = exports.OFF = exports.TEAMWORK_BONUS = exports.MORALE_BONUS = exports.FOREIGN_AID = exports.SOVIET_SUPPORT = exports.INITIATIVE_PLAYER = exports.GOVERNMENT = exports.COLLECTIVIZATION = exports.CLOSEST_TO_VICTORY = exports.CLOSEST_TO_DEFEAT = exports.LIBERTY = exports.ANY = exports.MODERATES_ID = exports.FASCIST_ID = exports.COMMUNISTS_ID = exports.ANARCHISTS_ID = exports.MODERATE = exports.COMMUNIST = exports.ANARCHIST = exports.ALL_PLAYERS = exports.create_effect = void 0; const LIBERTY = 0; exports.LIBERTY = LIBERTY; const COLLECTIVIZATION = 1; @@ -96,6 +95,7 @@ function create_effect(type, target, value, faction) { faction, }; } +exports.create_effect = create_effect; const data = { cards: [ {}, |